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Lines Matching refs:getBufferRect

233 static inline tcu::IVec4 getBufferRect (const rr::MultisampleConstPixelBufferAccess& access)  in getBufferRect()  function
3152 …srcRect = (mask & GL_COLOR_BUFFER_BIT) ? intersect(srcRect, getBufferRect(getReadColorbuffer())) … in blitFramebuffer()
3153 …srcRect = (mask & GL_DEPTH_BUFFER_BIT) ? intersect(srcRect, getBufferRect(getReadDepthbuffer())) … in blitFramebuffer()
3154 …srcRect = (mask & GL_STENCIL_BUFFER_BIT) ? intersect(srcRect, getBufferRect(getReadStencilbuffer()… in blitFramebuffer()
3157 …dstRect = (mask & GL_COLOR_BUFFER_BIT) ? intersect(dstRect, getBufferRect(getDrawColorbuffer())) … in blitFramebuffer()
3158 …dstRect = (mask & GL_DEPTH_BUFFER_BIT) ? intersect(dstRect, getBufferRect(getDrawDepthbuffer())) … in blitFramebuffer()
3159 …dstRect = (mask & GL_STENCIL_BUFFER_BIT) ? intersect(dstRect, getBufferRect(getDrawStencilbuffer()… in blitFramebuffer()
3364 IVec4 colorArea = intersect(baseArea, getBufferRect(colorBuf0)); in clear()
3365 IVec4 depthArea = intersect(baseArea, getBufferRect(depthBuf)); in clear()
3366 IVec4 stencilArea = intersect(baseArea, getBufferRect(stencilBuf)); in clear()
3428 IVec4 area = intersect(baseArea, getBufferRect(colorBuf)); in clearBufferiv()
3451 IVec4 area = intersect(baseArea, getBufferRect(stencilBuf)); in clearBufferiv()
3478 IVec4 area = intersect(baseArea, getBufferRect(colorBuf)); in clearBufferfv()
3504 IVec4 area = intersect(baseArea, getBufferRect(depthBuf)); in clearBufferfv()
3528 IVec4 area = intersect(baseArea, getBufferRect(colorBuf)); in clearBufferuiv()