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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ART_COMPILER_OPTIMIZING_LINEAR_ORDER_H_
18 #define ART_COMPILER_OPTIMIZING_LINEAR_ORDER_H_
19 
20 #include "nodes.h"
21 
22 namespace art {
23 
24 // Linearizes the 'graph' such that:
25 // (1): a block is always after its dominator,
26 // (2): blocks of loops are contiguous.
27 //
28 // Storage is obtained through 'allocator' and the linear order it computed
29 // into 'linear_order'. Once computed, iteration can be expressed as:
30 //
31 // for (HBasicBlock* block : linear_order)                   // linear order
32 //
33 // for (HBasicBlock* block : ReverseRange(linear_order))     // linear post order
34 //
35 void LinearizeGraph(const HGraph* graph,
36                     ArenaAllocator* allocator,
37                     ArenaVector<HBasicBlock*>* linear_order);
38 
39 }  // namespace art
40 
41 #endif  // ART_COMPILER_OPTIMIZING_LINEAR_ORDER_H_
42