Lines Matching refs:GL_TEXTURE_BUFFER
61 case GL_TEXTURE_BUFFER: return false; in textureTypeHasDepth()
79 case GL_TEXTURE_BUFFER: return false; in textureTypeHasHeight()
92 case GL_TEXTURE_BUFFER: return "GL_EXT_texture_buffer"; in getTextureTargetExtension()
112 case GL_TEXTURE_BUFFER: in isCoreTextureTarget()
359 if (target == GL_TEXTURE_BUFFER || !isTextureBufferFormat(format)) in isLegalFormatForTarget()
378 target != GL_TEXTURE_BUFFER; in targetSupportsMipLevels()
470 else if (target == GL_TEXTURE_BUFFER) in generateColorTextureGenerationGroup()
633 if (target == GL_TEXTURE_BUFFER) in generateInternalFormatTextureGenerationGroup()
784 …se if (spec.immutable && !spec.levels[levelNdx].compressed && spec.bindTarget == GL_TEXTURE_BUFFER) in applyTextureGenerationSpec()
787 gl.glBindBuffer(GL_TEXTURE_BUFFER, texBuffer); in applyTextureGenerationSpec()
791 gl.glBufferData(GL_TEXTURE_BUFFER, spec.texBufferDataSize, DE_NULL, GL_STATIC_DRAW); in applyTextureGenerationSpec()
792 gl.glTexBuffer(GL_TEXTURE_BUFFER, spec.levels[levelNdx].internalFormat, texBuffer); in applyTextureGenerationSpec()
796 …gl.glBufferData(GL_TEXTURE_BUFFER, spec.texBufferDataOffset + spec.texBufferDataSize, DE_NULL, GL_… in applyTextureGenerationSpec()
797 …gl.glTexBufferRange(GL_TEXTURE_BUFFER, spec.levels[levelNdx].internalFormat, texBuffer, spec.texBu… in applyTextureGenerationSpec()
1665 { "texture_buffer", GL_TEXTURE_BUFFER, }, // GL_EXT_texture_buffer in init()