; Show that we know how to translate converting unsigned integer to float. ; REQUIRES: allow_dump ; Compile using standalone assembler. ; RUN: %p2i --filetype=asm -i %s --target=arm32 --args -Om1 \ ; RUN: --reg-use=s20 | FileCheck %s --check-prefix=ASM ; Show bytes in assembled standalone code. ; RUN: %p2i --filetype=asm -i %s --target=arm32 --assemble --disassemble \ ; RUN: --args -Om1 --reg-use=s20 | FileCheck %s --check-prefix=DIS ; Compile using integrated assembler. ; RUN: %p2i --filetype=iasm -i %s --target=arm32 --args -Om1 \ ; RUN: --reg-use=s20 \ ; RUN: | FileCheck %s --check-prefix=IASM ; Show bytes in assembled integrated code. ; RUN: %p2i --filetype=iasm -i %s --target=arm32 --assemble --disassemble \ ; RUN: --args -Om1 --reg-use=s20 | FileCheck %s --check-prefix=DIS define internal float @SignedIntToFloat() { ; ASM-LABEL: SignedIntToFloat: ; DIS-LABEL: 00000000 : ; IASM-LABEL: SignedIntToFloat: entry: ; ASM: .LSignedIntToFloat$entry: ; IASM: .LSignedIntToFloat$entry: %v = uitofp i32 17 to float ; ASM: vcvt.f32.u32 s20, s20 ; DIS: 10: eeb8aa4a ; IASM-NOT: vcvt ret float %v } define internal <4 x float> @UIntVecToFloatVec(<4 x i32> %a) { ; ASM-LABEL: UIntVecToFloatVec: ; DIS-LABEL: 00000030 : ; IASM-LABEL: UIntVecToFloatVec: %v = uitofp <4 x i32> %a to <4 x float> ; ASM: vcvt.f32.u32 q0, q0 ; DIS: 40: f3bb06c0 ; IASM-NOT: vcvt ret <4 x float> %v }