Lines Matching refs:vec_ld
2251 vec_ld(int __a, const vector signed char *__b) { in vec_ld() function
2256 vec_ld(int __a, const signed char *__b) { in vec_ld() function
2261 vec_ld(int __a, const vector unsigned char *__b) { in vec_ld() function
2266 vec_ld(int __a, const unsigned char *__b) { in vec_ld() function
2271 vec_ld(int __a, const vector bool char *__b) { in vec_ld() function
2275 static __inline__ vector short __ATTRS_o_ai vec_ld(int __a, in vec_ld() function
2280 static __inline__ vector short __ATTRS_o_ai vec_ld(int __a, const short *__b) { in vec_ld() function
2285 vec_ld(int __a, const vector unsigned short *__b) { in vec_ld() function
2290 vec_ld(int __a, const unsigned short *__b) { in vec_ld() function
2295 vec_ld(int __a, const vector bool short *__b) { in vec_ld() function
2299 static __inline__ vector pixel __ATTRS_o_ai vec_ld(int __a, in vec_ld() function
2304 static __inline__ vector int __ATTRS_o_ai vec_ld(int __a, in vec_ld() function
2309 static __inline__ vector int __ATTRS_o_ai vec_ld(int __a, const int *__b) { in vec_ld() function
2314 vec_ld(int __a, const vector unsigned int *__b) { in vec_ld() function
2319 vec_ld(int __a, const unsigned int *__b) { in vec_ld() function
2324 vec_ld(int __a, const vector bool int *__b) { in vec_ld() function
2328 static __inline__ vector float __ATTRS_o_ai vec_ld(int __a, in vec_ld() function
2333 static __inline__ vector float __ATTRS_o_ai vec_ld(int __a, const float *__b) { in vec_ld() function
11033 return vec_perm(vec_ld(__a, __b), (vector signed char)(0), in vec_lvlx()
11039 return vec_perm(vec_ld(__a, __b), (vector signed char)(0), in vec_lvlx()
11045 return vec_perm(vec_ld(__a, __b), (vector unsigned char)(0), in vec_lvlx()
11051 return vec_perm(vec_ld(__a, __b), (vector unsigned char)(0), in vec_lvlx()
11057 return vec_perm(vec_ld(__a, __b), (vector bool char)(0), in vec_lvlx()
11063 return vec_perm(vec_ld(__a, __b), (vector short)(0), vec_lvsl(__a, __b)); in vec_lvlx()
11068 return vec_perm(vec_ld(__a, __b), (vector short)(0), in vec_lvlx()
11074 return vec_perm(vec_ld(__a, __b), (vector unsigned short)(0), in vec_lvlx()
11080 return vec_perm(vec_ld(__a, __b), (vector unsigned short)(0), in vec_lvlx()
11086 return vec_perm(vec_ld(__a, __b), (vector bool short)(0), in vec_lvlx()
11092 return vec_perm(vec_ld(__a, __b), (vector pixel)(0), in vec_lvlx()
11097 return vec_perm(vec_ld(__a, __b), (vector int)(0), vec_lvsl(__a, __b)); in vec_lvlx()
11102 return vec_perm(vec_ld(__a, __b), (vector int)(0), in vec_lvlx()
11108 return vec_perm(vec_ld(__a, __b), (vector unsigned int)(0), in vec_lvlx()
11114 return vec_perm(vec_ld(__a, __b), (vector unsigned int)(0), in vec_lvlx()
11120 return vec_perm(vec_ld(__a, __b), (vector bool int)(0), in vec_lvlx()
11126 return vec_perm(vec_ld(__a, __b), (vector float)(0), vec_lvsl(__a, __b)); in vec_lvlx()
11131 return vec_perm(vec_ld(__a, __b), (vector float)(0), in vec_lvlx()
11245 return vec_perm((vector signed char)(0), vec_ld(__a, __b), in vec_lvrx()
11251 return vec_perm((vector signed char)(0), vec_ld(__a, __b), in vec_lvrx()
11257 return vec_perm((vector unsigned char)(0), vec_ld(__a, __b), in vec_lvrx()
11263 return vec_perm((vector unsigned char)(0), vec_ld(__a, __b), in vec_lvrx()
11269 return vec_perm((vector bool char)(0), vec_ld(__a, __b), in vec_lvrx()
11275 return vec_perm((vector short)(0), vec_ld(__a, __b), vec_lvsl(__a, __b)); in vec_lvrx()
11280 return vec_perm((vector short)(0), vec_ld(__a, __b), in vec_lvrx()
11286 return vec_perm((vector unsigned short)(0), vec_ld(__a, __b), in vec_lvrx()
11292 return vec_perm((vector unsigned short)(0), vec_ld(__a, __b), in vec_lvrx()
11298 return vec_perm((vector bool short)(0), vec_ld(__a, __b), in vec_lvrx()
11304 return vec_perm((vector pixel)(0), vec_ld(__a, __b), in vec_lvrx()
11309 return vec_perm((vector int)(0), vec_ld(__a, __b), vec_lvsl(__a, __b)); in vec_lvrx()
11314 return vec_perm((vector int)(0), vec_ld(__a, __b), in vec_lvrx()
11320 return vec_perm((vector unsigned int)(0), vec_ld(__a, __b), in vec_lvrx()
11326 return vec_perm((vector unsigned int)(0), vec_ld(__a, __b), in vec_lvrx()
11332 return vec_perm((vector bool int)(0), vec_ld(__a, __b), in vec_lvrx()
11338 return vec_perm((vector float)(0), vec_ld(__a, __b), vec_lvsl(__a, __b)); in vec_lvrx()
11343 return vec_perm((vector float)(0), vec_ld(__a, __b), in vec_lvrx()