Lines Matching refs:getShaderUintBitCount
111 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount() function
140 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision); in generateRandomInputData()
374 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues()
428 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare()
470 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues()
522 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare()
745 const int numBits = getShaderUintBitCount(m_shaderType, precision) - (ignoreSign ? 1 : 0); in getInputValues()
808 const int numBits = getShaderUintBitCount(m_shaderType, precision); in getInputValues()
832 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare()
891 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare()
940 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare()
1001 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare()
1080 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare()