Lines Matching refs:mana
155 mana:short = 150;
200 fields, such as `mana:short = 150`. All unspecified fields will default to `0`
807 // Set his hit points to 300 and his mana to 150.
809 int mana = 150;
813 auto orc = CreateMonster(builder, Vec3(1.0f, 2.0f, 3.0f), mana, hp, name,
915 // Set his hit points to 300 and his mana to 150.
917 uint16_t mana = 150;
923 ns(Monster_create_as_root(B, &pos, mana, hp, name, inventory, ns(Color_Red),
937 *Note: Since we are passing `150` as the `mana` field, which happens to be the
1393 auto mana = monster->mana();
1400 short mana = monster.mana();
1409 var mana = monster.Mana
1416 mana := monster.Mana()
1423 mana = monster.Mana()
1430 var mana = $monster.mana();
1437 $mana = $monster->getMana();
1444 uint16_t mana = ns(Monster_mana(monster));
1451 *Note: The default value `150` wasn't stored in `mana`, but we are still able to retrieve it.*
1847 the default value. For example, in the creation code above, the `mana`
1849 the buffer. Trying to call the corresponding `mutate` method for `mana` on such