Lines Matching refs:curInVec
624 int curInVec = 0; in iterate() local
636 inputs[curInVec].resize(numVertices*numScalars); in iterate()
648 float* dst = (float*)&inputs[curInVec][0]; in iterate()
659 …m_testCtx.getLog() << TestLog::Message << "out" << curInVec << " value range: " << valueRangeToStr… in iterate()
670 Vec4 f = swizzleVec(Vec4(f0, f1, 1.0f-f0, 1.0f-f1), curInVec); in iterate()
697 …m_testCtx.getLog() << TestLog::Message << "out" << curInVec << " value range: " << valueRangeToStr… in iterate()
699 …nst IVec4 rangeDiv = swizzleVec((IVec4(gridWidth, gridHeight, gridWidth, gridHeight)-1), curInVec); in iterate()
701 deInt32* dst = (deInt32*)&inputs[curInVec][0]; in iterate()
709 IVec4 c = minVal + step*swizzleVec(IVec4(x, y, ix, iy), curInVec); in iterate()
733 …m_testCtx.getLog() << TestLog::Message << "out" << curInVec << " value range: " << valueRangeToSt… in iterate()
735 …nst IVec4 rangeDiv = swizzleVec((IVec4(gridWidth, gridHeight, gridWidth, gridHeight)-1), curInVec); in iterate()
737 deUint32* dst = &inputs[curInVec][0]; in iterate()
747 UVec4 c = step*swizzleVec(IVec4(x, y, ix, iy).asUint(), curInVec); in iterate()
760 curInVec += 1; in iterate()
774 int curInVec = 0; in iterate() local
797 gl.vertexAttribPointer(loc, scalarSize, glScalarType, GL_FALSE, 0, &inputs[curInVec][0]); in iterate()
799 gl.vertexAttribIPointer(loc, scalarSize, glScalarType, 0, &inputs[curInVec][0]); in iterate()
804 curInVec += 1; in iterate()