/* * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace Antlr.Runtime.Tree { using Antlr.Runtime.Misc; /** Do a depth first walk of a tree, applying pre() and post() actions as we go. */ public class TreeVisitor { protected ITreeAdaptor adaptor; public TreeVisitor( ITreeAdaptor adaptor ) { this.adaptor = adaptor; } public TreeVisitor() : this( new CommonTreeAdaptor() ) { } /** * Visit every node in tree t and trigger an action for each node * before/after having visited all of its children. Bottom up walk. * Execute both actions even if t has no children. Ignore return * results from transforming children since they will have altered * the child list of this node (their parent). Return result of * applying post action to this node. * */ public object Visit( object t, ITreeVisitorAction action ) { // System.out.println("visit "+((Tree)t).toStringTree()); bool isNil = adaptor.IsNil( t ); if ( action != null && !isNil ) { t = action.Pre( t ); // if rewritten, walk children of new t } for ( int i = 0; i < adaptor.GetChildCount(t); i++ ) { object child = adaptor.GetChild( t, i ); Visit( child, action ); } if ( action != null && !isNil ) t = action.Post( t ); return t; } public object Visit( object t, Func preAction, Func postAction ) { return Visit( t, new TreeVisitorAction( preAction, postAction ) ); } } }