Lines Matching refs:IVec4
57 using tcu::IVec4;
358 …u::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0))); in iterate()
551 static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int heig… in randomPartition()
573 dst.push_back(IVec4(x, y, width, height)); in randomPartition()
576 static void computeGridLayout (vector<IVec4>& dst, int width, int height) in computeGridLayout()
616 vector<IVec4> gridLayout; in iterate()
682 …teFixedPointThreshold(max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0))); in iterate()
864 …const IVec4 framebufferBits = max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2,… in iterate()
865 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
866 const tcu::BVec4 formatMask = greaterThan(formatBits, IVec4(0)); in iterate()
867 const IVec4 cmpBits = select(min(framebufferBits, formatBits), framebufferBits, formatMask); in iterate()
1017 …const IVec4 framebufferBits = max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2,… in iterate()
1018 …const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_da… in iterate()
1019 const tcu::BVec4 formatMask = greaterThan(formatBits, IVec4(0)); in iterate()
1020 const IVec4 cmpBits = select(min(framebufferBits, formatBits), framebufferBits, formatMask); in iterate()