Lines Matching refs:chnMask
448 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatInfo() local
455 return TextureFormatInfo(select(cRange[0], 0.0f, chnMask), in getTextureFormatInfo()
456 select(cRange[1], 0.0f, chnMask), in getTextureFormatInfo()
457 select(scale, 1.0f, chnMask), in getTextureFormatInfo()
458 select(bias, 0.0f, chnMask)); in getTextureFormatInfo()
575 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatBitDepth() local
579 const IVec4 chnSwz = IVec4((chnMask[0]) ? ((int)map[0]) : (0), in getTextureFormatBitDepth()
580 (chnMask[1]) ? ((int)map[1]) : (0), in getTextureFormatBitDepth()
581 (chnMask[2]) ? ((int)map[2]) : (0), in getTextureFormatBitDepth()
582 (chnMask[3]) ? ((int)map[3]) : (0)); in getTextureFormatBitDepth()
584 return select(chnBits.swizzle(chnSwz.x(), chnSwz.y(), chnSwz.z(), chnSwz.w()), IVec4(0), chnMask); in getTextureFormatBitDepth()
646 …const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::C… in getTextureFormatMantissaBitDepth() local
650 const IVec4 chnSwz = IVec4((chnMask[0]) ? ((int)map[0]) : (0), in getTextureFormatMantissaBitDepth()
651 (chnMask[1]) ? ((int)map[1]) : (0), in getTextureFormatMantissaBitDepth()
652 (chnMask[2]) ? ((int)map[2]) : (0), in getTextureFormatMantissaBitDepth()
653 (chnMask[3]) ? ((int)map[3]) : (0)); in getTextureFormatMantissaBitDepth()
655 return select(chnBits.swizzle(chnSwz.x(), chnSwz.y(), chnSwz.z(), chnSwz.w()), IVec4(0), chnMask); in getTextureFormatMantissaBitDepth()