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Lines Matching refs:sampler_f

777 			GLint sampler_f	= glGetUniformLocation(program.getProgram(), "sampler_f");	// sampler2D  in init()
780 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in init()
808 glUniform1f(sampler_f, 0.0f); in init()
872 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
875 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in init()
905 glUniform1fv(sampler_f, 1, &data[0]); in init()
999 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
1002 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in init()
1104 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
1107 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in init()
1241 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
1244 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in init()
1288 glUniform1ui(sampler_f, 0); in init()
1352 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
1355 if (vec4_v == -1 || ivec4_f == -1 || uvec4_f == -1 || sampler_f == -1) in init()
1401 glUniform1uiv(sampler_f, 1, &data[0]); in init()
1507 GLint sampler_f = glGetUniformLocation(program.getProgram(), "sampler_f"); // sampler2D in init()
1510 if (mat4_v == -1 || sampler_f == -1) in init()
1543 glUniformMatrix2fv(sampler_f, 1, GL_FALSE, &data[0]); in init()
1545 glUniformMatrix3fv(sampler_f, 1, GL_FALSE, &data[0]); in init()
1547 glUniformMatrix4fv(sampler_f, 1, GL_FALSE, &data[0]); in init()
1550 glUniformMatrix2x3fv(sampler_f, 1, GL_FALSE, &data[0]); in init()
1552 glUniformMatrix3x2fv(sampler_f, 1, GL_FALSE, &data[0]); in init()
1554 glUniformMatrix2x4fv(sampler_f, 1, GL_FALSE, &data[0]); in init()
1556 glUniformMatrix4x2fv(sampler_f, 1, GL_FALSE, &data[0]); in init()
1558 glUniformMatrix3x4fv(sampler_f, 1, GL_FALSE, &data[0]); in init()
1560 glUniformMatrix4x3fv(sampler_f, 1, GL_FALSE, &data[0]); in init()