Lines Matching refs:vertexData
2177 GLfloat vertexData[4] = {0.0f}; // never accessed in test() local
2182 { 4, GL_FLOAT, 0, GL_FALSE, vertexData }, in test()
2183 { 3, GL_FLOAT, 0, GL_FALSE, vertexData }, in test()
2184 { 2, GL_FLOAT, 0, GL_FALSE, vertexData }, in test()
2185 { 1, GL_FLOAT, 0, GL_FALSE, vertexData }, in test()
2186 { 4, GL_INT, 0, GL_FALSE, vertexData }, in test()
2187 { 3, GL_INT, 0, GL_FALSE, vertexData }, in test()
2188 { 2, GL_INT, 0, GL_FALSE, vertexData }, in test()
2189 { 1, GL_INT, 0, GL_FALSE, vertexData }, in test()
2261 const GLfloat vertexData[4] = {0.0f}; // never accessed in test() local
2267 { 1, GL_BYTE, 0, GL_FALSE, vertexData }, in test()
2268 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test()
2269 { 1, GL_INT, 0, GL_FALSE, vertexData }, in test()
2270 { 1, GL_FIXED, 0, GL_FALSE, vertexData }, in test()
2271 { 1, GL_FLOAT, 0, GL_FALSE, vertexData }, in test()
2272 { 1, GL_HALF_FLOAT, 0, GL_FALSE, vertexData }, in test()
2273 { 1, GL_UNSIGNED_BYTE, 0, GL_FALSE, vertexData }, in test()
2274 { 1, GL_UNSIGNED_SHORT, 0, GL_FALSE, vertexData }, in test()
2275 { 1, GL_UNSIGNED_INT, 0, GL_FALSE, vertexData }, in test()
2276 { 4, GL_INT_2_10_10_10_REV, 0, GL_FALSE, vertexData }, in test()
2277 { 4, GL_UNSIGNED_INT_2_10_10_10_REV, 0, GL_FALSE, vertexData }, in test()
2293 { 1, GL_BYTE, 0, GL_FALSE, vertexData }, in test()
2294 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test()
2295 { 1, GL_INT, 0, GL_FALSE, vertexData }, in test()
2296 { 1, GL_UNSIGNED_BYTE, 0, GL_FALSE, vertexData }, in test()
2297 { 1, GL_UNSIGNED_SHORT, 0, GL_FALSE, vertexData }, in test()
2298 { 1, GL_UNSIGNED_INT, 0, GL_FALSE, vertexData }, in test()
2367 const GLfloat vertexData[4] = {0.0f}; // never accessed in test() local
2381 { 1, GL_FLOAT, 0, vertexData }, in test()
2382 { 1, GL_FLOAT, 1, vertexData }, in test()
2383 { 1, GL_FLOAT, 4, vertexData }, in test()
2384 { 1, GL_HALF_FLOAT, 0, vertexData }, in test()
2385 { 1, GL_HALF_FLOAT, 1, vertexData }, in test()
2386 { 1, GL_HALF_FLOAT, 4, vertexData }, in test()
2387 { 1, GL_FIXED, 0, vertexData }, in test()
2388 { 1, GL_FIXED, 1, vertexData }, in test()
2389 { 1, GL_FIXED, 4, vertexData }, in test()
2405 { 1, GL_INT, 0, vertexData }, in test()
2406 { 1, GL_INT, 1, vertexData }, in test()
2407 { 1, GL_INT, 4, vertexData }, in test()
2408 { 4, GL_UNSIGNED_BYTE, 0, vertexData }, in test()
2409 { 4, GL_UNSIGNED_BYTE, 1, vertexData }, in test()
2410 { 4, GL_UNSIGNED_BYTE, 4, vertexData }, in test()
2411 { 2, GL_SHORT, 0, vertexData }, in test()
2412 { 2, GL_SHORT, 1, vertexData }, in test()
2413 { 2, GL_SHORT, 4, vertexData }, in test()
2482 const GLfloat vertexData[4] = {0.0f}; // never accessed in test() local
2488 { 1, GL_BYTE, 0, GL_FALSE, vertexData }, in test()
2489 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test()
2490 { 1, GL_INT, 0, GL_FALSE, vertexData }, in test()
2491 { 1, GL_UNSIGNED_BYTE, 0, GL_FALSE, vertexData }, in test()
2492 { 1, GL_UNSIGNED_SHORT, 0, GL_FALSE, vertexData }, in test()
2493 { 1, GL_UNSIGNED_INT, 0, GL_FALSE, vertexData }, in test()
2494 { 4, GL_INT_2_10_10_10_REV, 0, GL_FALSE, vertexData }, in test()
2495 { 4, GL_UNSIGNED_INT_2_10_10_10_REV, 0, GL_FALSE, vertexData }, in test()
2496 { 1, GL_BYTE, 0, GL_TRUE, vertexData }, in test()
2497 { 1, GL_SHORT, 0, GL_TRUE, vertexData }, in test()
2498 { 1, GL_INT, 0, GL_TRUE, vertexData }, in test()
2499 { 1, GL_UNSIGNED_BYTE, 0, GL_TRUE, vertexData }, in test()
2500 { 1, GL_UNSIGNED_SHORT, 0, GL_TRUE, vertexData }, in test()
2501 { 1, GL_UNSIGNED_INT, 0, GL_TRUE, vertexData }, in test()
2502 { 4, GL_INT_2_10_10_10_REV, 0, GL_TRUE, vertexData }, in test()
2503 { 4, GL_UNSIGNED_INT_2_10_10_10_REV, 0, GL_TRUE, vertexData }, in test()
2519 { 1, GL_BYTE, 0, GL_FALSE, vertexData }, in test()
2520 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test()
2521 { 1, GL_INT, 0, GL_FALSE, vertexData }, in test()
2522 { 1, GL_UNSIGNED_BYTE, 0, GL_FALSE, vertexData }, in test()
2523 { 1, GL_UNSIGNED_SHORT, 0, GL_FALSE, vertexData }, in test()
2524 { 1, GL_UNSIGNED_INT, 0, GL_FALSE, vertexData }, in test()
2593 const GLfloat vertexData[4] = {0.0f}; // never accessed in test() local
2599 { 1, GL_BYTE, 0, GL_FALSE, vertexData }, in test()
2600 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test()
2601 { 1, GL_INT, 0, GL_FALSE, vertexData }, in test()
2602 { 1, GL_FIXED, 0, GL_FALSE, vertexData }, in test()
2603 { 1, GL_FLOAT, 0, GL_FALSE, vertexData }, in test()
2604 { 1, GL_HALF_FLOAT, 0, GL_FALSE, vertexData }, in test()
2605 { 1, GL_UNSIGNED_BYTE, 0, GL_FALSE, vertexData }, in test()
2606 { 1, GL_UNSIGNED_SHORT, 0, GL_FALSE, vertexData }, in test()
2607 { 1, GL_UNSIGNED_INT, 0, GL_FALSE, vertexData }, in test()
2608 { 4, GL_INT_2_10_10_10_REV, 0, GL_FALSE, vertexData }, in test()
2609 { 4, GL_UNSIGNED_INT_2_10_10_10_REV, 0, GL_FALSE, vertexData }, in test()
2625 { 1, GL_BYTE, 0, GL_FALSE, vertexData }, in test()
2626 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test()
2627 { 1, GL_INT, 0, GL_FALSE, vertexData }, in test()
2628 { 1, GL_UNSIGNED_BYTE, 0, GL_FALSE, vertexData }, in test()
2629 { 1, GL_UNSIGNED_SHORT, 0, GL_FALSE, vertexData }, in test()
2630 { 1, GL_UNSIGNED_INT, 0, GL_FALSE, vertexData }, in test()
2888 const GLfloat vertexData[4] = {0.0f}; // never accessed in test() local
2891 { 1, GL_BYTE, 0, GL_FALSE, &vertexData[2] }, in test()
2892 { 1, GL_SHORT, 0, GL_FALSE, &vertexData[1] }, in test()
2893 { 1, GL_INT, 0, GL_FALSE, &vertexData[2] }, in test()
2894 { 1, GL_FIXED, 0, GL_FALSE, &vertexData[2] }, in test()
2895 { 1, GL_FIXED, 0, GL_FALSE, &vertexData[1] }, in test()
2896 { 1, GL_FLOAT, 0, GL_FALSE, &vertexData[0] }, in test()
2897 { 1, GL_FLOAT, 0, GL_FALSE, &vertexData[3] }, in test()
2898 { 1, GL_FLOAT, 0, GL_FALSE, &vertexData[2] }, in test()
2899 { 1, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[0] }, in test()
2900 { 4, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[1] }, in test()
2901 { 4, GL_HALF_FLOAT, 0, GL_FALSE, &vertexData[2] }, in test()