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Lines Matching refs:GL_FRAMEBUFFER

195 	GLU_CHECK_CALL_ERROR(gl.bindFramebuffer(GL_FRAMEBUFFER, fbo),  in setupFbo()
228 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); in setupFbo()
238 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo), in drawFbo()
246 gl.bindFramebuffer(GL_FRAMEBUFFER, 0), in drawFbo()
253 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); in getFboAttachment()
255 gl.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in getFboAttachment()
264 gl.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in getFboAttachment()
268 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); in getFboAttachment()
333 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in attach()
336 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in attach()
340 glBindFramebuffer(GL_FRAMEBUFFER, 0), in attach()
348 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in detach()
351 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0), in detach()
354 glBindFramebuffer(GL_FRAMEBUFFER, 0), in detach()
383 GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, testFbo)); in isTextureFormatColorRenderable()
384 …GLU_CHECK_GLW_CALL(gl, framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, t… in isTextureFormatColorRenderable()
386 status = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in isTextureFormatColorRenderable()
390 GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, curFbo)); in isTextureFormatColorRenderable()
471 GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, testFbo)); in isRenderbufferFormatColorRenderable()
472 …GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFF… in isRenderbufferFormatColorRenderable()
474 status = gl.checkFramebufferStatus(GL_FRAMEBUFFER); in isRenderbufferFormatColorRenderable()
478 GLU_CHECK_GLW_CALL(gl, bindFramebuffer(GL_FRAMEBUFFER, curFbo)); in isRenderbufferFormatColorRenderable()
541 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in attach()
544 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo), in attach()
547 glBindFramebuffer(GL_FRAMEBUFFER, 0), in attach()
555 glBindFramebuffer(GL_FRAMEBUFFER, fbo), in detach()
558 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0), in detach()
561 glBindFramebuffer(GL_FRAMEBUFFER, 0), in detach()
736 GL_FRAMEBUFFER, GL_FRAMEBUFFER_BINDING) in ES2Types()