Lines Matching refs:rnum
1339 const deUint32 rnum = hash52(seed); in computeTexelPartition() local
1340 deUint8 seed1 = (deUint8)( rnum & 0xf); in computeTexelPartition()
1341 deUint8 seed2 = (deUint8)((rnum >> 4) & 0xf); in computeTexelPartition()
1342 deUint8 seed3 = (deUint8)((rnum >> 8) & 0xf); in computeTexelPartition()
1343 deUint8 seed4 = (deUint8)((rnum >> 12) & 0xf); in computeTexelPartition()
1344 deUint8 seed5 = (deUint8)((rnum >> 16) & 0xf); in computeTexelPartition()
1345 deUint8 seed6 = (deUint8)((rnum >> 20) & 0xf); in computeTexelPartition()
1346 deUint8 seed7 = (deUint8)((rnum >> 24) & 0xf); in computeTexelPartition()
1347 deUint8 seed8 = (deUint8)((rnum >> 28) & 0xf); in computeTexelPartition()
1348 deUint8 seed9 = (deUint8)((rnum >> 18) & 0xf); in computeTexelPartition()
1349 deUint8 seed10 = (deUint8)((rnum >> 22) & 0xf); in computeTexelPartition()
1350 deUint8 seed11 = (deUint8)((rnum >> 26) & 0xf); in computeTexelPartition()
1351 deUint8 seed12 = (deUint8)(((rnum >> 30) | (rnum << 2)) & 0xf); in computeTexelPartition()
1385 const int a = 0x3f & (seed1*x + seed2*y + seed11*z + (rnum >> 14)); in computeTexelPartition()
1386 const int b = 0x3f & (seed3*x + seed4*y + seed12*z + (rnum >> 10)); in computeTexelPartition()
1387 const int c = numPartitions >= 3 ? 0x3f & (seed5*x + seed6*y + seed9*z + (rnum >> 6)) : 0; in computeTexelPartition()
1388 const int d = numPartitions >= 4 ? 0x3f & (seed7*x + seed8*y + seed10*z + (rnum >> 2)) : 0; in computeTexelPartition()