Lines Matching refs:levelW
339 int levelW = de::max(1, m_size >> ndx); in createTexture() local
343 levelData.setSize(levelW, levelW, m_depth); in createTexture()
346 …glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transfe… in createTexture()
379 int levelW = de::max(1, m_size >> ndx); in createTexture() local
383 levelData.setSize(levelW, levelW, m_depth); in createTexture()
386 …glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.form… in createTexture()
617 const int levelW = de::max(1, m_size >> ndx); in createTexture() local
621 levelData.setSize(levelW, levelW, m_depth); in createTexture()
624 …glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, fmt.for… in createTexture()
664 const int levelW = de::max(1, m_size >> ndx); in createTexture() local
668 levelData.setSize(levelW, levelW, m_depth); in createTexture()
671 …glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, fmt.for… in createTexture()
677 const int levelW = de::max(1, m_size >> ndx); in createTexture() local
679 const int w = rnd.getInt(1, levelW); in createTexture()
680 const int h = rnd.getInt(1, levelW); in createTexture()
682 const int x = rnd.getInt(0, levelW-w); in createTexture()
683 const int y = rnd.getInt(0, levelW-h); in createTexture()