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Lines Matching refs:serverSync

259 	void		init		(EGLThread& thread, bool serverSync);
291 void FenceSync::init (EGLThread& thread, bool serverSync) in init() argument
294 m_serverSync = serverSync; in init()
406 Operation (const char* name, bool useSync, bool serverSync);
422 Operation::Operation (const char* name, bool useSync, bool serverSync) in Operation() argument
425 , m_serverSync (serverSync) in Operation()
890 CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync);
897 CreateTexture::CreateTexture (SharedPtr<Texture>& texture, bool useSync, bool serverSync) in CreateTexture() argument
898 : Operation ("CreateTexture", useSync, serverSync) in CreateTexture()
919 DeleteTexture (SharedPtr<Texture> texture, bool useSync, bool serverSync);
926 DeleteTexture::DeleteTexture (SharedPtr<Texture> texture, bool useSync, bool serverSync) in DeleteTexture() argument
927 : Operation ("DeleteTexture", useSync, serverSync) in DeleteTexture()
948 …lFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync);
961 …alFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) in TexImage2D() argument
962 : Operation ("TexImage2D", useSync, serverSync) in TexImage2D()
999 …yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync);
1013 … yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, bool useSync, bool serverSync) in TexSubImage2D() argument
1014 : Operation ("TexSubImage2D", useSync, serverSync) in TexSubImage2D()
1051 …mat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync);
1065 …rmat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool useSync, bool serverSync) in CopyTexImage2D() argument
1066 : Operation ("CopyTexImage2D", useSync, serverSync) in CopyTexImage2D()
1103 …et, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync);
1117 …set, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, bool useSync, bool serverSync) in CopyTexSubImage2D() argument
1118 : Operation ("CopyTexSubImage2D", useSync, serverSync) in CopyTexSubImage2D()
1175 CreateBuffer (SharedPtr<Buffer>& buffer, bool useSync, bool serverSync);
1182 CreateBuffer::CreateBuffer (SharedPtr<Buffer>& buffer, bool useSync, bool serverSync) in CreateBuffer() argument
1183 : Operation ("CreateBuffer", useSync, serverSync) in CreateBuffer()
1204 DeleteBuffer (SharedPtr<Buffer> buffer, bool useSync, bool serverSync);
1211 DeleteBuffer::DeleteBuffer (SharedPtr<Buffer> buffer, bool useSync, bool serverSync) in DeleteBuffer() argument
1212 : Operation ("DeleteBuffer", useSync, serverSync) in DeleteBuffer()
1233 …edPtr<Buffer> buffer, GLenum target, GLsizeiptr size, GLenum usage, bool useSync, bool serverSync);
1243 …redPtr<Buffer> buffer, GLenum target, GLsizeiptr size, GLenum usage, bool useSync, bool serverSync) in BufferData() argument
1244 : Operation ("BufferData", useSync, serverSync) in BufferData()
1276 …tr<Buffer> buffer, GLenum target, GLintptr offset, GLsizeiptr size, bool useSync, bool serverSync);
1286 …Ptr<Buffer> buffer, GLenum target, GLintptr offset, GLsizeiptr size, bool useSync, bool serverSync) in BufferSubData() argument
1287 : Operation ("BufferSubData", useSync, serverSync) in BufferSubData()
1337 CreateShader (GLenum type, SharedPtr<Shader>& shader, bool useSync, bool serverSync);
1345 CreateShader::CreateShader (GLenum type, SharedPtr<Shader>& shader, bool useSync, bool serverSync) in CreateShader() argument
1346 : Operation ("CreateShader", useSync, serverSync) in CreateShader()
1371 DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync);
1378 DeleteShader::DeleteShader (SharedPtr<Shader> shader, bool useSync, bool serverSync) in DeleteShader() argument
1379 : Operation ("DeleteShader", useSync, serverSync) in DeleteShader()
1400 ShaderSource (SharedPtr<Shader> sharder, const char* source, bool useSync, bool serverSync);
1408 …rSource::ShaderSource (SharedPtr<Shader> shader, const char* source, bool useSync, bool serverSync) in ShaderSource() argument
1409 : Operation ("ShaderSource", useSync, serverSync) in ShaderSource()
1430 ShaderCompile (SharedPtr<Shader> sharder, bool useSync, bool serverSync);
1437 ShaderCompile::ShaderCompile (SharedPtr<Shader> shader, bool useSync, bool serverSync) in ShaderCompile() argument
1438 : Operation ("ShaderCompile", useSync, serverSync) in ShaderCompile()
1482 CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync);
1489 CreateProgram::CreateProgram (SharedPtr<Program>& program, bool useSync, bool serverSync) in CreateProgram() argument
1490 : Operation ("CreateProgram", useSync, serverSync) in CreateProgram()
1512 DeleteProgram (SharedPtr<Program> program, bool useSync, bool serverSync);
1519 DeleteProgram::DeleteProgram (SharedPtr<Program> program, bool useSync, bool serverSync) in DeleteProgram() argument
1520 : Operation ("DeleteProgram", useSync, serverSync) in DeleteProgram()
1541 …AttachShader (SharedPtr<Program> sharder, SharedPtr<Shader> shader, bool useSync, bool serverSync);
1549 …:AttachShader (SharedPtr<Program> program, SharedPtr<Shader> shader, bool useSync, bool serverSync) in AttachShader() argument
1550 : Operation ("AttachShader", useSync, serverSync) in AttachShader()
1584 DetachShader (SharedPtr<Program> sharder, GLenum type, bool useSync, bool serverSync);
1592 DetachShader::DetachShader (SharedPtr<Program> program, GLenum type, bool useSync, bool serverSync) in DetachShader() argument
1593 : Operation ("DetachShader", useSync, serverSync) in DetachShader()
1638 LinkProgram (SharedPtr<Program> program, bool useSync, bool serverSync);
1645 LinkProgram::LinkProgram (SharedPtr<Program> program, bool useSync, bool serverSync) in LinkProgram() argument
1646 : Operation ("LinkProgram", useSync, serverSync) in LinkProgram()
1666 …RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync);
1674 …:RenderBuffer (SharedPtr<Program> program, SharedPtr<Buffer> buffer, bool useSync, bool serverSync) in RenderBuffer() argument
1675 : Operation ("RenderBuffer", useSync, serverSync) in RenderBuffer()
1736 …derTexture (SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync);
1744 …nderTexture (SharedPtr<Program> program, SharedPtr<Texture> texture, bool useSync, bool serverSync) in RenderTexture() argument
1745 : Operation ("RenderTexture", useSync, serverSync) in RenderTexture()
1835 …m format, GLenum type, SharedPtr<tcu::ThreadUtil::DataBlock>& data, bool useSync, bool serverSync);
1848 …um format, GLenum type, SharedPtr<tcu::ThreadUtil::DataBlock>& data, bool useSync, bool serverSync) in ReadPixels() argument
1849 : Operation ("ReadPixels", useSync, serverSync) in ReadPixels()
1882 …romTexture (SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync);
1890 …FromTexture (SharedPtr<EGLImage>& image, SharedPtr<Texture> texture, bool useSync, bool serverSync) in CreateImageFromTexture() argument
1891 : Operation ("CreateImageFromTexture", useSync, serverSync) in CreateImageFromTexture()
1946 DestroyImage (SharedPtr<EGLImage> image, bool useSync, bool serverSync);
1953 DestroyImage::DestroyImage (SharedPtr<EGLImage> image, bool useSync, bool serverSync) in DestroyImage() argument
1954 : Operation ("CreateImageFromTexture", useSync, serverSync) in DestroyImage()
1974 …reFromImage (SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync);
1982 …ureFromImage (SharedPtr<Texture> texture, SharedPtr<EGLImage> image, bool useSync, bool serverSync) in DefineTextureFromImage() argument
1983 : Operation ("DefineTextureFromImage", useSync, serverSync) in DefineTextureFromImage()
2065 bool serverSync; member
2106 , serverSync (false) in TestConfig()
2159 if (m_config.serverSync) in init()
2228 …addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); in init()
2607 …ddOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2615 …ddOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2622 …rData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2630 …adTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 1, 20, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2638 …Operation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2644 …->resourceManager->popTexture(destroyableTextureNdx), m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2650 …ure, 0, GL_RGBA, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2658 …exture, 0, 30, 30, 50, 50, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2666 …yTexImage2D(texture, 0, GL_RGBA, 20, 20, 300, 300, 0, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2674 …CopyTexSubImage2D(texture, 0, 10, 10, 30, 30, 50, 50, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2682 …ES2ThreadTest::CreateShader(GL_VERTEX_SHADER, shader, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2690 …2ThreadTest::CreateShader(GL_FRAGMENT_SHADER, shader, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2696 …xt->resourceManager->popShader(destroyableShaderNdx), m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2717 …_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2725 …dOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2733 …Operation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2739 …->resourceManager->popProgram(destroyableProgramNdx), m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2747 …on(new GLES2ThreadTest::AttachShader(program, shader, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2757 …S2ThreadTest::DetachShader(program, detachShaderType, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2765 …ddOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2774 …ES2ThreadTest::CreateImageFromTexture(image, texture, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2785 …addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2794 …ES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
2969 bool serverSync; member
3049 if (m_config.serverSync) in init()
3155 …eadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3156 …dTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3157 …tion(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3159 …est::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3160 …t::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3161 …on(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3163 …Operation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3164 …LES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3165 … GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3167 …ddOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3172 …ddOperation(new GLES2ThreadTest::CreateBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3177 …rData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3179 …rData(buffer, GL_ARRAY_BUFFER, 1024, GL_DYNAMIC_DRAW, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3185 …dTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 17, 17, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3187 …dTest::BufferSubData(buffer, GL_ARRAY_BUFFER, 17, 17, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3192 …on(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3193 …on(new GLES2ThreadTest::RenderBuffer(program, buffer, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3198 …s(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3199 …s(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3205 …ddOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3207 …ddOperation(new GLES2ThreadTest::DeleteBuffer(buffer, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3211 …ation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3212 …ion(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3213 …Operation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); in addBufferOperations()
3243 …eadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3244 …dTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3245 …tion(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3247 …est::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3248 …t::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3249 …on(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3251 …Operation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3252 …LES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3253 … GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3255 …ddOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3260 …Operation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3265 …ure, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3267 …ure, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3273 …yTexImage2D(texture, 0, GL_RGBA, 17, 17, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3275 …yTexImage2D(texture, 0, GL_RGBA, 17, 17, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3281 …exture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3283 …exture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3289 …::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3291 …::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3299 …(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3300 …(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3302 …s(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3303 …s(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3309 …Operation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3311 …Operation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3315 …ation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3316 …ion(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3317 …Operation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); in addTextureOperations()
3350 …eadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3351 …dTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3352 …tion(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3354 …est::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3355 …t::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3356 …on(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3358 …Operation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3359 …LES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3360 … GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3362 …ddOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3369 …ion(new GLES2ThreadTest::CreateTexture(sourceTexture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3370 …ure, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3375 …eadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3377 …eadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3382 …eadTest::CreateImageFromTexture(image, sourceTexture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3383 …Operation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3386 …ES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3388 …ES2ThreadTest::DefineTextureFromImage(texture, image, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3391 …ion(new GLES2ThreadTest::DeleteTexture(sourceTexture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3398 …exture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3400 …exture, 0, 17, 17, 29, 29, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3408 …::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3410 …::CopyTexSubImage2D(texture, 0, 7, 7, 17, 17, 29, 29, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3418 …ure, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3420 …ure, 0, GL_RGBA, 256, 256, GL_RGBA, GL_UNSIGNED_BYTE, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3428 …opyTexImage2D(texture, 0, GL_RGBA, 7, 7, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3430 …opyTexImage2D(texture, 0, GL_RGBA, 7, 7, 256, 256, 0, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3440 …(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3441 …(new GLES2ThreadTest::RenderTexture(program, texture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3443 …s(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels1, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3444 …s(0, 0, 400, 400, GL_RGBA, GL_UNSIGNED_BYTE, pixels2, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3452 …Operation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3454 …Operation(new GLES2ThreadTest::DeleteTexture(texture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3458 …addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3460 …addOperation(new GLES2ThreadTest::DestroyImage(image, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3464 …ation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3465 …ion(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3466 …Operation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3474 …ation(new GLES2ThreadTest::CreateShader(type, shader, m_config.useFenceSync, m_config.serverSync)); in addShaderOperations()
3492 …_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync)); in addShaderOperations()
3494 …_SHADER ? vertexShaderSource : fragmentShaderSource), m_config.useFenceSync, m_config.serverSync)); in addShaderOperations()
3500 …dOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync)); in addShaderOperations()
3502 …dOperation(new GLES2ThreadTest::ShaderCompile(shader, m_config.useFenceSync, m_config.serverSync)); in addShaderOperations()
3508 …ddOperation(new GLES2ThreadTest::DeleteShader(shader, m_config.useFenceSync, m_config.serverSync)); in addShaderOperations()
3510 …ddOperation(new GLES2ThreadTest::DeleteShader(shader, m_config.useFenceSync, m_config.serverSync)); in addShaderOperations()
3537 …eadTest::CreateShader(GL_VERTEX_SHADER, vertexShader, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3538 …dTest::ShaderSource(vertexShader, vertexShaderSource, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3539 …tion(new GLES2ThreadTest::ShaderCompile(vertexShader, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3541 …est::CreateShader(GL_FRAGMENT_SHADER, fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3542 …t::ShaderSource(fragmentShader, fragmentShaderSource, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3543 …on(new GLES2ThreadTest::ShaderCompile(fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3548 …Operation(new GLES2ThreadTest::CreateProgram(program, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3555 … GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3556 …LES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3560 … GLES2ThreadTest::AttachShader(program, vertexShader, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3561 …LES2ThreadTest::AttachShader(program, fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3569 …ddOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3571 …ddOperation(new GLES2ThreadTest::LinkProgram(program, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3579 …S2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3580 …ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3584 …S2ThreadTest::DetachShader(program, GL_VERTEX_SHADER, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3585 …ThreadTest::DetachShader(program, GL_FRAGMENT_SHADER, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3595 …Operation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3597 …Operation(new GLES2ThreadTest::DeleteProgram(program, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3601 …ation(new GLES2ThreadTest::DeleteShader(vertexShader, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3602 …ion(new GLES2ThreadTest::DeleteShader(fragmentShader, m_config.useFenceSync, m_config.serverSync)); in addProgramOperations()
3764 …void addSimpleTests (EglTestContext& ctx, tcu::TestCaseGroup* group, bool useSync, bool serverSync) in addSimpleTests() argument
3774 config.serverSync = serverSync; in addSimpleTests()
3786 config.serverSync = serverSync; in addSimpleTests()
3798 config.serverSync = serverSync; in addSimpleTests()
3810 config.serverSync = serverSync; in addSimpleTests()
3822 config.serverSync = serverSync; in addSimpleTests()
3840 config.serverSync = serverSync; in addSimpleTests()
3852 config.serverSync = serverSync; in addSimpleTests()
3864 config.serverSync = serverSync; in addSimpleTests()
3876 config.serverSync = serverSync; in addSimpleTests()
3888 config.serverSync = serverSync; in addSimpleTests()
3900 config.serverSync = serverSync; in addSimpleTests()
3912 config.serverSync = serverSync; in addSimpleTests()
3924 config.serverSync = serverSync; in addSimpleTests()
3936 config.serverSync = serverSync; in addSimpleTests()
3948 config.serverSync = serverSync; in addSimpleTests()
3960 config.serverSync = serverSync; in addSimpleTests()
3972 config.serverSync = serverSync; in addSimpleTests()
3984 config.serverSync = serverSync; in addSimpleTests()
4002 config.serverSync = serverSync; in addSimpleTests()
4014 config.serverSync = serverSync; in addSimpleTests()
4026 config.serverSync = serverSync; in addSimpleTests()
4038 config.serverSync = serverSync; in addSimpleTests()
4050 config.serverSync = serverSync; in addSimpleTests()
4062 config.serverSync = serverSync; in addSimpleTests()
4080 config.serverSync = serverSync; in addSimpleTests()
4092 config.serverSync = serverSync; in addSimpleTests()
4104 config.serverSync = serverSync; in addSimpleTests()
4123 config.serverSync = serverSync; in addSimpleTests()
4135 config.serverSync = serverSync; in addSimpleTests()
4147 config.serverSync = serverSync; in addSimpleTests()
4159 config.serverSync = serverSync; in addSimpleTests()
4171 config.serverSync = serverSync; in addSimpleTests()
4183 config.serverSync = serverSync; in addSimpleTests()
4195 config.serverSync = serverSync; in addSimpleTests()
4207 config.serverSync = serverSync; in addSimpleTests()
4219 config.serverSync = serverSync; in addSimpleTests()
4231 config.serverSync = serverSync; in addSimpleTests()
4243 config.serverSync = serverSync; in addSimpleTests()
4257 …void addRandomTests (EglTestContext& ctx, tcu::TestCaseGroup* group, bool useSync, bool serverSync) in addRandomTests() argument
4269 config.serverSync = serverSync; in addRandomTests()
4295 config.serverSync = serverSync; in addRandomTests()
4327 config.serverSync = serverSync; in addRandomTests()
4367 config.serverSync = serverSync; in addRandomTests()
4400 config.serverSync = serverSync; in addRandomTests()
4445 config.serverSync = serverSync; in addRandomTests()
4471 config.serverSync = serverSync; in addRandomTests()
4503 config.serverSync = serverSync; in addRandomTests()
4547 config.serverSync = serverSync; in addRandomTests()
4580 config.serverSync = serverSync; in addRandomTests()
4621 config.serverSync = serverSync; in addRandomTests()
4676 config.serverSync = serverSync; in addRandomTests()
4702 config.serverSync = serverSync; in addRandomTests()
4796 config.serverSync = serverSync; in addRandomTests()
4912 config.serverSync = serverSync; in addRandomTests()
4969 config.serverSync = serverSync; in addRandomTests()
5032 config.serverSync = serverSync; in addRandomTests()
5109 config.serverSync = serverSync; in addRandomTests()
5172 config.serverSync = serverSync; in addRandomTests()