Lines Matching full:reserved
56 BitVector Reserved(getNumRegs()); in getReservedRegs() local
58 // FIXME: G1 reserved for now for large imm generation by frame code. in getReservedRegs()
59 Reserved.set(SP::G1); in getReservedRegs()
63 Reserved.set(SP::G2); in getReservedRegs()
64 Reserved.set(SP::G3); in getReservedRegs()
65 Reserved.set(SP::G4); in getReservedRegs()
67 // G5 is not reserved in 64 bit mode. in getReservedRegs()
69 Reserved.set(SP::G5); in getReservedRegs()
71 Reserved.set(SP::O6); in getReservedRegs()
72 Reserved.set(SP::I6); in getReservedRegs()
73 Reserved.set(SP::I7); in getReservedRegs()
74 Reserved.set(SP::G0); in getReservedRegs()
75 Reserved.set(SP::G6); in getReservedRegs()
76 Reserved.set(SP::G7); in getReservedRegs()
80 Reserved.set(SP::G0_G1); in getReservedRegs()
82 Reserved.set(SP::G2_G3); in getReservedRegs()
84 Reserved.set(SP::G4_G5); in getReservedRegs()
86 Reserved.set(SP::O6_O7); in getReservedRegs()
87 Reserved.set(SP::I6_I7); in getReservedRegs()
88 Reserved.set(SP::G6_G7); in getReservedRegs()
94 Reserved.set(*AI); in getReservedRegs()
98 return Reserved; in getReservedRegs()
229 // If there's a reserved call frame, we can use SP to access locals. in canRealignStack()