Lines Matching refs:indexData
3920 static void generateLayeredGridIndexData (std::vector<deUint32>& indexData, const LayeredGridSpec& … in generateLayeredGridIndexData() argument
3922 indexData.resize(getLayeredGridNumVertices(scene) * 2); in generateLayeredGridIndexData()
3925 indexData[ndx] = ndx; in generateLayeredGridIndexData()
4250 std::vector<deUint32> indexData; in uploadScene() local
4252 generateLayeredGridIndexData(indexData, scene); in uploadScene()
4257 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indexData.size() * sizeof(deUint32)), &indexData[0], … in uploadScene()
4344 std::vector<deUint32> indexData; in runSample() local
4356 generateLayeredGridIndexData(indexData, sample.scene); in runSample()
4358 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indexData.size() * sizeof(deUint32)), &indexData[0], … in runSample()
4477 std::vector<deUint32> indexData; in runSample() local
4491 generateLayeredGridIndexData(indexData, sample.scene); in runSample()
4493 …gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indexData.size() * sizeof(deUint32)), &indexData[0], … in runSample()
4834 std::vector<deUint32> indexData; in runSample() local
4840 generateLayeredGridIndexData(indexData, sample.scene); in runSample()
4864 …fferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indexData.size() * sizeof(deUint32)), &indexDa… in runSample()
4879 …fferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indexData.size() * sizeof(deUint32)), &indexDa… in runSample()
4924 size = (glw::GLsizeiptr)(indexData.size() * sizeof(deUint32)); in runSample()
4925 source = &indexData[0]; in runSample()
4942 size = (glw::GLsizeiptr)deAlign32((deInt32)(indexData.size() * sizeof(deUint32)) / 2, 4); in runSample()
4944 source = (const deUint8*)&indexData[0] + offset; in runSample()
5169 std::vector<deUint32> indexData; in runSample() local
5175 generateLayeredGridIndexData(indexData, sample.scene); in runSample()
5191 …fferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indexData.size() * sizeof(deUint32)), &indexDa… in runSample()
5211 …fferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indexData.size() * sizeof(deUint32)), &indexDa… in runSample()
5264 size = (glw::GLsizeiptr)(indexData.size() * sizeof(deUint32)); in runSample()
5265 source = &indexData[0]; in runSample()
5278 size = (glw::GLsizeiptr)deAlign32((deInt32)(indexData.size() * sizeof(deUint32)) / 2, 4); in runSample()
5280 source = (const deUint8*)&indexData[0] + offset; in runSample()