Lines Matching refs:resultBias
265 , resultBias (resultBias_) in BuiltinFuncInfo()
283 float resultBias; member
391 , resultBias (0.0f) in ShaderDataSpec()
399 float resultBias; member
423 , m_evaluator(evalFunc, spec.resultScale, spec.resultBias) in ShaderOperatorCase()
538 float resultBias = spec.resultBias; in ShaderOperatorCase() local
539 if ((resultScale != 1.0f) || (resultBias != 0.0f)) in ShaderOperatorCase()
543 if (resultBias != 0.0f) op << " + " << de::floatToString(resultBias, 2); in ShaderOperatorCase()
1300 shaderSpec.resultBias = funcInfo.resultBias; in init()
1445 shaderSpec.resultBias = isBoolCase ? 0.0f : isFloatCase ? 0.5f : 0.5f; in init()
1508 shaderSpec.resultBias = 0.0f; in init()