Lines Matching refs:texelNdx
1409 const int texelNdx = texelY*blockWidth + texelX; in setTexelColors() local
1414 const TexelWeightPair& weight = texelWeights[texelNdx]; in setTexelColors()
1420 ((deUint8*)dst)[texelNdx*4 + 0] = 0xff; in setTexelColors()
1421 ((deUint8*)dst)[texelNdx*4 + 1] = 0; in setTexelColors()
1422 ((deUint8*)dst)[texelNdx*4 + 2] = 0xff; in setTexelColors()
1423 ((deUint8*)dst)[texelNdx*4 + 3] = 0xff; in setTexelColors()
1427 ((float*)dst)[texelNdx*4 + 0] = 1.0f; in setTexelColors()
1428 ((float*)dst)[texelNdx*4 + 1] = 0; in setTexelColors()
1429 ((float*)dst)[texelNdx*4 + 2] = 1.0f; in setTexelColors()
1430 ((float*)dst)[texelNdx*4 + 3] = 1.0f; in setTexelColors()
1447 ((deUint8*)dst)[texelNdx*4 + channelNdx] = (deUint8)((c & 0xff00) >> 8); in setTexelColors()
1449 ((float*)dst)[texelNdx*4 + channelNdx] = c == 65535 ? 1.0f : (float)c / 65536.0f; in setTexelColors()
1465 ((float*)dst)[texelNdx*4 + channelNdx] = deFloat16To32(isFloat16InfOrNan(cf) ? 0x7bff : cf); in setTexelColors()