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Lines Matching refs:constCoords

54 … (*SetupUniformsFunc) (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords);
65 virtual void setupUniforms (int programID, const tcu::Vec4& constCoords);
111 void ShaderStructCase::setupUniforms (int programID, const tcu::Vec4& constCoords) in setupUniforms() argument
113 ShaderRenderCase::setupUniforms(programID, constCoords); in setupUniforms()
115 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords); in setupUniforms()
1195 …iforms (const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords) SET_UNIFORMS_B… in init()
1220 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1221 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3)); in init()
1225 c.color.xyz() = c.constCoords.swizzle(0,1,2); in init()
1251 setUniform(gl, programID, "s.a", constCoords.x()); in init()
1253 setUniform(gl, programID, "s.b.b", constCoords.swizzle(1,2)); in init()
1257 c.color.xyz() = c.constCoords.swizzle(0,1,2); in init()
1278 setUniform(gl, programID, "s.a", constCoords.w()); in init()
1282 b[0] = constCoords.z(); in init()
1283 b[1] = constCoords.y(); in init()
1284 b[2] = constCoords.x(); in init()
1288 c.color.xyz() = c.constCoords.swizzle(3,2,1); in init()
1311 setUniform(gl, programID, "s.a", constCoords.w()); in init()
1315 b[0] = constCoords.z(); in init()
1316 b[1] = constCoords.y(); in init()
1317 b[2] = constCoords.x(); in init()
1321 c.color.xyz() = c.constCoords.swizzle(1,2,0); in init()
1343 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1345 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1347 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1351 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1373 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1375 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1377 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1381 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1410 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1411 arr[0] = constCoords.swizzle(0,1); in init()
1412 arr[1] = constCoords.swizzle(2,3); in init()
1415 arr[0] = constCoords.swizzle(2,3); in init()
1416 arr[1] = constCoords.swizzle(0,1); in init()
1419 arr[0] = constCoords.swizzle(0,2); in init()
1420 arr[1] = constCoords.swizzle(1,3); in init()
1425 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1426 arr[0] = constCoords.swizzle(0,0); in init()
1427 arr[1] = constCoords.swizzle(1,1); in init()
1430 arr[0] = constCoords.swizzle(2,2); in init()
1431 arr[1] = constCoords.swizzle(3,3); in init()
1434 arr[0] = constCoords.swizzle(1,0); in init()
1435 arr[1] = constCoords.swizzle(3,2); in init()
1441 c.color.xyz() = c.constCoords.swizzle(2,0,3); in init()
1474 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1475 arr[0] = constCoords.swizzle(0,1); in init()
1476 arr[1] = constCoords.swizzle(2,3); in init()
1479 arr[0] = constCoords.swizzle(2,3); in init()
1480 arr[1] = constCoords.swizzle(0,1); in init()
1483 arr[0] = constCoords.swizzle(0,2); in init()
1484 arr[1] = constCoords.swizzle(1,3); in init()
1489 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1490 arr[0] = constCoords.swizzle(0,0); in init()
1491 arr[1] = constCoords.swizzle(1,1); in init()
1494 arr[0] = constCoords.swizzle(2,2); in init()
1495 arr[1] = constCoords.swizzle(3,3); in init()
1498 arr[0] = constCoords.swizzle(1,0); in init()
1499 arr[1] = constCoords.swizzle(3,2); in init()
1505 c.color.xyz() = c.constCoords.swizzle(2,0,3); in init()
1534 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1536 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1538 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1542 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1592 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1593 arr[0] = constCoords.swizzle(1,0); in init()
1594 arr[1] = constCoords.swizzle(2,0); in init()
1597 arr[0] = constCoords.swizzle(1,1); in init()
1598 arr[1] = constCoords.swizzle(3,1); in init()
1601 arr[0] = constCoords.swizzle(2,1); in init()
1602 arr[1] = constCoords.swizzle(2,1); in init()
1607 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1608 arr[0] = constCoords.swizzle(2,0); in init()
1609 arr[1] = constCoords.swizzle(2,1); in init()
1612 arr[0] = constCoords.swizzle(2,2); in init()
1613 arr[1] = constCoords.swizzle(3,3); in init()
1616 arr[0] = constCoords.swizzle(1,0); in init()
1617 arr[1] = constCoords.swizzle(3,2); in init()
1623 c.color.xyz() = (c.constCoords.swizzle(0,1,2) + c.constCoords.swizzle(1,2,3)) * 0.5f; in init()
1653 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1655 setUniform(gl, programID, "s[1].a", constCoords.y()); in init()
1657 setUniform(gl, programID, "s[2].a", constCoords.z()); in init()
1661 c.color.xyz() = c.constCoords.swizzle(2,1,0); in init()
1712 setUniform(gl, programID, "s[0].a", constCoords.x()); in init()
1713 arr[0] = constCoords.swizzle(1,0); in init()
1714 arr[1] = constCoords.swizzle(2,0); in init()
1717 arr[0] = constCoords.swizzle(1,1); in init()
1718 arr[1] = constCoords.swizzle(3,1); in init()
1721 arr[0] = constCoords.swizzle(2,1); in init()
1722 arr[1] = constCoords.swizzle(2,1); in init()
1727 setUniform(gl, programID, "s[1].a", constCoords.w()); in init()
1728 arr[0] = constCoords.swizzle(2,0); in init()
1729 arr[1] = constCoords.swizzle(2,1); in init()
1732 arr[0] = constCoords.swizzle(2,2); in init()
1733 arr[1] = constCoords.swizzle(3,3); in init()
1736 arr[0] = constCoords.swizzle(1,0); in init()
1737 arr[1] = constCoords.swizzle(3,2); in init()
1743 c.color.xyz() = (c.constCoords.swizzle(0,1,2) + c.constCoords.swizzle(1,2,3)) * 0.5f; in init()
1764 DE_UNREF(constCoords); in init()
1796 DE_UNREF(constCoords); in init()
1824 DE_UNREF(constCoords); in init()
1861 DE_UNREF(constCoords); in init()
1903 DE_UNREF(constCoords); in init()