Lines Matching refs:m_info
44 m_info.type = shaderType; in Shader()
54 m_info.type = shaderType; in Shader()
70 m_info.source.clear(); in setSources()
74 m_info.source += std::string(sourceStrings[ndx], length); in setSources()
80 m_info.compileOk = false; in compile()
81 m_info.compileTimeUs = 0; in compile()
82 m_info.infoLog.clear(); in compile()
87 m_info.compileTimeUs = deGetMicroseconds() - compileStart; in compile()
99 m_info.compileOk = compileStatus != GL_FALSE; in compile()
124 m_info.infoLog = std::string(&infoLog[0], infoLog.size()); in compile()
129 m_info.infoLog = std::string(&infoLog[0]); in compile()
195 m_info.linkOk = getProgramLinkStatus(m_gl, program); in Program()
196 m_info.infoLog = getProgramInfoLog(m_gl, program); in Program()
230 m_info.linkOk = false; in link()
231 m_info.linkTimeUs = 0; in link()
232 m_info.infoLog.clear(); in link()
237 m_info.linkTimeUs = deGetMicroseconds() - linkStart; in link()
241 m_info.linkOk = getProgramLinkStatus(m_gl, m_program); in link()
242 m_info.infoLog = getProgramInfoLog(m_gl, m_program); in link()