Lines Matching refs:bindTexture
406 m_gl.bindTexture(GL_TEXTURE_2D, m_texColorBuffer); in genAttachementTexture()
422 m_gl.bindTexture(GL_TEXTURE_2D, 0); in genAttachementTexture()
693 m_gl.bindTexture(GL_TEXTURE_2D, m_texColorBuffers[i]); in genAttachmentTextures()
705 m_gl.bindTexture(GL_TEXTURE_2D, 0); in genAttachmentTextures()
877 m_gl.bindTexture(GL_TEXTURE_2D, m_texColorBuffer); in genSamplerTexture()
884 m_gl.bindTexture(GL_TEXTURE_2D, 0); in genSamplerTexture()
1091 m_gl.bindTexture(GL_TEXTURE_2D, m_texColorBuffer); in genFramebufferWithGrid()
1096 m_gl.bindTexture(GL_TEXTURE_2D, 0); in genFramebufferWithGrid()
1161 m_gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_texColorBuffer); in create2DTextureArrayMipMaps()
1177 m_gl.bindTexture(GL_TEXTURE_2D_ARRAY, 0); in create2DTextureArrayMipMaps()
1267 m_gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_texColorBuffer); in create2DTextureArrayLayers()
1279 m_gl.bindTexture(GL_TEXTURE_2D_ARRAY, 0); in create2DTextureArrayLayers()