; Tests if we handle global variables with relocation initializers. ; RUN: %p2i -i %s --insts | FileCheck %s ; RUN: %l2i -i %s --insts | %ifl FileCheck %s ; RUN: %lc2i -i %s --insts | %iflc FileCheck %s ; RUN: %p2i -i %s --args -notranslate -timing | \ ; RUN: FileCheck --check-prefix=NOIR %s @bytes = internal global [7 x i8] c"abcdefg" ; CHECK: @bytes = internal global [7 x i8] c"abcdefg" @const_bytes = internal constant [7 x i8] c"abcdefg" ; CHECK-NEXT: @const_bytes = internal constant [7 x i8] c"abcdefg" @ptr_to_ptr = internal global i32 ptrtoint (i32* @ptr to i32) ; CHECK-NEXT: @ptr_to_ptr = internal global i32 ptrtoint (i32* @ptr to i32) @const_ptr_to_ptr = internal constant i32 ptrtoint (i32* @ptr to i32) ; CHECK-NEXT: @const_ptr_to_ptr = internal constant i32 ptrtoint (i32* @ptr to i32) @ptr_to_func = internal global i32 ptrtoint (void ()* @func to i32) ; CHECK-NEXT: @ptr_to_func = internal global i32 ptrtoint (void ()* @func to i32) @const_ptr_to_func = internal constant i32 ptrtoint (void ()* @func to i32) ; CHECK-NEXT: @const_ptr_to_func = internal constant i32 ptrtoint (void ()* @func to i32) @compound = internal global <{ [3 x i8], i32 }> <{ [3 x i8] c"foo", i32 ptrtoint (void ()* @func to i32) }> ; CHECK-NEXT: @compound = internal global <{ [3 x i8], i32 }> <{ [3 x i8] c"foo", i32 ptrtoint (void ()* @func to i32) }> @const_compound = internal constant <{ [3 x i8], i32 }> <{ [3 x i8] c"foo", i32 ptrtoint (void ()* @func to i32) }> ; CHECK-NEXT: @const_compound = internal constant <{ [3 x i8], i32 }> <{ [3 x i8] c"foo", i32 ptrtoint (void ()* @func to i32) }> @ptr = internal global i32 ptrtoint ([7 x i8]* @bytes to i32) ; CHECK-NEXT: @ptr = internal global i32 ptrtoint ([7 x i8]* @bytes to i32) @const_ptr = internal constant i32 ptrtoint ([7 x i8]* @bytes to i32) ; CHECK-NEXT: @const_ptr = internal constant i32 ptrtoint ([7 x i8]* @bytes to i32) @addend_ptr = internal global i32 add (i32 ptrtoint (i32* @ptr to i32), i32 1) ; CHECK-NEXT: @addend_ptr = internal global i32 add (i32 ptrtoint (i32* @ptr to i32), i32 1) @const_addend_ptr = internal constant i32 add (i32 ptrtoint (i32* @ptr to i32), i32 1) ; CHECK-NEXT: @const_addend_ptr = internal constant i32 add (i32 ptrtoint (i32* @ptr to i32), i32 1) @addend_negative = internal global i32 add (i32 ptrtoint (i32* @ptr to i32), i32 -1) ; CHECK-NEXT: @addend_negative = internal global i32 add (i32 ptrtoint (i32* @ptr to i32), i32 -1) @const_addend_negative = internal constant i32 add (i32 ptrtoint (i32* @ptr to i32), i32 -1) ; CHECK-NEXT: @const_addend_negative = internal constant i32 add (i32 ptrtoint (i32* @ptr to i32), i32 -1) @addend_array1 = internal global i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 1) ; CHECK-NEXT: @addend_array1 = internal global i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 1) @const_addend_array1 = internal constant i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 1) ; CHECK-NEXT: @const_addend_array1 = internal constant i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 1) @addend_array2 = internal global i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 7) ; CHECK-NEXT: @addend_array2 = internal global i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 7) @const_addend_array2 = internal constant i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 7) ; CHECK-NEXT: @const_addend_array2 = internal constant i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 7) @addend_array3 = internal global i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 9) ; CHECK-NEXT: @addend_array3 = internal global i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 9) @const_addend_array3 = internal constant i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 9) ; CHECK-NEXT: @const_addend_array3 = internal constant i32 add (i32 ptrtoint ([7 x i8]* @bytes to i32), i32 9) @addend_struct1 = internal global i32 add (i32 ptrtoint (<{ [3 x i8], i32 }>* @compound to i32), i32 1) ; CHECK-NEXT: @addend_struct1 = internal global i32 add (i32 ptrtoint (<{ [3 x i8], i32 }>* @compound to i32), i32 1) @const_addend_struct1 = internal constant i32 add (i32 ptrtoint (<{ [3 x i8], i32 }>* @compound to i32), i32 1) ; CHECK-NEXT: @const_addend_struct1 = internal constant i32 add (i32 ptrtoint (<{ [3 x i8], i32 }>* @compound to i32), i32 1) @addend_struct2 = internal global i32 add (i32 ptrtoint (<{ [3 x i8], i32 }>* @compound to i32), i32 4) ; CHECK-NEXT: @addend_struct2 = internal global i32 add (i32 ptrtoint (<{ [3 x i8], i32 }>* @compound to i32), i32 4) @const_addend_struct2 = internal constant i32 add (i32 ptrtoint (<{ [3 x i8], i32 }>* @compound to i32), i32 4) ; CHECK-NEXT: @const_addend_struct2 = internal constant i32 add (i32 ptrtoint (<{ [3 x i8], i32 }>* @compound to i32), i32 4) @ptr_to_func_align = internal global i32 ptrtoint (void ()* @func to i32), align 8 ; CHECK-NEXT: @ptr_to_func_align = internal global i32 ptrtoint (void ()* @func to i32), align 8 @const_ptr_to_func_align = internal constant i32 ptrtoint (void ()* @func to i32), align 8 ; CHECK-NEXT: @const_ptr_to_func_align = internal constant i32 ptrtoint (void ()* @func to i32), align 8 @char = internal constant [1 x i8] c"0" ; CHECK-NEXT: @char = internal constant [1 x i8] c"0" @short = internal constant [2 x i8] zeroinitializer ; CHECK-NEXT: @short = internal constant [2 x i8] zeroinitializer define internal void @func() { ret void } ; CHECK-NEXT: define internal void @func() { ; NOIR: Total across all functions