#ifndef _ES3FSHADERPRECISIONTESTS_HPP #define _ES3FSHADERPRECISIONTESTS_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Shader precision tests. *//*--------------------------------------------------------------------*/ #include "tes3TestCase.hpp" namespace deqp { namespace gles3 { namespace Functional { class ShaderPrecisionTests : public TestCaseGroup { public: ShaderPrecisionTests (Context& context); virtual ~ShaderPrecisionTests (void); virtual void init (void); private: ShaderPrecisionTests (const ShaderPrecisionTests&); // not allowed! ShaderPrecisionTests& operator= (const ShaderPrecisionTests&); // not allowed! }; } // Functional } // gles3 } // deqp #endif // _ES3FSHADERPRECISIONTESTS_HPP