Lines Matching refs:glReadBuffer
824 glReadBuffer (GL_NONE); in init()
826 glReadBuffer (1); in init()
828 glReadBuffer (GL_FRAMEBUFFER); in init()
830 glReadBuffer (GL_COLOR_ATTACHMENT0 - 1); in init()
832 glReadBuffer (GL_FRONT); in init()
838 glReadBuffer (GL_DEPTH_ATTACHMENT); in init()
840 glReadBuffer (GL_STENCIL_ATTACHMENT); in init()
842 glReadBuffer (GL_STENCIL_ATTACHMENT+1); in init()
844 glReadBuffer (0xffffffffu); in init()
849 glReadBuffer (GL_BACK); in init()
851 glReadBuffer (GL_COLOR_ATTACHMENT0 + maxColorAttachments); in init()
856 glReadBuffer (GL_DEPTH_ATTACHMENT - 1); in init()
864 glReadBuffer (GL_COLOR_ATTACHMENT0); in init()
870 glReadBuffer (GL_BACK); in init()