Lines Matching refs:unifNdx
1265 for (int unifNdx = 0; unifNdx < numActiveUniforms; unifNdx++) in getActiveUniforms() local
1271 …GLU_CHECK_CALL(glGetActiveUniform(programGL, (GLuint)unifNdx, (GLsizei)uniformMaxNameLength, &repo… in getActiveUniforms()
1314 …UniformReportGL(reportedNameStr.c_str(), reportedNameLength, reportedSize, reportedType, unifNdx)); in getActiveUniforms()
1352 for (int unifNdx = 0; unifNdx < (int)basicUniforms.size(); unifNdx++) in getUniforms() local
1354 const BasicUniform& uniform = basicUniforms[unifNdx]; in getUniforms()
1422 for (int unifNdx = 0; unifNdx < (int)basicUniforms.size(); unifNdx++) in checkUniformDefaultValues() local
1424 const BasicUniform& uniform = basicUniforms[unifNdx]; in checkUniformDefaultValues()
1425 const VarValue& unifValue = values[unifNdx]; in checkUniformDefaultValues()
1475 for (int unifNdx = 0; unifNdx < (int)basicUniforms.size(); unifNdx++) in assignUniforms() local
1477 const BasicUniform& uniform = basicUniforms[unifNdx]; in assignUniforms()
1633 for (int unifNdx = 0; unifNdx < (int)basicUniforms.size(); unifNdx++) in compareUniformValues() local
1635 const BasicUniform& uniform = basicUniforms[unifNdx]; in compareUniformValues()
1636 const VarValue& unifValue = values[unifNdx]; in compareUniformValues()