Lines Matching refs:matrixValues
3486 float matrixValues[4 * 4] = in test() local
3497 glUniformMatrix2fv(location, 1, GL_FALSE, matrixValues); in test()
3498 verifyUniformMatrixValues<2>(m_testCtx, *this, program, location, matrixValues, false); in test()
3499 glUniformMatrix2fv(location, 1, GL_TRUE, matrixValues); in test()
3500 verifyUniformMatrixValues<2>(m_testCtx, *this, program, location, matrixValues, true); in test()
3503 glUniformMatrix3fv(location, 1, GL_FALSE, matrixValues); in test()
3504 verifyUniformMatrixValues<3>(m_testCtx, *this, program, location, matrixValues, false); in test()
3505 glUniformMatrix3fv(location, 1, GL_TRUE, matrixValues); in test()
3506 verifyUniformMatrixValues<3>(m_testCtx, *this, program, location, matrixValues, true); in test()
3509 glUniformMatrix4fv(location, 1, GL_FALSE, matrixValues); in test()
3510 verifyUniformMatrixValues<4>(m_testCtx, *this, program, location, matrixValues, false); in test()
3511 glUniformMatrix4fv(location, 1, GL_TRUE, matrixValues); in test()
3512 verifyUniformMatrixValues<4>(m_testCtx, *this, program, location, matrixValues, true); in test()