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Lines Matching refs:TextureUnitCase

685 class TextureUnitCase : public TestCase  class
698TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If n…
699 ~TextureUnitCase (void);
716 TextureUnitCase (const TextureUnitCase& other);
717 TextureUnitCase& operator= (const TextureUnitCase& other);
744 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnit… in TextureUnitCase() function in deqp::gles3::Functional::TextureUnitCase
753 TextureUnitCase::~TextureUnitCase (void) in ~TextureUnitCase()
755 TextureUnitCase::deinit(); in ~TextureUnitCase()
758 void TextureUnitCase::deinit (void) in deinit()
780 void TextureUnitCase::init (void) in init()
979 TextureUnitCase::deinit(); in init()
984 TextureUnitCase::IterateResult TextureUnitCase::iterate (void) in iterate()
1055 void TextureUnitCase::upload2dTexture (int texNdx, sglr::Context& context) in upload2dTexture()
1079 void TextureUnitCase::uploadCubeTexture (int texNdx, sglr::Context& context) in uploadCubeTexture()
1106 void TextureUnitCase::upload2dArrayTexture (int texNdx, sglr::Context& context) in upload2dArrayTexture()
1132 void TextureUnitCase::upload3dTexture (int texNdx, sglr::Context& context) in upload3dTexture()
1158 void TextureUnitCase::render (sglr::Context& context) in render()
1255 DE_STATIC_ASSERT((int)TextureUnitCase::CASE_ONLY_2D == 0); in init()
1257 …for (int caseType = (int)TextureUnitCase::CASE_ONLY_2D; caseType < (int)TextureUnitCase::CASE_LAST… in init()
1259 …const char* caseTypeGroupName = (TextureUnitCase::CaseType)caseType == TextureUnitCase::CASE_ONLY_… in init()
1260 : (TextureUnitCase::CaseType)caseType == TextureUnitCase::CASE_ONLY_CUBE ? "only_cube" in init()
1261 … : (TextureUnitCase::CaseType)caseType == TextureUnitCase::CASE_ONLY_2D_ARRAY ? "only_2d_array" in init()
1262 : (TextureUnitCase::CaseType)caseType == TextureUnitCase::CASE_ONLY_3D ? "only_3d" in init()
1263 : (TextureUnitCase::CaseType)caseType == TextureUnitCase::CASE_MIXED ? "mixed" in init()
1272 …caseTypeGroup->addChild(new TextureUnitCase(m_context, de::toString(testNdx).c_str(), "", numUnits… in init()