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Lines Matching refs:GL_DRAW_FRAMEBUFFER

1370 	ctx.glBindFramebuffer		(GL_DRAW_FRAMEBUFFER, fbo[1]);  in blit_framebuffer()
1374 …ctx.glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], … in blit_framebuffer()
1375 …ctx.glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, r… in blit_framebuffer()
1376 ctx.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in blit_framebuffer()
1417 …ctx.glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], … in blit_framebuffer()
1428 …ctx.glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], … in blit_framebuffer()
1446 ctx.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in blit_framebuffer()
1451 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]); in blit_framebuffer()
1453 TCU_CHECK(ctx.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in blit_framebuffer()
1458 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, blankFrameBuffer); in blit_framebuffer()
1460 TCU_CHECK(ctx.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE); in blit_framebuffer()
1465 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, blankFrameBuffer); in blit_framebuffer()
1467 TCU_CHECK(ctx.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE); in blit_framebuffer()
1473 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]); in blit_framebuffer()
1474 ctx.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in blit_framebuffer()
1478 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[0]); in blit_framebuffer()
1483 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]); in blit_framebuffer()
1509 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]); in blit_framebuffer_multisample()
1517 …ctx.glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]… in blit_framebuffer_multisample()
1524 …ctx.glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]… in blit_framebuffer_multisample()
1531 …ctx.glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]… in blit_framebuffer_multisample()