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Lines Matching refs:GL_ARRAY_BUFFER

80 			glBindBuffer(GL_ARRAY_BUFFER, buffer);  in init()
88 glBufferData(GL_ARRAY_BUFFER, 0, NULL, -1); in init()
93 glBufferData(GL_ARRAY_BUFFER, -1, NULL, GL_STREAM_DRAW); in init()
98 glBindBuffer(GL_ARRAY_BUFFER, 0); in init()
99 glBufferData(GL_ARRAY_BUFFER, 0, NULL, GL_STREAM_DRAW); in init()
109 glBindBuffer(GL_ARRAY_BUFFER, buffer); in init()
110 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
118 glBindBuffer(GL_ARRAY_BUFFER, 0); in init()
119 glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0); in init()
124 glBindBuffer(GL_ARRAY_BUFFER, buffer); in init()
125 glMapBufferRange(GL_ARRAY_BUFFER, 0, 5, GL_MAP_READ_BIT); in init()
127 glBufferSubData(GL_ARRAY_BUFFER, 1, 1, 0); in init()
137 glBindBuffer(GL_ARRAY_BUFFER, buffer); in init()
138 glBufferData(GL_ARRAY_BUFFER, 10, 0, GL_STREAM_DRAW); in init()
141 glBufferSubData(GL_ARRAY_BUFFER, -1, 1, 0); in init()
143 glBufferSubData(GL_ARRAY_BUFFER, -1, -1, 0); in init()
145 glBufferSubData(GL_ARRAY_BUFFER, 1, -1, 0); in init()
147 glBufferSubData(GL_ARRAY_BUFFER, 15, 1, 0); in init()
149 glBufferSubData(GL_ARRAY_BUFFER, 1, 15, 0); in init()
151 glBufferSubData(GL_ARRAY_BUFFER, 8, 8, 0); in init()
322 glBindBufferRange(GL_ARRAY_BUFFER, 0, bufU, 0, 4); in init()
386 glBindBufferBase(GL_ARRAY_BUFFER, 0, bufU); in init()
697 glBindBuffer (GL_ARRAY_BUFFER, buf); in init()
698 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_STATIC_READ); in init()
699 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT); in init()
703 glFlushMappedBufferRange(GL_ARRAY_BUFFER, -1, 1); in init()
705 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, -1); in init()
707 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 12, 8); in init()
709 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 24, 4); in init()
711 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 24); in init()
716 glBindBuffer (GL_ARRAY_BUFFER, 0); in init()
717 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); in init()
722 glBindBuffer (GL_ARRAY_BUFFER, buf); in init()
723 glUnmapBuffer (GL_ARRAY_BUFFER); in init()
724 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); in init()
726 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT); in init()
727 glFlushMappedBufferRange(GL_ARRAY_BUFFER, 0, 8); in init()
731 glUnmapBuffer (GL_ARRAY_BUFFER); in init()
740 glBindBuffer (GL_ARRAY_BUFFER, buf); in init()
741 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY); in init()
745 glMapBufferRange (GL_ARRAY_BUFFER, -1, 1, GL_MAP_READ_BIT); in init()
748 glMapBufferRange (GL_ARRAY_BUFFER, 1, -1, GL_MAP_READ_BIT); in init()
753 glMapBufferRange (GL_ARRAY_BUFFER, 0, 33, GL_MAP_READ_BIT); in init()
756 glMapBufferRange (GL_ARRAY_BUFFER, 32, 1, GL_MAP_READ_BIT); in init()
759 glMapBufferRange (GL_ARRAY_BUFFER, 16, 17, GL_MAP_READ_BIT); in init()
764 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | 0x1000); in init()
767 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT | 0x1000); in init()
772 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_WRITE_BIT); in init()
774 glMapBufferRange (GL_ARRAY_BUFFER, 16, 8, GL_MAP_READ_BIT); in init()
776 glUnmapBuffer (GL_ARRAY_BUFFER); in init()
780 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT); in init()
785 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_INVALIDATE_RANGE_BIT); in init()
790 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_RANGE_BIT); in init()
793 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_BUFFER_BIT); in init()
796 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_UNSYNCHRONIZED_BIT); in init()
801 glMapBufferRange (GL_ARRAY_BUFFER, 0, 16, GL_MAP_READ_BIT | GL_MAP_FLUSH_EXPLICIT_BIT); in init()
883 glBindBuffer (GL_ARRAY_BUFFER, buf); in init()
884 glBufferData (GL_ARRAY_BUFFER, 32, &data[0], GL_DYNAMIC_COPY); in init()
888 glUnmapBuffer (GL_ARRAY_BUFFER); in init()