Lines Matching refs:textureID
89 GLuint textureID = 0; in test() local
90 glGenTextures(1, &textureID); in test()
91 glBindTexture(GL_TEXTURE_2D, textureID); in test()
95 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); in test()
99 …ttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, textureID); in test()
102 glDeleteTextures(1, &textureID); in test()
145 GLuint textureID = 0; in test() local
147 glGenTextures(1, &textureID); in test()
148 glBindTexture(GL_TEXTURE_2D, textureID); in test()
152 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); in test()
158 glDeleteTextures(1, &textureID); in test()
182 GLuint textureID = 0; in test() local
183 glGenTextures(1, &textureID); in test()
184 glBindTexture(GL_TEXTURE_CUBE_MAP, textureID); in test()
200 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, faces[ndx], textureID, 0); in test()
205 glDeleteTextures(1, &textureID); in test()