1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_ 18 #define ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_ 19 20 #include "bitmap.h" 21 #include "base/allocator.h" 22 #include "card_table.h" 23 #include "globals.h" 24 #include "object_callbacks.h" 25 #include "safe_map.h" 26 27 #include <set> 28 #include <vector> 29 30 namespace art { 31 namespace mirror { 32 class Object; 33 } // namespace mirror 34 35 namespace gc { 36 namespace space { 37 class ContinuousSpace; 38 } // namespace space 39 class Heap; 40 41 namespace accounting { 42 43 // The mod-union table is the union of modified cards. It is used to allow the card table to be 44 // cleared between GC phases, reducing the number of dirty cards that need to be scanned. 45 class ModUnionTable { 46 public: 47 typedef std::set<uint8_t*, std::less<uint8_t*>, 48 TrackingAllocator<uint8_t*, kAllocatorTagModUnionCardSet>> CardSet; 49 typedef MemoryRangeBitmap<CardTable::kCardSize> CardBitmap; 50 ModUnionTable(const std::string & name,Heap * heap,space::ContinuousSpace * space)51 explicit ModUnionTable(const std::string& name, Heap* heap, space::ContinuousSpace* space) 52 : name_(name), 53 heap_(heap), 54 space_(space) {} 55 ~ModUnionTable()56 virtual ~ModUnionTable() {} 57 58 // Process cards for a memory range of a space. This doesn't immediately update the mod-union 59 // table, as updating the mod-union table may have an associated cost, such as determining 60 // references to track. 61 virtual void ProcessCards() = 0; 62 63 // Set all the cards. 64 virtual void SetCards() = 0; 65 66 // Clear all of the table. 67 virtual void ClearTable() = 0; 68 69 // Update the mod-union table using data stored by ProcessCards. There may be multiple 70 // ProcessCards before a call to update, for example, back-to-back sticky GCs. Also mark 71 // references to other spaces which are stored in the mod-union table. 72 virtual void UpdateAndMarkReferences(MarkObjectVisitor* visitor) = 0; 73 74 // Visit all of the objects that may contain references to other spaces. 75 virtual void VisitObjects(ObjectCallback* callback, void* arg) = 0; 76 77 // Verification, sanity checks that we don't have clean cards which conflict with out cached data 78 // for said cards. Exclusive lock is required since verify sometimes uses 79 // SpaceBitmap::VisitMarkedRange and VisitMarkedRange can't know if the callback will modify the 80 // bitmap or not. 81 virtual void Verify() REQUIRES(Locks::heap_bitmap_lock_) = 0; 82 83 // Returns true if a card is marked inside the mod union table. Used for testing. The address 84 // doesn't need to be aligned. 85 virtual bool ContainsCardFor(uintptr_t addr) = 0; 86 87 // Filter out cards that don't need to be marked. Automatically done with UpdateAndMarkReferences. 88 void FilterCards(); 89 90 virtual void Dump(std::ostream& os) = 0; 91 GetSpace()92 space::ContinuousSpace* GetSpace() { 93 return space_; 94 } 95 GetHeap()96 Heap* GetHeap() const { 97 return heap_; 98 } 99 GetName()100 const std::string& GetName() const { 101 return name_; 102 } 103 104 protected: 105 const std::string name_; 106 Heap* const heap_; 107 space::ContinuousSpace* const space_; 108 }; 109 110 // Reference caching implementation. Caches references pointing to alloc space(s) for each card. 111 class ModUnionTableReferenceCache : public ModUnionTable { 112 public: ModUnionTableReferenceCache(const std::string & name,Heap * heap,space::ContinuousSpace * space)113 explicit ModUnionTableReferenceCache(const std::string& name, Heap* heap, 114 space::ContinuousSpace* space) 115 : ModUnionTable(name, heap, space) {} 116 ~ModUnionTableReferenceCache()117 virtual ~ModUnionTableReferenceCache() {} 118 119 // Clear and store cards for a space. 120 void ProcessCards() OVERRIDE; 121 122 // Update table based on cleared cards and mark all references to the other spaces. 123 void UpdateAndMarkReferences(MarkObjectVisitor* visitor) OVERRIDE 124 REQUIRES_SHARED(Locks::mutator_lock_) 125 REQUIRES(Locks::heap_bitmap_lock_); 126 127 virtual void VisitObjects(ObjectCallback* callback, void* arg) OVERRIDE 128 REQUIRES(Locks::heap_bitmap_lock_) 129 REQUIRES_SHARED(Locks::mutator_lock_); 130 131 // Exclusive lock is required since verify uses SpaceBitmap::VisitMarkedRange and 132 // VisitMarkedRange can't know if the callback will modify the bitmap or not. 133 void Verify() OVERRIDE 134 REQUIRES_SHARED(Locks::mutator_lock_) 135 REQUIRES(Locks::heap_bitmap_lock_); 136 137 // Function that tells whether or not to add a reference to the table. 138 virtual bool ShouldAddReference(const mirror::Object* ref) const = 0; 139 140 virtual bool ContainsCardFor(uintptr_t addr) OVERRIDE; 141 142 virtual void Dump(std::ostream& os) OVERRIDE REQUIRES_SHARED(Locks::mutator_lock_); 143 144 virtual void SetCards() OVERRIDE; 145 146 virtual void ClearTable() OVERRIDE; 147 148 protected: 149 // Cleared card array, used to update the mod-union table. 150 ModUnionTable::CardSet cleared_cards_; 151 152 // Maps from dirty cards to their corresponding alloc space references. 153 AllocationTrackingSafeMap<const uint8_t*, std::vector<mirror::HeapReference<mirror::Object>*>, 154 kAllocatorTagModUnionReferenceArray> references_; 155 }; 156 157 // Card caching implementation. Keeps track of which cards we cleared and only this information. 158 class ModUnionTableCardCache : public ModUnionTable { 159 public: 160 // Note: There is assumption that the space End() doesn't change. 161 explicit ModUnionTableCardCache(const std::string& name, Heap* heap, 162 space::ContinuousSpace* space); 163 ~ModUnionTableCardCache()164 virtual ~ModUnionTableCardCache() {} 165 166 // Clear and store cards for a space. 167 virtual void ProcessCards() OVERRIDE; 168 169 // Mark all references to the alloc space(s). 170 virtual void UpdateAndMarkReferences(MarkObjectVisitor* visitor) OVERRIDE 171 REQUIRES(Locks::heap_bitmap_lock_) 172 REQUIRES_SHARED(Locks::mutator_lock_); 173 174 virtual void VisitObjects(ObjectCallback* callback, void* arg) OVERRIDE 175 REQUIRES(Locks::heap_bitmap_lock_) 176 REQUIRES_SHARED(Locks::mutator_lock_); 177 178 // Nothing to verify. Verify()179 virtual void Verify() OVERRIDE {} 180 181 virtual void Dump(std::ostream& os) OVERRIDE; 182 183 virtual bool ContainsCardFor(uintptr_t addr) OVERRIDE; 184 185 virtual void SetCards() OVERRIDE; 186 187 virtual void ClearTable() OVERRIDE; 188 189 protected: 190 // Cleared card bitmap, used to update the mod-union table. 191 std::unique_ptr<CardBitmap> card_bitmap_; 192 }; 193 194 } // namespace accounting 195 } // namespace gc 196 } // namespace art 197 198 #endif // ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_ 199