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Lines Matching refs:constCoords

61 … (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords);
72 virtual void setupUniforms (int programID, const tcu::Vec4& constCoords);
144 void ShaderStructCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms() argument
146 ShaderRenderCase::setupUniforms(programID, constCoords); in setupUniforms()
148 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
1221 …iforms (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords) SET_UNIFORMS_B… in init()
1246 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1247 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init()
1251 c.color.xyz() = c.constCoords.swizzle(0,1,2); in init()
1277 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1279 setUniform(gl, programID, "s.b.b", constCoords.swizzle(1,2)); in init()
1283 c.color.xyz() = c.constCoords.swizzle(0,1,2); in init()
1304 setUniform(gl, programID, "s.a", constCoords.w()); in init()
1308 b[0] = constCoords.z(); in init()
1309 b[1] = constCoords.y(); in init()
1310 b[2] = constCoords.x(); in init()
1314 c.color.xyz() = c.constCoords.swizzle(3,2,1); in init()
1337 setUniform(gl, programID, "s.a", constCoords.w()); in init()
1341 b[0] = constCoords.z(); in init()
1342 b[1] = constCoords.y(); in init()
1343 b[2] = constCoords.x(); in init()
1347 c.color.xyz() = c.constCoords.swizzle(1,2,0); in init()
1369 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1371 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1373 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1377 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1399 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1401 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1403 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1407 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1436 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1437 arr[0] = constCoords.swizzle(0,1); in init()
1438 arr[1] = constCoords.swizzle(2,3); in init()
1441 arr[0] = constCoords.swizzle(2,3); in init()
1442 arr[1] = constCoords.swizzle(0,1); in init()
1445 arr[0] = constCoords.swizzle(0,2); in init()
1446 arr[1] = constCoords.swizzle(1,3); in init()
1451 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1452 arr[0] = constCoords.swizzle(0,0); in init()
1453 arr[1] = constCoords.swizzle(1,1); in init()
1456 arr[0] = constCoords.swizzle(2,2); in init()
1457 arr[1] = constCoords.swizzle(3,3); in init()
1460 arr[0] = constCoords.swizzle(1,0); in init()
1461 arr[1] = constCoords.swizzle(3,2); in init()
1467 c.color.xyz() = c.constCoords.swizzle(2,0,3); in init()
1500 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1501 arr[0] = constCoords.swizzle(0,1); in init()
1502 arr[1] = constCoords.swizzle(2,3); in init()
1505 arr[0] = constCoords.swizzle(2,3); in init()
1506 arr[1] = constCoords.swizzle(0,1); in init()
1509 arr[0] = constCoords.swizzle(0,2); in init()
1510 arr[1] = constCoords.swizzle(1,3); in init()
1515 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1516 arr[0] = constCoords.swizzle(0,0); in init()
1517 arr[1] = constCoords.swizzle(1,1); in init()
1520 arr[0] = constCoords.swizzle(2,2); in init()
1521 arr[1] = constCoords.swizzle(3,3); in init()
1524 arr[0] = constCoords.swizzle(1,0); in init()
1525 arr[1] = constCoords.swizzle(3,2); in init()
1531 c.color.xyz() = c.constCoords.swizzle(2,0,3); in init()
1560 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1562 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1564 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1568 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1618 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1619 arr[0] = constCoords.swizzle(1,0); in init()
1620 arr[1] = constCoords.swizzle(2,0); in init()
1623 arr[0] = constCoords.swizzle(1,1); in init()
1624 arr[1] = constCoords.swizzle(3,1); in init()
1627 arr[0] = constCoords.swizzle(2,1); in init()
1628 arr[1] = constCoords.swizzle(2,1); in init()
1633 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1634 arr[0] = constCoords.swizzle(2,0); in init()
1635 arr[1] = constCoords.swizzle(2,1); in init()
1638 arr[0] = constCoords.swizzle(2,2); in init()
1639 arr[1] = constCoords.swizzle(3,3); in init()
1642 arr[0] = constCoords.swizzle(1,0); in init()
1643 arr[1] = constCoords.swizzle(3,2); in init()
1649 c.color.xyz() = (c.constCoords.swizzle(0,1,2) + c.constCoords.swizzle(1,2,3)) * 0.5f; in init()
1679 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1681 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1683 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1687 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1738 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1739 arr[0] = constCoords.swizzle(1,0); in init()
1740 arr[1] = constCoords.swizzle(2,0); in init()
1743 arr[0] = constCoords.swizzle(1,1); in init()
1744 arr[1] = constCoords.swizzle(3,1); in init()
1747 arr[0] = constCoords.swizzle(2,1); in init()
1748 arr[1] = constCoords.swizzle(2,1); in init()
1753 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1754 arr[0] = constCoords.swizzle(2,0); in init()
1755 arr[1] = constCoords.swizzle(2,1); in init()
1758 arr[0] = constCoords.swizzle(2,2); in init()
1759 arr[1] = constCoords.swizzle(3,3); in init()
1762 arr[0] = constCoords.swizzle(1,0); in init()
1763 arr[1] = constCoords.swizzle(3,2); in init()
1769 c.color.xyz() = (c.constCoords.swizzle(0,1,2) + c.constCoords.swizzle(1,2,3)) * 0.5f; in init()
1790 DE_UNREF(constCoords); in init()
1822 DE_UNREF(constCoords); in init()
1850 DE_UNREF(constCoords); in init()
1887 DE_UNREF(constCoords); in init()
1929 DE_UNREF(constCoords); in init()