Lines Matching refs:gMin
672 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
676 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
731 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
734 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
772 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
776 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
812 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
816 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
870 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
874 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
933 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
937 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
1229 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1233 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
1307 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1310 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
1454 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1458 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
1539 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1543 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
1606 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
1609 tcu::fillWithComponentGradients(data.getAccess(), gMin, gMax); in createTexture()
2143 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2147 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
2189 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2192 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
2230 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2234 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
2272 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2276 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
2407 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2411 …owPitch, 0, &data[face][0] + m_skipRows*rowPitch + m_skipPixels*pixelSize + m_offset), gMin, gMax); in createTexture()
2743 const Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture() local
2746 …erAccess(m_texFormat, m_size, m_size, 1, deAlign32(m_size*pixelSize, 4), 0, &data[0]), gMin, gMax); in createTexture()
3045 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
3049 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
3092 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
3096 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
3140 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
3144 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
3210 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
3214 tcu::fillWithComponentGradients(levelData.getAccess(), gMin, gMax); in createTexture()
3281 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
3284 …ents(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0]), gMin, gMax); in createTexture()
3343 const Vec4 gMin = Vec4(-1.5f, -2.0f, 1.7f, -1.5f); in createTexture() local
3346 …erAccess(m_texFormat, m_width, m_height, m_numLayers, rowPitch, slicePitch, &data[0]), gMin, gMax); in createTexture()