Lines Matching refs:rangeMax
239 , rangeMax (rangeMax_) in Value()
245 float rangeMax; member
371 , rangeMax (rangeMax_) in ShaderValue()
378 , rangeMax (0.0f) in ShaderValue()
384 float rangeMax; member
573 float scale = (v.rangeMax - v.rangeMin); in ShaderOperatorCase()
575 float maxBias = v.rangeMax; in ShaderOperatorCase()
1367 … shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); in init()
1448 float rangeMax = isBoolCase ? 1.0f : isFloatCase ? 1.0f : 5.0f; in init() local
1451 shaderSpec.inputs[1] = ShaderValue(curType, rangeMin, rangeMax); in init()
1452 shaderSpec.inputs[2] = ShaderValue(curType, rangeMin, rangeMax); in init()
1514 … float rangeMax = isDataTypeFloatOrVec(type) ? 0.5f : isDataTypeIntOrIVec(type) ? 2.0f : 1.0f; in init() local
1516 shaderSpec.inputs[inputNdx] = ShaderValue(type, rangeMin, rangeMax); in init()