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358 @vecpreds = common global [15 x <16 x i32>] zeroinitializer, align 64
359 @Q6VecPredResult = common global <16 x i32> zeroinitializer, align 64
360 @vectors = common global [15 x <16 x i32>] zeroinitializer, align 64
361 @VectorResult = common global <16 x i32> zeroinitializer, align 64
362 @vector_pairs = common global [15 x <32 x i32>] zeroinitializer, align 128
363 @VectorPairResult = common global <32 x i32> zeroinitializer, align 128
364 @dst_addresses = common global [15 x i8] zeroinitializer, align 8
365 @ptr_addresses = common global [15 x i8*] zeroinitializer, align 8
366 @src_addresses = common global [15 x i8*] zeroinitializer, align 8
368 @ptr = common global [32768 x i8] zeroinitializer, align 8
375 …%0 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
376 %1 = bitcast <16 x i32> %0 to <512 x i1>
377 …%2 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
378 %3 = bitcast <16 x i32> %2 to <512 x i1>
379 %4 = call <512 x i1> @llvm.hexagon.V6.pred.and(<512 x i1> %1, <512 x i1> %3)
380 %5 = bitcast <512 x i1> %4 to <16 x i32>
381 store volatile <16 x i32> %5, <16 x i32>* @Q6VecPredResult, align 64
382 …%6 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
383 %7 = bitcast <16 x i32> %6 to <512 x i1>
384 …%8 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
385 %9 = bitcast <16 x i32> %8 to <512 x i1>
386 %10 = call <512 x i1> @llvm.hexagon.V6.pred.and.n(<512 x i1> %7, <512 x i1> %9)
387 %11 = bitcast <512 x i1> %10 to <16 x i32>
388 store volatile <16 x i32> %11, <16 x i32>* @Q6VecPredResult, align 64
389 …%12 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
390 %13 = bitcast <16 x i32> %12 to <512 x i1>
391 %14 = call <512 x i1> @llvm.hexagon.V6.pred.not(<512 x i1> %13)
392 %15 = bitcast <512 x i1> %14 to <16 x i32>
393 store volatile <16 x i32> %15, <16 x i32>* @Q6VecPredResult, align 64
394 …%16 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
395 %17 = bitcast <16 x i32> %16 to <512 x i1>
396 …%18 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
397 %19 = bitcast <16 x i32> %18 to <512 x i1>
398 %20 = call <512 x i1> @llvm.hexagon.V6.pred.or(<512 x i1> %17, <512 x i1> %19)
399 %21 = bitcast <512 x i1> %20 to <16 x i32>
400 store volatile <16 x i32> %21, <16 x i32>* @Q6VecPredResult, align 64
401 …%22 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
402 %23 = bitcast <16 x i32> %22 to <512 x i1>
403 …%24 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
404 %25 = bitcast <16 x i32> %24 to <512 x i1>
405 %26 = call <512 x i1> @llvm.hexagon.V6.pred.or.n(<512 x i1> %23, <512 x i1> %25)
406 %27 = bitcast <512 x i1> %26 to <16 x i32>
407 store volatile <16 x i32> %27, <16 x i32>* @Q6VecPredResult, align 64
408 …%28 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
409 %29 = call <512 x i1> @llvm.hexagon.V6.vandvrt(<16 x i32> %28, i32 -1)
410 %30 = bitcast <512 x i1> %29 to <16 x i32>
411 store volatile <16 x i32> %30, <16 x i32>* @Q6VecPredResult, align 64
412 …%31 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
413 %32 = bitcast <16 x i32> %31 to <512 x i1>
414 …%33 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
415 %34 = call <512 x i1> @llvm.hexagon.V6.vandvrt.acc(<512 x i1> %32, <16 x i32> %33, i32 -1)
416 %35 = bitcast <512 x i1> %34 to <16 x i32>
417 store volatile <16 x i32> %35, <16 x i32>* @Q6VecPredResult, align 64
418 …%36 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
419 …%37 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
420 %38 = call <512 x i1> @llvm.hexagon.V6.veqb(<16 x i32> %36, <16 x i32> %37)
421 %39 = bitcast <512 x i1> %38 to <16 x i32>
422 store volatile <16 x i32> %39, <16 x i32>* @Q6VecPredResult, align 64
423 …%40 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
424 …%41 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
425 %42 = call <512 x i1> @llvm.hexagon.V6.veqh(<16 x i32> %40, <16 x i32> %41)
426 %43 = bitcast <512 x i1> %42 to <16 x i32>
427 store volatile <16 x i32> %43, <16 x i32>* @Q6VecPredResult, align 64
428 …%44 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
429 …%45 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
430 %46 = call <512 x i1> @llvm.hexagon.V6.veqw(<16 x i32> %44, <16 x i32> %45)
431 %47 = bitcast <512 x i1> %46 to <16 x i32>
432 store volatile <16 x i32> %47, <16 x i32>* @Q6VecPredResult, align 64
433 …%48 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
434 %49 = bitcast <16 x i32> %48 to <512 x i1>
435 …%50 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
436 …%51 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
437 %52 = call <512 x i1> @llvm.hexagon.V6.veqb.and(<512 x i1> %49, <16 x i32> %50, <16 x i32> %51)
438 %53 = bitcast <512 x i1> %52 to <16 x i32>
439 store volatile <16 x i32> %53, <16 x i32>* @Q6VecPredResult, align 64
440 …%54 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
441 %55 = bitcast <16 x i32> %54 to <512 x i1>
442 …%56 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
443 …%57 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
444 %58 = call <512 x i1> @llvm.hexagon.V6.veqh.and(<512 x i1> %55, <16 x i32> %56, <16 x i32> %57)
445 %59 = bitcast <512 x i1> %58 to <16 x i32>
446 store volatile <16 x i32> %59, <16 x i32>* @Q6VecPredResult, align 64
447 …%60 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
448 %61 = bitcast <16 x i32> %60 to <512 x i1>
449 …%62 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
450 …%63 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
451 %64 = call <512 x i1> @llvm.hexagon.V6.veqw.and(<512 x i1> %61, <16 x i32> %62, <16 x i32> %63)
452 %65 = bitcast <512 x i1> %64 to <16 x i32>
453 store volatile <16 x i32> %65, <16 x i32>* @Q6VecPredResult, align 64
454 …%66 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
455 %67 = bitcast <16 x i32> %66 to <512 x i1>
456 …%68 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
457 …%69 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
458 %70 = call <512 x i1> @llvm.hexagon.V6.veqb.or(<512 x i1> %67, <16 x i32> %68, <16 x i32> %69)
459 %71 = bitcast <512 x i1> %70 to <16 x i32>
460 store volatile <16 x i32> %71, <16 x i32>* @Q6VecPredResult, align 64
461 …%72 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
462 %73 = bitcast <16 x i32> %72 to <512 x i1>
463 …%74 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
464 …%75 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
465 %76 = call <512 x i1> @llvm.hexagon.V6.veqh.or(<512 x i1> %73, <16 x i32> %74, <16 x i32> %75)
466 %77 = bitcast <512 x i1> %76 to <16 x i32>
467 store volatile <16 x i32> %77, <16 x i32>* @Q6VecPredResult, align 64
468 …%78 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
469 %79 = bitcast <16 x i32> %78 to <512 x i1>
470 …%80 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
471 …%81 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
472 %82 = call <512 x i1> @llvm.hexagon.V6.veqw.or(<512 x i1> %79, <16 x i32> %80, <16 x i32> %81)
473 %83 = bitcast <512 x i1> %82 to <16 x i32>
474 store volatile <16 x i32> %83, <16 x i32>* @Q6VecPredResult, align 64
475 …%84 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
476 %85 = bitcast <16 x i32> %84 to <512 x i1>
477 …%86 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
478 …%87 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
479 %88 = call <512 x i1> @llvm.hexagon.V6.veqb.xor(<512 x i1> %85, <16 x i32> %86, <16 x i32> %87)
480 %89 = bitcast <512 x i1> %88 to <16 x i32>
481 store volatile <16 x i32> %89, <16 x i32>* @Q6VecPredResult, align 64
482 …%90 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
483 %91 = bitcast <16 x i32> %90 to <512 x i1>
484 …%92 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
485 …%93 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
486 %94 = call <512 x i1> @llvm.hexagon.V6.veqh.xor(<512 x i1> %91, <16 x i32> %92, <16 x i32> %93)
487 %95 = bitcast <512 x i1> %94 to <16 x i32>
488 store volatile <16 x i32> %95, <16 x i32>* @Q6VecPredResult, align 64
489 …%96 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
490 %97 = bitcast <16 x i32> %96 to <512 x i1>
491 …%98 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
492 …%99 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16 x
493 %100 = call <512 x i1> @llvm.hexagon.V6.veqw.xor(<512 x i1> %97, <16 x i32> %98, <16 x i32> %99)
494 %101 = bitcast <512 x i1> %100 to <16 x i32>
495 store volatile <16 x i32> %101, <16 x i32>* @Q6VecPredResult, align 64
496 …%102 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
497 …%103 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
498 %104 = call <512 x i1> @llvm.hexagon.V6.vgtb(<16 x i32> %102, <16 x i32> %103)
499 %105 = bitcast <512 x i1> %104 to <16 x i32>
500 store volatile <16 x i32> %105, <16 x i32>* @Q6VecPredResult, align 64
501 …%106 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
502 …%107 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
503 %108 = call <512 x i1> @llvm.hexagon.V6.vgth(<16 x i32> %106, <16 x i32> %107)
504 %109 = bitcast <512 x i1> %108 to <16 x i32>
505 store volatile <16 x i32> %109, <16 x i32>* @Q6VecPredResult, align 64
506 …%110 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
507 …%111 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
508 %112 = call <512 x i1> @llvm.hexagon.V6.vgtub(<16 x i32> %110, <16 x i32> %111)
509 %113 = bitcast <512 x i1> %112 to <16 x i32>
510 store volatile <16 x i32> %113, <16 x i32>* @Q6VecPredResult, align 64
511 …%114 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
512 …%115 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
513 %116 = call <512 x i1> @llvm.hexagon.V6.vgtuh(<16 x i32> %114, <16 x i32> %115)
514 %117 = bitcast <512 x i1> %116 to <16 x i32>
515 store volatile <16 x i32> %117, <16 x i32>* @Q6VecPredResult, align 64
516 …%118 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
517 …%119 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
518 %120 = call <512 x i1> @llvm.hexagon.V6.vgtuw(<16 x i32> %118, <16 x i32> %119)
519 %121 = bitcast <512 x i1> %120 to <16 x i32>
520 store volatile <16 x i32> %121, <16 x i32>* @Q6VecPredResult, align 64
521 …%122 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
522 …%123 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
523 %124 = call <512 x i1> @llvm.hexagon.V6.vgtw(<16 x i32> %122, <16 x i32> %123)
524 %125 = bitcast <512 x i1> %124 to <16 x i32>
525 store volatile <16 x i32> %125, <16 x i32>* @Q6VecPredResult, align 64
526 …%126 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
527 %127 = bitcast <16 x i32> %126 to <512 x i1>
528 …%128 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
529 …%129 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
530 …%130 = call <512 x i1> @llvm.hexagon.V6.vgtb.and(<512 x i1> %127, <16 x i32> %128, <16 x i32> %129)
531 %131 = bitcast <512 x i1> %130 to <16 x i32>
532 store volatile <16 x i32> %131, <16 x i32>* @Q6VecPredResult, align 64
533 …%132 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
534 %133 = bitcast <16 x i32> %132 to <512 x i1>
535 …%134 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
536 …%135 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
537 …%136 = call <512 x i1> @llvm.hexagon.V6.vgth.and(<512 x i1> %133, <16 x i32> %134, <16 x i32> %135)
538 %137 = bitcast <512 x i1> %136 to <16 x i32>
539 store volatile <16 x i32> %137, <16 x i32>* @Q6VecPredResult, align 64
540 …%138 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
541 %139 = bitcast <16 x i32> %138 to <512 x i1>
542 …%140 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
543 …%141 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
544 …%142 = call <512 x i1> @llvm.hexagon.V6.vgtub.and(<512 x i1> %139, <16 x i32> %140, <16 x i32> %14…
545 %143 = bitcast <512 x i1> %142 to <16 x i32>
546 store volatile <16 x i32> %143, <16 x i32>* @Q6VecPredResult, align 64
547 …%144 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
548 %145 = bitcast <16 x i32> %144 to <512 x i1>
549 …%146 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
550 …%147 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
551 …%148 = call <512 x i1> @llvm.hexagon.V6.vgtuh.and(<512 x i1> %145, <16 x i32> %146, <16 x i32> %14…
552 %149 = bitcast <512 x i1> %148 to <16 x i32>
553 store volatile <16 x i32> %149, <16 x i32>* @Q6VecPredResult, align 64
554 …%150 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
555 %151 = bitcast <16 x i32> %150 to <512 x i1>
556 …%152 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
557 …%153 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
558 …%154 = call <512 x i1> @llvm.hexagon.V6.vgtuw.and(<512 x i1> %151, <16 x i32> %152, <16 x i32> %15…
559 %155 = bitcast <512 x i1> %154 to <16 x i32>
560 store volatile <16 x i32> %155, <16 x i32>* @Q6VecPredResult, align 64
561 …%156 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
562 %157 = bitcast <16 x i32> %156 to <512 x i1>
563 …%158 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
564 …%159 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
565 …%160 = call <512 x i1> @llvm.hexagon.V6.vgtw.and(<512 x i1> %157, <16 x i32> %158, <16 x i32> %159)
566 %161 = bitcast <512 x i1> %160 to <16 x i32>
567 store volatile <16 x i32> %161, <16 x i32>* @Q6VecPredResult, align 64
568 …%162 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
569 %163 = bitcast <16 x i32> %162 to <512 x i1>
570 …%164 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
571 …%165 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
572 %166 = call <512 x i1> @llvm.hexagon.V6.vgtb.or(<512 x i1> %163, <16 x i32> %164, <16 x i32> %165)
573 %167 = bitcast <512 x i1> %166 to <16 x i32>
574 store volatile <16 x i32> %167, <16 x i32>* @Q6VecPredResult, align 64
575 …%168 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
576 %169 = bitcast <16 x i32> %168 to <512 x i1>
577 …%170 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
578 …%171 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
579 %172 = call <512 x i1> @llvm.hexagon.V6.vgth.or(<512 x i1> %169, <16 x i32> %170, <16 x i32> %171)
580 %173 = bitcast <512 x i1> %172 to <16 x i32>
581 store volatile <16 x i32> %173, <16 x i32>* @Q6VecPredResult, align 64
582 …%174 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
583 %175 = bitcast <16 x i32> %174 to <512 x i1>
584 …%176 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
585 …%177 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
586 …%178 = call <512 x i1> @llvm.hexagon.V6.vgtub.or(<512 x i1> %175, <16 x i32> %176, <16 x i32> %177)
587 %179 = bitcast <512 x i1> %178 to <16 x i32>
588 store volatile <16 x i32> %179, <16 x i32>* @Q6VecPredResult, align 64
589 …%180 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
590 %181 = bitcast <16 x i32> %180 to <512 x i1>
591 …%182 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
592 …%183 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
593 …%184 = call <512 x i1> @llvm.hexagon.V6.vgtuh.or(<512 x i1> %181, <16 x i32> %182, <16 x i32> %183)
594 %185 = bitcast <512 x i1> %184 to <16 x i32>
595 store volatile <16 x i32> %185, <16 x i32>* @Q6VecPredResult, align 64
596 …%186 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
597 %187 = bitcast <16 x i32> %186 to <512 x i1>
598 …%188 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
599 …%189 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
600 …%190 = call <512 x i1> @llvm.hexagon.V6.vgtuw.or(<512 x i1> %187, <16 x i32> %188, <16 x i32> %189)
601 %191 = bitcast <512 x i1> %190 to <16 x i32>
602 store volatile <16 x i32> %191, <16 x i32>* @Q6VecPredResult, align 64
603 …%192 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
604 %193 = bitcast <16 x i32> %192 to <512 x i1>
605 …%194 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
606 …%195 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
607 %196 = call <512 x i1> @llvm.hexagon.V6.vgtw.or(<512 x i1> %193, <16 x i32> %194, <16 x i32> %195)
608 %197 = bitcast <512 x i1> %196 to <16 x i32>
609 store volatile <16 x i32> %197, <16 x i32>* @Q6VecPredResult, align 64
610 …%198 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
611 %199 = bitcast <16 x i32> %198 to <512 x i1>
612 …%200 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
613 …%201 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
614 …%202 = call <512 x i1> @llvm.hexagon.V6.vgtb.xor(<512 x i1> %199, <16 x i32> %200, <16 x i32> %201)
615 %203 = bitcast <512 x i1> %202 to <16 x i32>
616 store volatile <16 x i32> %203, <16 x i32>* @Q6VecPredResult, align 64
617 …%204 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
618 %205 = bitcast <16 x i32> %204 to <512 x i1>
619 …%206 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
620 …%207 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
621 …%208 = call <512 x i1> @llvm.hexagon.V6.vgth.xor(<512 x i1> %205, <16 x i32> %206, <16 x i32> %207)
622 %209 = bitcast <512 x i1> %208 to <16 x i32>
623 store volatile <16 x i32> %209, <16 x i32>* @Q6VecPredResult, align 64
624 …%210 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
625 %211 = bitcast <16 x i32> %210 to <512 x i1>
626 …%212 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
627 …%213 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
628 …%214 = call <512 x i1> @llvm.hexagon.V6.vgtub.xor(<512 x i1> %211, <16 x i32> %212, <16 x i32> %21…
629 %215 = bitcast <512 x i1> %214 to <16 x i32>
630 store volatile <16 x i32> %215, <16 x i32>* @Q6VecPredResult, align 64
631 …%216 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
632 %217 = bitcast <16 x i32> %216 to <512 x i1>
633 …%218 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
634 …%219 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
635 …%220 = call <512 x i1> @llvm.hexagon.V6.vgtuh.xor(<512 x i1> %217, <16 x i32> %218, <16 x i32> %21…
636 %221 = bitcast <512 x i1> %220 to <16 x i32>
637 store volatile <16 x i32> %221, <16 x i32>* @Q6VecPredResult, align 64
638 …%222 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
639 %223 = bitcast <16 x i32> %222 to <512 x i1>
640 …%224 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
641 …%225 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
642 …%226 = call <512 x i1> @llvm.hexagon.V6.vgtuw.xor(<512 x i1> %223, <16 x i32> %224, <16 x i32> %22…
643 %227 = bitcast <512 x i1> %226 to <16 x i32>
644 store volatile <16 x i32> %227, <16 x i32>* @Q6VecPredResult, align 64
645 …%228 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
646 %229 = bitcast <16 x i32> %228 to <512 x i1>
647 …%230 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
648 …%231 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
649 …%232 = call <512 x i1> @llvm.hexagon.V6.vgtw.xor(<512 x i1> %229, <16 x i32> %230, <16 x i32> %231)
650 %233 = bitcast <512 x i1> %232 to <16 x i32>
651 store volatile <16 x i32> %233, <16 x i32>* @Q6VecPredResult, align 64
652 %234 = call <512 x i1> @llvm.hexagon.V6.pred.scalar2(i32 1)
653 %235 = bitcast <512 x i1> %234 to <16 x i32>
654 store volatile <16 x i32> %235, <16 x i32>* @Q6VecPredResult, align 64
655 …%236 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
656 %237 = bitcast <16 x i32> %236 to <512 x i1>
657 …%238 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
658 %239 = bitcast <16 x i32> %238 to <512 x i1>
659 %240 = call <512 x i1> @llvm.hexagon.V6.pred.xor(<512 x i1> %237, <512 x i1> %239)
660 %241 = bitcast <512 x i1> %240 to <16 x i32>
661 store volatile <16 x i32> %241, <16 x i32>* @Q6VecPredResult, align 64
662 …%242 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
663 %243 = call <16 x i32> @llvm.hexagon.V6.vassign(<16 x i32> %242)
664 store volatile <16 x i32> %243, <16 x i32>* @VectorResult, align 64
665 …%244 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
666 %245 = call <16 x i32> @llvm.hexagon.V6.hi(<32 x i32> %244)
667 store volatile <16 x i32> %245, <16 x i32>* @VectorResult, align 64
668 …%246 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
669 %247 = call <16 x i32> @llvm.hexagon.V6.lo(<32 x i32> %246)
670 store volatile <16 x i32> %247, <16 x i32>* @VectorResult, align 64
671 …%248 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
672 …%249 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
673 %250 = call <16 x i32> @llvm.hexagon.V6.valignbi(<16 x i32> %248, <16 x i32> %249, i32 0)
674 store volatile <16 x i32> %250, <16 x i32>* @VectorResult, align 64
675 …%251 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
676 …%252 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
677 %253 = call <16 x i32> @llvm.hexagon.V6.valignb(<16 x i32> %251, <16 x i32> %252, i32 -1)
678 store volatile <16 x i32> %253, <16 x i32>* @VectorResult, align 64
679 …%254 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
680 %255 = bitcast <16 x i32> %254 to <512 x i1>
681 %256 = call <16 x i32> @llvm.hexagon.V6.vandqrt(<512 x i1> %255, i32 -1)
682 store volatile <16 x i32> %256, <16 x i32>* @VectorResult, align 64
683 …%257 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
684 …%258 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
685 %259 = call <16 x i32> @llvm.hexagon.V6.vand(<16 x i32> %257, <16 x i32> %258)
686 store volatile <16 x i32> %259, <16 x i32>* @VectorResult, align 64
687 …%260 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
688 …%261 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
689 %262 = bitcast <16 x i32> %261 to <512 x i1>
690 %263 = call <16 x i32> @llvm.hexagon.V6.vandqrt.acc(<16 x i32> %260, <512 x i1> %262, i32 -1)
691 store volatile <16 x i32> %263, <16 x i32>* @VectorResult, align 64
692 …%264 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
693 …%265 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
694 %266 = call <16 x i32> @llvm.hexagon.V6.vdelta(<16 x i32> %264, <16 x i32> %265)
695 store volatile <16 x i32> %266, <16 x i32>* @VectorResult, align 64
696 …%267 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
697 …%268 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
698 %269 = call <16 x i32> @llvm.hexagon.V6.vlalignbi(<16 x i32> %267, <16 x i32> %268, i32 0)
699 store volatile <16 x i32> %269, <16 x i32>* @VectorResult, align 64
700 …%270 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
701 …%271 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
702 %272 = call <16 x i32> @llvm.hexagon.V6.vlalignb(<16 x i32> %270, <16 x i32> %271, i32 -1)
703 store volatile <16 x i32> %272, <16 x i32>* @VectorResult, align 64
704 …%273 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
705 %274 = bitcast <16 x i32> %273 to <512 x i1>
706 …%275 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
707 …%276 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
708 %277 = call <16 x i32> @llvm.hexagon.V6.vmux(<512 x i1> %274, <16 x i32> %275, <16 x i32> %276)
709 store volatile <16 x i32> %277, <16 x i32>* @VectorResult, align 64
710 …%278 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
711 %279 = call <16 x i32> @llvm.hexagon.V6.vnot(<16 x i32> %278)
712 store volatile <16 x i32> %279, <16 x i32>* @VectorResult, align 64
713 …%280 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
714 …%281 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
715 %282 = call <16 x i32> @llvm.hexagon.V6.vor(<16 x i32> %280, <16 x i32> %281)
716 store volatile <16 x i32> %282, <16 x i32>* @VectorResult, align 64
717 …%283 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
718 …%284 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
719 %285 = call <16 x i32> @llvm.hexagon.V6.vrdelta(<16 x i32> %283, <16 x i32> %284)
720 store volatile <16 x i32> %285, <16 x i32>* @VectorResult, align 64
721 …%286 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
722 %287 = call <16 x i32> @llvm.hexagon.V6.vror(<16 x i32> %286, i32 -1)
723 store volatile <16 x i32> %287, <16 x i32>* @VectorResult, align 64
724 %288 = call <16 x i32> @llvm.hexagon.V6.lvsplatw(i32 -1)
725 store volatile <16 x i32> %288, <16 x i32>* @VectorResult, align 64
726 …%289 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
727 …%290 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
728 %291 = call <16 x i32> @llvm.hexagon.V6.vxor(<16 x i32> %289, <16 x i32> %290)
729 store volatile <16 x i32> %291, <16 x i32>* @VectorResult, align 64
730 %292 = call <16 x i32> @llvm.hexagon.V6.vd0()
731 store volatile <16 x i32> %292, <16 x i32>* @VectorResult, align 64
732 …%293 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
733 %294 = bitcast <16 x i32> %293 to <512 x i1>
734 …%295 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
735 …%296 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
736 %297 = call <16 x i32> @llvm.hexagon.V6.vaddbq(<512 x i1> %294, <16 x i32> %295, <16 x i32> %296)
737 store volatile <16 x i32> %297, <16 x i32>* @VectorResult, align 64
738 …%298 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
739 %299 = bitcast <16 x i32> %298 to <512 x i1>
740 …%300 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
741 …%301 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
742 %302 = call <16 x i32> @llvm.hexagon.V6.vaddbnq(<512 x i1> %299, <16 x i32> %300, <16 x i32> %301)
743 store volatile <16 x i32> %302, <16 x i32>* @VectorResult, align 64
744 …%303 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
745 %304 = bitcast <16 x i32> %303 to <512 x i1>
746 …%305 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
747 …%306 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
748 %307 = call <16 x i32> @llvm.hexagon.V6.vsubbq(<512 x i1> %304, <16 x i32> %305, <16 x i32> %306)
749 store volatile <16 x i32> %307, <16 x i32>* @VectorResult, align 64
750 …%308 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
751 %309 = bitcast <16 x i32> %308 to <512 x i1>
752 …%310 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
753 …%311 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
754 %312 = call <16 x i32> @llvm.hexagon.V6.vsubbnq(<512 x i1> %309, <16 x i32> %310, <16 x i32> %311)
755 store volatile <16 x i32> %312, <16 x i32>* @VectorResult, align 64
756 …%313 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
757 …%314 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
758 %315 = call <16 x i32> @llvm.hexagon.V6.vaddb(<16 x i32> %313, <16 x i32> %314)
759 store volatile <16 x i32> %315, <16 x i32>* @VectorResult, align 64
760 …%316 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
761 …%317 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
762 %318 = call <16 x i32> @llvm.hexagon.V6.vasrhbrndsat(<16 x i32> %316, <16 x i32> %317, i32 -1)
763 store volatile <16 x i32> %318, <16 x i32>* @VectorResult, align 64
764 …%319 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
765 %320 = call <16 x i32> @llvm.hexagon.V6.vdealb(<16 x i32> %319)
766 store volatile <16 x i32> %320, <16 x i32>* @VectorResult, align 64
767 …%321 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
768 …%322 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
769 %323 = call <16 x i32> @llvm.hexagon.V6.vdealb4w(<16 x i32> %321, <16 x i32> %322)
770 store volatile <16 x i32> %323, <16 x i32>* @VectorResult, align 64
771 …%324 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
772 …%325 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
773 %326 = call <16 x i32> @llvm.hexagon.V6.vlutvvb(<16 x i32> %324, <16 x i32> %325, i32 -1)
774 store volatile <16 x i32> %326, <16 x i32>* @VectorResult, align 64
775 …%327 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
776 …%328 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
777 …%329 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
778 …%330 = call <16 x i32> @llvm.hexagon.V6.vlutvvb.oracc(<16 x i32> %327, <16 x i32> %328, <16 x i32>…
779 store volatile <16 x i32> %330, <16 x i32>* @VectorResult, align 64
780 …%331 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
781 …%332 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
782 %333 = call <16 x i32> @llvm.hexagon.V6.vnavgub(<16 x i32> %331, <16 x i32> %332)
783 store volatile <16 x i32> %333, <16 x i32>* @VectorResult, align 64
784 …%334 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
785 …%335 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
786 %336 = call <16 x i32> @llvm.hexagon.V6.vpackhb.sat(<16 x i32> %334, <16 x i32> %335)
787 store volatile <16 x i32> %336, <16 x i32>* @VectorResult, align 64
788 …%337 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
789 …%338 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
790 %339 = call <16 x i32> @llvm.hexagon.V6.vpackeb(<16 x i32> %337, <16 x i32> %338)
791 store volatile <16 x i32> %339, <16 x i32>* @VectorResult, align 64
792 …%340 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
793 …%341 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
794 %342 = call <16 x i32> @llvm.hexagon.V6.vpackob(<16 x i32> %340, <16 x i32> %341)
795 store volatile <16 x i32> %342, <16 x i32>* @VectorResult, align 64
796 …%343 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
797 …%344 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
798 %345 = call <16 x i32> @llvm.hexagon.V6.vroundhb(<16 x i32> %343, <16 x i32> %344)
799 store volatile <16 x i32> %345, <16 x i32>* @VectorResult, align 64
800 …%346 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
801 %347 = call <16 x i32> @llvm.hexagon.V6.vshuffb(<16 x i32> %346)
802 store volatile <16 x i32> %347, <16 x i32>* @VectorResult, align 64
803 …%348 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
804 …%349 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
805 %350 = call <16 x i32> @llvm.hexagon.V6.vshuffeb(<16 x i32> %348, <16 x i32> %349)
806 store volatile <16 x i32> %350, <16 x i32>* @VectorResult, align 64
807 …%351 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
808 …%352 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
809 %353 = call <16 x i32> @llvm.hexagon.V6.vshuffob(<16 x i32> %351, <16 x i32> %352)
810 store volatile <16 x i32> %353, <16 x i32>* @VectorResult, align 64
811 …%354 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
812 …%355 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
813 %356 = call <16 x i32> @llvm.hexagon.V6.vsubb(<16 x i32> %354, <16 x i32> %355)
814 store volatile <16 x i32> %356, <16 x i32>* @VectorResult, align 64
815 …%357 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
816 %358 = bitcast <16 x i32> %357 to <512 x i1>
817 …%359 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
818 …%360 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
819 %361 = call <16 x i32> @llvm.hexagon.V6.vaddhq(<512 x i1> %358, <16 x i32> %359, <16 x i32> %360)
820 store volatile <16 x i32> %361, <16 x i32>* @VectorResult, align 64
821 …%362 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
822 %363 = bitcast <16 x i32> %362 to <512 x i1>
823 …%364 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
824 …%365 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
825 %366 = call <16 x i32> @llvm.hexagon.V6.vaddhnq(<512 x i1> %363, <16 x i32> %364, <16 x i32> %365)
826 store volatile <16 x i32> %366, <16 x i32>* @VectorResult, align 64
827 …%367 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
828 %368 = bitcast <16 x i32> %367 to <512 x i1>
829 …%369 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
830 …%370 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
831 %371 = call <16 x i32> @llvm.hexagon.V6.vsubhq(<512 x i1> %368, <16 x i32> %369, <16 x i32> %370)
832 store volatile <16 x i32> %371, <16 x i32>* @VectorResult, align 64
833 …%372 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
834 %373 = bitcast <16 x i32> %372 to <512 x i1>
835 …%374 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
836 …%375 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
837 %376 = call <16 x i32> @llvm.hexagon.V6.vsubhnq(<512 x i1> %373, <16 x i32> %374, <16 x i32> %375)
838 store volatile <16 x i32> %376, <16 x i32>* @VectorResult, align 64
839 …%377 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
840 %378 = call <16 x i32> @llvm.hexagon.V6.vabsh(<16 x i32> %377)
841 store volatile <16 x i32> %378, <16 x i32>* @VectorResult, align 64
842 …%379 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
843 %380 = call <16 x i32> @llvm.hexagon.V6.vabsh.sat(<16 x i32> %379)
844 store volatile <16 x i32> %380, <16 x i32>* @VectorResult, align 64
845 …%381 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
846 …%382 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
847 %383 = call <16 x i32> @llvm.hexagon.V6.vaddh(<16 x i32> %381, <16 x i32> %382)
848 store volatile <16 x i32> %383, <16 x i32>* @VectorResult, align 64
849 …%384 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
850 …%385 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
851 %386 = call <16 x i32> @llvm.hexagon.V6.vaddhsat(<16 x i32> %384, <16 x i32> %385)
852 store volatile <16 x i32> %386, <16 x i32>* @VectorResult, align 64
853 …%387 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
854 %388 = call <16 x i32> @llvm.hexagon.V6.vaslh(<16 x i32> %387, i32 -1)
855 store volatile <16 x i32> %388, <16 x i32>* @VectorResult, align 64
856 …%389 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
857 …%390 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
858 %391 = call <16 x i32> @llvm.hexagon.V6.vaslhv(<16 x i32> %389, <16 x i32> %390)
859 store volatile <16 x i32> %391, <16 x i32>* @VectorResult, align 64
860 …%392 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
861 %393 = call <16 x i32> @llvm.hexagon.V6.vasrh(<16 x i32> %392, i32 -1)
862 store volatile <16 x i32> %393, <16 x i32>* @VectorResult, align 64
863 …%394 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
864 …%395 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
865 %396 = call <16 x i32> @llvm.hexagon.V6.vasrhv(<16 x i32> %394, <16 x i32> %395)
866 store volatile <16 x i32> %396, <16 x i32>* @VectorResult, align 64
867 …%397 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
868 …%398 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
869 %399 = call <16 x i32> @llvm.hexagon.V6.vasrwh(<16 x i32> %397, <16 x i32> %398, i32 -1)
870 store volatile <16 x i32> %399, <16 x i32>* @VectorResult, align 64
871 …%400 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
872 …%401 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
873 %402 = call <16 x i32> @llvm.hexagon.V6.vasrwhrndsat(<16 x i32> %400, <16 x i32> %401, i32 -1)
874 store volatile <16 x i32> %402, <16 x i32>* @VectorResult, align 64
875 …%403 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
876 …%404 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
877 %405 = call <16 x i32> @llvm.hexagon.V6.vasrwhsat(<16 x i32> %403, <16 x i32> %404, i32 -1)
878 store volatile <16 x i32> %405, <16 x i32>* @VectorResult, align 64
879 …%406 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
880 …%407 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
881 %408 = call <16 x i32> @llvm.hexagon.V6.vavgh(<16 x i32> %406, <16 x i32> %407)
882 store volatile <16 x i32> %408, <16 x i32>* @VectorResult, align 64
883 …%409 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
884 …%410 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
885 %411 = call <16 x i32> @llvm.hexagon.V6.vavghrnd(<16 x i32> %409, <16 x i32> %410)
886 store volatile <16 x i32> %411, <16 x i32>* @VectorResult, align 64
887 …%412 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
888 %413 = call <16 x i32> @llvm.hexagon.V6.vdealh(<16 x i32> %412)
889 store volatile <16 x i32> %413, <16 x i32>* @VectorResult, align 64
890 …%414 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
891 %415 = call <16 x i32> @llvm.hexagon.V6.vdmpybus(<16 x i32> %414, i32 -1)
892 store volatile <16 x i32> %415, <16 x i32>* @VectorResult, align 64
893 …%416 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
894 …%417 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
895 %418 = call <16 x i32> @llvm.hexagon.V6.vdmpybus.acc(<16 x i32> %416, <16 x i32> %417, i32 -1)
896 store volatile <16 x i32> %418, <16 x i32>* @VectorResult, align 64
897 …%419 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
898 …%420 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
899 %421 = call <16 x i32> @llvm.hexagon.V6.vlsrhv(<16 x i32> %419, <16 x i32> %420)
900 store volatile <16 x i32> %421, <16 x i32>* @VectorResult, align 64
901 …%422 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
902 …%423 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
903 %424 = call <16 x i32> @llvm.hexagon.V6.vmaxh(<16 x i32> %422, <16 x i32> %423)
904 store volatile <16 x i32> %424, <16 x i32>* @VectorResult, align 64
905 …%425 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
906 …%426 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
907 %427 = call <16 x i32> @llvm.hexagon.V6.vminh(<16 x i32> %425, <16 x i32> %426)
908 store volatile <16 x i32> %427, <16 x i32>* @VectorResult, align 64
909 …%428 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
910 %429 = call <16 x i32> @llvm.hexagon.V6.vmpyhsrs(<16 x i32> %428, i32 -1)
911 store volatile <16 x i32> %429, <16 x i32>* @VectorResult, align 64
912 …%430 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
913 %431 = call <16 x i32> @llvm.hexagon.V6.vmpyhss(<16 x i32> %430, i32 -1)
914 store volatile <16 x i32> %431, <16 x i32>* @VectorResult, align 64
915 …%432 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
916 …%433 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
917 %434 = call <16 x i32> @llvm.hexagon.V6.vmpyhvsrs(<16 x i32> %432, <16 x i32> %433)
918 store volatile <16 x i32> %434, <16 x i32>* @VectorResult, align 64
919 …%435 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
920 %436 = call <16 x i32> @llvm.hexagon.V6.vmpyihb(<16 x i32> %435, i32 -1)
921 store volatile <16 x i32> %436, <16 x i32>* @VectorResult, align 64
922 …%437 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
923 …%438 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
924 %439 = call <16 x i32> @llvm.hexagon.V6.vmpyih(<16 x i32> %437, <16 x i32> %438)
925 store volatile <16 x i32> %439, <16 x i32>* @VectorResult, align 64
926 …%440 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
927 …%441 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
928 %442 = call <16 x i32> @llvm.hexagon.V6.vmpyihb.acc(<16 x i32> %440, <16 x i32> %441, i32 -1)
929 store volatile <16 x i32> %442, <16 x i32>* @VectorResult, align 64
930 …%443 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
931 …%444 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
932 …%445 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
933 …%446 = call <16 x i32> @llvm.hexagon.V6.vmpyih.acc(<16 x i32> %443, <16 x i32> %444, <16 x i32> %4…
934 store volatile <16 x i32> %446, <16 x i32>* @VectorResult, align 64
935 …%447 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
936 …%448 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
937 %449 = call <16 x i32> @llvm.hexagon.V6.vnavgh(<16 x i32> %447, <16 x i32> %448)
938 store volatile <16 x i32> %449, <16 x i32>* @VectorResult, align 64
939 …%450 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
940 %451 = call <16 x i32> @llvm.hexagon.V6.vnormamth(<16 x i32> %450)
941 store volatile <16 x i32> %451, <16 x i32>* @VectorResult, align 64
942 …%452 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
943 …%453 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
944 %454 = call <16 x i32> @llvm.hexagon.V6.vpackwh.sat(<16 x i32> %452, <16 x i32> %453)
945 store volatile <16 x i32> %454, <16 x i32>* @VectorResult, align 64
946 …%455 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
947 …%456 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
948 %457 = call <16 x i32> @llvm.hexagon.V6.vpackeh(<16 x i32> %455, <16 x i32> %456)
949 store volatile <16 x i32> %457, <16 x i32>* @VectorResult, align 64
950 …%458 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
951 …%459 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
952 %460 = call <16 x i32> @llvm.hexagon.V6.vpackoh(<16 x i32> %458, <16 x i32> %459)
953 store volatile <16 x i32> %460, <16 x i32>* @VectorResult, align 64
954 …%461 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
955 %462 = call <16 x i32> @llvm.hexagon.V6.vpopcounth(<16 x i32> %461)
956 store volatile <16 x i32> %462, <16 x i32>* @VectorResult, align 64
957 …%463 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
958 …%464 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
959 %465 = call <16 x i32> @llvm.hexagon.V6.vroundwh(<16 x i32> %463, <16 x i32> %464)
960 store volatile <16 x i32> %465, <16 x i32>* @VectorResult, align 64
961 …%466 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
962 …%467 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
963 %468 = call <16 x i32> @llvm.hexagon.V6.vsatwh(<16 x i32> %466, <16 x i32> %467)
964 store volatile <16 x i32> %468, <16 x i32>* @VectorResult, align 64
965 …%469 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
966 %470 = call <16 x i32> @llvm.hexagon.V6.vshuffh(<16 x i32> %469)
967 store volatile <16 x i32> %470, <16 x i32>* @VectorResult, align 64
968 …%471 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
969 …%472 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
970 %473 = call <16 x i32> @llvm.hexagon.V6.vshufeh(<16 x i32> %471, <16 x i32> %472)
971 store volatile <16 x i32> %473, <16 x i32>* @VectorResult, align 64
972 …%474 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
973 …%475 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
974 %476 = call <16 x i32> @llvm.hexagon.V6.vshufoh(<16 x i32> %474, <16 x i32> %475)
975 store volatile <16 x i32> %476, <16 x i32>* @VectorResult, align 64
976 …%477 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
977 …%478 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
978 %479 = call <16 x i32> @llvm.hexagon.V6.vsubh(<16 x i32> %477, <16 x i32> %478)
979 store volatile <16 x i32> %479, <16 x i32>* @VectorResult, align 64
980 …%480 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
981 …%481 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
982 %482 = call <16 x i32> @llvm.hexagon.V6.vsubhsat(<16 x i32> %480, <16 x i32> %481)
983 store volatile <16 x i32> %482, <16 x i32>* @VectorResult, align 64
984 …%483 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
985 …%484 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
986 %485 = call <16 x i32> @llvm.hexagon.V6.vabsdiffub(<16 x i32> %483, <16 x i32> %484)
987 store volatile <16 x i32> %485, <16 x i32>* @VectorResult, align 64
988 …%486 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
989 …%487 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
990 %488 = call <16 x i32> @llvm.hexagon.V6.vaddubsat(<16 x i32> %486, <16 x i32> %487)
991 store volatile <16 x i32> %488, <16 x i32>* @VectorResult, align 64
992 …%489 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
993 …%490 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
994 %491 = call <16 x i32> @llvm.hexagon.V6.vasrhubrndsat(<16 x i32> %489, <16 x i32> %490, i32 -1)
995 store volatile <16 x i32> %491, <16 x i32>* @VectorResult, align 64
996 …%492 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
997 …%493 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
998 %494 = call <16 x i32> @llvm.hexagon.V6.vasrhubsat(<16 x i32> %492, <16 x i32> %493, i32 -1)
999 store volatile <16 x i32> %494, <16 x i32>* @VectorResult, align 64
1000 …%495 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1001 …%496 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1002 %497 = call <16 x i32> @llvm.hexagon.V6.vavgub(<16 x i32> %495, <16 x i32> %496)
1003 store volatile <16 x i32> %497, <16 x i32>* @VectorResult, align 64
1004 …%498 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1005 …%499 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1006 %500 = call <16 x i32> @llvm.hexagon.V6.vavgubrnd(<16 x i32> %498, <16 x i32> %499)
1007 store volatile <16 x i32> %500, <16 x i32>* @VectorResult, align 64
1008 …%501 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1009 …%502 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1010 %503 = call <16 x i32> @llvm.hexagon.V6.vmaxub(<16 x i32> %501, <16 x i32> %502)
1011 store volatile <16 x i32> %503, <16 x i32>* @VectorResult, align 64
1012 …%504 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1013 …%505 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1014 %506 = call <16 x i32> @llvm.hexagon.V6.vminub(<16 x i32> %504, <16 x i32> %505)
1015 store volatile <16 x i32> %506, <16 x i32>* @VectorResult, align 64
1016 …%507 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1017 …%508 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1018 %509 = call <16 x i32> @llvm.hexagon.V6.vpackhub.sat(<16 x i32> %507, <16 x i32> %508)
1019 store volatile <16 x i32> %509, <16 x i32>* @VectorResult, align 64
1020 …%510 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1021 …%511 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1022 %512 = call <16 x i32> @llvm.hexagon.V6.vroundhub(<16 x i32> %510, <16 x i32> %511)
1023 store volatile <16 x i32> %512, <16 x i32>* @VectorResult, align 64
1024 …%513 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1025 …%514 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1026 %515 = call <16 x i32> @llvm.hexagon.V6.vsathub(<16 x i32> %513, <16 x i32> %514)
1027 store volatile <16 x i32> %515, <16 x i32>* @VectorResult, align 64
1028 …%516 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1029 …%517 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1030 %518 = call <16 x i32> @llvm.hexagon.V6.vsububsat(<16 x i32> %516, <16 x i32> %517)
1031 store volatile <16 x i32> %518, <16 x i32>* @VectorResult, align 64
1032 …%519 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1033 …%520 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1034 %521 = call <16 x i32> @llvm.hexagon.V6.vabsdiffh(<16 x i32> %519, <16 x i32> %520)
1035 store volatile <16 x i32> %521, <16 x i32>* @VectorResult, align 64
1036 …%522 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1037 …%523 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1038 %524 = call <16 x i32> @llvm.hexagon.V6.vabsdiffuh(<16 x i32> %522, <16 x i32> %523)
1039 store volatile <16 x i32> %524, <16 x i32>* @VectorResult, align 64
1040 …%525 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1041 …%526 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1042 %527 = call <16 x i32> @llvm.hexagon.V6.vadduhsat(<16 x i32> %525, <16 x i32> %526)
1043 store volatile <16 x i32> %527, <16 x i32>* @VectorResult, align 64
1044 …%528 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1045 …%529 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1046 %530 = call <16 x i32> @llvm.hexagon.V6.vasrwuhsat(<16 x i32> %528, <16 x i32> %529, i32 -1)
1047 store volatile <16 x i32> %530, <16 x i32>* @VectorResult, align 64
1048 …%531 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1049 …%532 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1050 %533 = call <16 x i32> @llvm.hexagon.V6.vavguh(<16 x i32> %531, <16 x i32> %532)
1051 store volatile <16 x i32> %533, <16 x i32>* @VectorResult, align 64
1052 …%534 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1053 …%535 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1054 %536 = call <16 x i32> @llvm.hexagon.V6.vavguhrnd(<16 x i32> %534, <16 x i32> %535)
1055 store volatile <16 x i32> %536, <16 x i32>* @VectorResult, align 64
1056 …%537 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1057 %538 = call <16 x i32> @llvm.hexagon.V6.vcl0h(<16 x i32> %537)
1058 store volatile <16 x i32> %538, <16 x i32>* @VectorResult, align 64
1059 …%539 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1060 %540 = call <16 x i32> @llvm.hexagon.V6.vlsrh(<16 x i32> %539, i32 -1)
1061 store volatile <16 x i32> %540, <16 x i32>* @VectorResult, align 64
1062 …%541 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1063 …%542 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1064 %543 = call <16 x i32> @llvm.hexagon.V6.vmaxuh(<16 x i32> %541, <16 x i32> %542)
1065 store volatile <16 x i32> %543, <16 x i32>* @VectorResult, align 64
1066 …%544 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1067 …%545 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1068 %546 = call <16 x i32> @llvm.hexagon.V6.vminuh(<16 x i32> %544, <16 x i32> %545)
1069 store volatile <16 x i32> %546, <16 x i32>* @VectorResult, align 64
1070 …%547 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1071 …%548 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1072 %549 = call <16 x i32> @llvm.hexagon.V6.vpackwuh.sat(<16 x i32> %547, <16 x i32> %548)
1073 store volatile <16 x i32> %549, <16 x i32>* @VectorResult, align 64
1074 …%550 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1075 …%551 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1076 %552 = call <16 x i32> @llvm.hexagon.V6.vroundwuh(<16 x i32> %550, <16 x i32> %551)
1077 store volatile <16 x i32> %552, <16 x i32>* @VectorResult, align 64
1078 …%553 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1079 …%554 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1080 %555 = call <16 x i32> @llvm.hexagon.V6.vsubuhsat(<16 x i32> %553, <16 x i32> %554)
1081 store volatile <16 x i32> %555, <16 x i32>* @VectorResult, align 64
1082 …%556 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1083 …%557 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1084 %558 = call <16 x i32> @llvm.hexagon.V6.vabsdiffw(<16 x i32> %556, <16 x i32> %557)
1085 store volatile <16 x i32> %558, <16 x i32>* @VectorResult, align 64
1086 …%559 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1087 %560 = call <16 x i32> @llvm.hexagon.V6.vcl0w(<16 x i32> %559)
1088 store volatile <16 x i32> %560, <16 x i32>* @VectorResult, align 64
1089 …%561 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1090 %562 = call <16 x i32> @llvm.hexagon.V6.vlsrw(<16 x i32> %561, i32 -1)
1091 store volatile <16 x i32> %562, <16 x i32>* @VectorResult, align 64
1092 …%563 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1093 %564 = call <16 x i32> @llvm.hexagon.V6.vrmpyub(<16 x i32> %563, i32 -1)
1094 store volatile <16 x i32> %564, <16 x i32>* @VectorResult, align 64
1095 …%565 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1096 …%566 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1097 %567 = call <16 x i32> @llvm.hexagon.V6.vrmpyubv(<16 x i32> %565, <16 x i32> %566)
1098 store volatile <16 x i32> %567, <16 x i32>* @VectorResult, align 64
1099 …%568 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1100 …%569 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1101 %570 = call <16 x i32> @llvm.hexagon.V6.vrmpyub.acc(<16 x i32> %568, <16 x i32> %569, i32 -1)
1102 store volatile <16 x i32> %570, <16 x i32>* @VectorResult, align 64
1103 …%571 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1104 …%572 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1105 …%573 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1106 …%574 = call <16 x i32> @llvm.hexagon.V6.vrmpyubv.acc(<16 x i32> %571, <16 x i32> %572, <16 x i32> …
1107 store volatile <16 x i32> %574, <16 x i32>* @VectorResult, align 64
1108 …%575 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1109 %576 = bitcast <16 x i32> %575 to <512 x i1>
1110 …%577 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1111 …%578 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1112 %579 = call <16 x i32> @llvm.hexagon.V6.vaddwq(<512 x i1> %576, <16 x i32> %577, <16 x i32> %578)
1113 store volatile <16 x i32> %579, <16 x i32>* @VectorResult, align 64
1114 …%580 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1115 %581 = bitcast <16 x i32> %580 to <512 x i1>
1116 …%582 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1117 …%583 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1118 %584 = call <16 x i32> @llvm.hexagon.V6.vaddwnq(<512 x i1> %581, <16 x i32> %582, <16 x i32> %583)
1119 store volatile <16 x i32> %584, <16 x i32>* @VectorResult, align 64
1120 …%585 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1121 %586 = bitcast <16 x i32> %585 to <512 x i1>
1122 …%587 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1123 …%588 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1124 %589 = call <16 x i32> @llvm.hexagon.V6.vsubwq(<512 x i1> %586, <16 x i32> %587, <16 x i32> %588)
1125 store volatile <16 x i32> %589, <16 x i32>* @VectorResult, align 64
1126 …%590 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1127 %591 = bitcast <16 x i32> %590 to <512 x i1>
1128 …%592 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1129 …%593 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1130 %594 = call <16 x i32> @llvm.hexagon.V6.vsubwnq(<512 x i1> %591, <16 x i32> %592, <16 x i32> %593)
1131 store volatile <16 x i32> %594, <16 x i32>* @VectorResult, align 64
1132 …%595 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1133 %596 = call <16 x i32> @llvm.hexagon.V6.vabsw(<16 x i32> %595)
1134 store volatile <16 x i32> %596, <16 x i32>* @VectorResult, align 64
1135 …%597 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1136 %598 = call <16 x i32> @llvm.hexagon.V6.vabsw.sat(<16 x i32> %597)
1137 store volatile <16 x i32> %598, <16 x i32>* @VectorResult, align 64
1138 …%599 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1139 …%600 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1140 %601 = call <16 x i32> @llvm.hexagon.V6.vaddw(<16 x i32> %599, <16 x i32> %600)
1141 store volatile <16 x i32> %601, <16 x i32>* @VectorResult, align 64
1142 …%602 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1143 …%603 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1144 %604 = call <16 x i32> @llvm.hexagon.V6.vaddwsat(<16 x i32> %602, <16 x i32> %603)
1145 store volatile <16 x i32> %604, <16 x i32>* @VectorResult, align 64
1146 …%605 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1147 %606 = call <16 x i32> @llvm.hexagon.V6.vaslw(<16 x i32> %605, i32 -1)
1148 store volatile <16 x i32> %606, <16 x i32>* @VectorResult, align 64
1149 …%607 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1150 …%608 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1151 %609 = call <16 x i32> @llvm.hexagon.V6.vaslwv(<16 x i32> %607, <16 x i32> %608)
1152 store volatile <16 x i32> %609, <16 x i32>* @VectorResult, align 64
1153 …%610 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1154 …%611 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1155 %612 = call <16 x i32> @llvm.hexagon.V6.vaslw.acc(<16 x i32> %610, <16 x i32> %611, i32 -1)
1156 store volatile <16 x i32> %612, <16 x i32>* @VectorResult, align 64
1157 …%613 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1158 %614 = call <16 x i32> @llvm.hexagon.V6.vasrw(<16 x i32> %613, i32 -1)
1159 store volatile <16 x i32> %614, <16 x i32>* @VectorResult, align 64
1160 …%615 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1161 …%616 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1162 %617 = call <16 x i32> @llvm.hexagon.V6.vasrwv(<16 x i32> %615, <16 x i32> %616)
1163 store volatile <16 x i32> %617, <16 x i32>* @VectorResult, align 64
1164 …%618 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1165 …%619 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1166 %620 = call <16 x i32> @llvm.hexagon.V6.vasrw.acc(<16 x i32> %618, <16 x i32> %619, i32 -1)
1167 store volatile <16 x i32> %620, <16 x i32>* @VectorResult, align 64
1168 …%621 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1169 …%622 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1170 %623 = call <16 x i32> @llvm.hexagon.V6.vavgw(<16 x i32> %621, <16 x i32> %622)
1171 store volatile <16 x i32> %623, <16 x i32>* @VectorResult, align 64
1172 …%624 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1173 …%625 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1174 %626 = call <16 x i32> @llvm.hexagon.V6.vavgwrnd(<16 x i32> %624, <16 x i32> %625)
1175 store volatile <16 x i32> %626, <16 x i32>* @VectorResult, align 64
1176 …%627 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1177 %628 = call <16 x i32> @llvm.hexagon.V6.vdmpyhb(<16 x i32> %627, i32 -1)
1178 store volatile <16 x i32> %628, <16 x i32>* @VectorResult, align 64
1179 …%629 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1180 %630 = call <16 x i32> @llvm.hexagon.V6.vdmpyhsat(<16 x i32> %629, i32 -1)
1181 store volatile <16 x i32> %630, <16 x i32>* @VectorResult, align 64
1182 …%631 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1183 %632 = call <16 x i32> @llvm.hexagon.V6.vdmpyhsusat(<16 x i32> %631, i32 -1)
1184 store volatile <16 x i32> %632, <16 x i32>* @VectorResult, align 64
1185 …%633 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1186 …%634 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1187 %635 = call <16 x i32> @llvm.hexagon.V6.vdmpyhvsat(<16 x i32> %633, <16 x i32> %634)
1188 store volatile <16 x i32> %635, <16 x i32>* @VectorResult, align 64
1189 …%636 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1190 %637 = call <16 x i32> @llvm.hexagon.V6.vdmpyhisat(<32 x i32> %636, i32 -1)
1191 store volatile <16 x i32> %637, <16 x i32>* @VectorResult, align 64
1192 …%638 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1193 %639 = call <16 x i32> @llvm.hexagon.V6.vdmpyhsuisat(<32 x i32> %638, i32 -1)
1194 store volatile <16 x i32> %639, <16 x i32>* @VectorResult, align 64
1195 …%640 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1196 …%641 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1197 %642 = call <16 x i32> @llvm.hexagon.V6.vdmpyhb.acc(<16 x i32> %640, <16 x i32> %641, i32 -1)
1198 store volatile <16 x i32> %642, <16 x i32>* @VectorResult, align 64
1199 …%643 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1200 …%644 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1201 %645 = call <16 x i32> @llvm.hexagon.V6.vdmpyhsat.acc(<16 x i32> %643, <16 x i32> %644, i32 -1)
1202 store volatile <16 x i32> %645, <16 x i32>* @VectorResult, align 64
1203 …%646 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1204 …%647 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1205 %648 = call <16 x i32> @llvm.hexagon.V6.vdmpyhsusat.acc(<16 x i32> %646, <16 x i32> %647, i32 -1)
1206 store volatile <16 x i32> %648, <16 x i32>* @VectorResult, align 64
1207 …%649 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1208 …%650 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1209 …%651 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1210 …%652 = call <16 x i32> @llvm.hexagon.V6.vdmpyhvsat.acc(<16 x i32> %649, <16 x i32> %650, <16 x i32…
1211 store volatile <16 x i32> %652, <16 x i32>* @VectorResult, align 64
1212 …%653 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1213 …%654 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1214 %655 = call <16 x i32> @llvm.hexagon.V6.vdmpyhisat.acc(<16 x i32> %653, <32 x i32> %654, i32 -1)
1215 store volatile <16 x i32> %655, <16 x i32>* @VectorResult, align 64
1216 …%656 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1217 …%657 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1218 %658 = call <16 x i32> @llvm.hexagon.V6.vdmpyhsuisat.acc(<16 x i32> %656, <32 x i32> %657, i32 -1)
1219 store volatile <16 x i32> %658, <16 x i32>* @VectorResult, align 64
1220 …%659 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1221 %660 = call <16 x i32> @llvm.hexagon.V6.vinsertwr(<16 x i32> %659, i32 -1)
1222 store volatile <16 x i32> %660, <16 x i32>* @VectorResult, align 64
1223 …%661 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1224 %662 = call <16 x i32> @llvm.hexagon.V6.vinsertwr(<16 x i32> %661, i32 0)
1225 store volatile <16 x i32> %662, <16 x i32>* @VectorResult, align 64
1226 …%663 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1227 %664 = call <16 x i32> @llvm.hexagon.V6.vinsertwr(<16 x i32> %663, i32 1)
1228 store volatile <16 x i32> %664, <16 x i32>* @VectorResult, align 64
1229 …%665 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1230 …%666 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1231 %667 = call <16 x i32> @llvm.hexagon.V6.vlsrwv(<16 x i32> %665, <16 x i32> %666)
1232 store volatile <16 x i32> %667, <16 x i32>* @VectorResult, align 64
1233 …%668 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1234 …%669 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1235 %670 = call <16 x i32> @llvm.hexagon.V6.vmaxw(<16 x i32> %668, <16 x i32> %669)
1236 store volatile <16 x i32> %670, <16 x i32>* @VectorResult, align 64
1237 …%671 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1238 …%672 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1239 %673 = call <16 x i32> @llvm.hexagon.V6.vminw(<16 x i32> %671, <16 x i32> %672)
1240 store volatile <16 x i32> %673, <16 x i32>* @VectorResult, align 64
1241 …%674 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1242 …%675 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1243 %676 = call <16 x i32> @llvm.hexagon.V6.vmpyewuh(<16 x i32> %674, <16 x i32> %675)
1244 store volatile <16 x i32> %676, <16 x i32>* @VectorResult, align 64
1245 …%677 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1246 %678 = call <16 x i32> @llvm.hexagon.V6.vmpyiwb(<16 x i32> %677, i32 -1)
1247 store volatile <16 x i32> %678, <16 x i32>* @VectorResult, align 64
1248 …%679 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1249 %680 = call <16 x i32> @llvm.hexagon.V6.vmpyiwh(<16 x i32> %679, i32 -1)
1250 store volatile <16 x i32> %680, <16 x i32>* @VectorResult, align 64
1251 …%681 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1252 …%682 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1253 %683 = call <16 x i32> @llvm.hexagon.V6.vmpyiwb.acc(<16 x i32> %681, <16 x i32> %682, i32 -1)
1254 store volatile <16 x i32> %683, <16 x i32>* @VectorResult, align 64
1255 …%684 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1256 …%685 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1257 %686 = call <16 x i32> @llvm.hexagon.V6.vmpyiwh.acc(<16 x i32> %684, <16 x i32> %685, i32 -1)
1258 store volatile <16 x i32> %686, <16 x i32>* @VectorResult, align 64
1259 …%687 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1260 …%688 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1261 %689 = call <16 x i32> @llvm.hexagon.V6.vmpyiewuh(<16 x i32> %687, <16 x i32> %688)
1262 store volatile <16 x i32> %689, <16 x i32>* @VectorResult, align 64
1263 …%690 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1264 …%691 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1265 …%692 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1266 …%693 = call <16 x i32> @llvm.hexagon.V6.vmpyiewh.acc(<16 x i32> %690, <16 x i32> %691, <16 x i32> …
1267 store volatile <16 x i32> %693, <16 x i32>* @VectorResult, align 64
1268 …%694 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1269 …%695 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1270 …%696 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1271 …%697 = call <16 x i32> @llvm.hexagon.V6.vmpyiewuh.acc(<16 x i32> %694, <16 x i32> %695, <16 x i32>…
1272 store volatile <16 x i32> %697, <16 x i32>* @VectorResult, align 64
1273 …%698 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1274 …%699 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1275 %700 = call <16 x i32> @llvm.hexagon.V6.vmpyieoh(<16 x i32> %698, <16 x i32> %699)
1276 store volatile <16 x i32> %700, <16 x i32>* @VectorResult, align 64
1277 …%701 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1278 …%702 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1279 %703 = call <16 x i32> @llvm.hexagon.V6.vmpyiowh(<16 x i32> %701, <16 x i32> %702)
1280 store volatile <16 x i32> %703, <16 x i32>* @VectorResult, align 64
1281 …%704 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1282 …%705 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1283 %706 = call <16 x i32> @llvm.hexagon.V6.vmpyowh.rnd(<16 x i32> %704, <16 x i32> %705)
1284 store volatile <16 x i32> %706, <16 x i32>* @VectorResult, align 64
1285 …%707 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1286 …%708 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1287 %709 = call <16 x i32> @llvm.hexagon.V6.vmpyowh(<16 x i32> %707, <16 x i32> %708)
1288 store volatile <16 x i32> %709, <16 x i32>* @VectorResult, align 64
1289 …%710 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1290 …%711 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1291 …%712 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1292 …%713 = call <16 x i32> @llvm.hexagon.V6.vmpyowh.rnd.sacc(<16 x i32> %710, <16 x i32> %711, <16 x i…
1293 store volatile <16 x i32> %713, <16 x i32>* @VectorResult, align 64
1294 …%714 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1295 …%715 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1296 …%716 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1297 …%717 = call <16 x i32> @llvm.hexagon.V6.vmpyowh.sacc(<16 x i32> %714, <16 x i32> %715, <16 x i32> …
1298 store volatile <16 x i32> %717, <16 x i32>* @VectorResult, align 64
1299 …%718 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1300 …%719 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1301 %720 = call <16 x i32> @llvm.hexagon.V6.vnavgw(<16 x i32> %718, <16 x i32> %719)
1302 store volatile <16 x i32> %720, <16 x i32>* @VectorResult, align 64
1303 …%721 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1304 %722 = call <16 x i32> @llvm.hexagon.V6.vnormamtw(<16 x i32> %721)
1305 store volatile <16 x i32> %722, <16 x i32>* @VectorResult, align 64
1306 …%723 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1307 …%724 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1308 %725 = call <16 x i32> @llvm.hexagon.V6.vrmpybv(<16 x i32> %723, <16 x i32> %724)
1309 store volatile <16 x i32> %725, <16 x i32>* @VectorResult, align 64
1310 …%726 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1311 %727 = call <16 x i32> @llvm.hexagon.V6.vrmpybus(<16 x i32> %726, i32 -1)
1312 store volatile <16 x i32> %727, <16 x i32>* @VectorResult, align 64
1313 …%728 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1314 …%729 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1315 %730 = call <16 x i32> @llvm.hexagon.V6.vrmpybusv(<16 x i32> %728, <16 x i32> %729)
1316 store volatile <16 x i32> %730, <16 x i32>* @VectorResult, align 64
1317 …%731 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1318 …%732 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1319 …%733 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1320 …%734 = call <16 x i32> @llvm.hexagon.V6.vrmpybv.acc(<16 x i32> %731, <16 x i32> %732, <16 x i32> %…
1321 store volatile <16 x i32> %734, <16 x i32>* @VectorResult, align 64
1322 …%735 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1323 …%736 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1324 %737 = call <16 x i32> @llvm.hexagon.V6.vrmpybus.acc(<16 x i32> %735, <16 x i32> %736, i32 -1)
1325 store volatile <16 x i32> %737, <16 x i32>* @VectorResult, align 64
1326 …%738 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1327 …%739 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1328 …%740 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1329 …%741 = call <16 x i32> @llvm.hexagon.V6.vrmpybusv.acc(<16 x i32> %738, <16 x i32> %739, <16 x i32>…
1330 store volatile <16 x i32> %741, <16 x i32>* @VectorResult, align 64
1331 …%742 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1332 …%743 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1333 %744 = call <16 x i32> @llvm.hexagon.V6.vsubw(<16 x i32> %742, <16 x i32> %743)
1334 store volatile <16 x i32> %744, <16 x i32>* @VectorResult, align 64
1335 …%745 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1336 …%746 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1337 %747 = call <16 x i32> @llvm.hexagon.V6.vsubwsat(<16 x i32> %745, <16 x i32> %746)
1338 store volatile <16 x i32> %747, <16 x i32>* @VectorResult, align 64
1339 …%748 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1340 %749 = call <32 x i32> @llvm.hexagon.V6.vassignp(<32 x i32> %748)
1341 store volatile <32 x i32> %749, <32 x i32>* @VectorPairResult, align 128
1342 …%750 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1343 …%751 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1344 %752 = call <32 x i32> @llvm.hexagon.V6.vcombine(<16 x i32> %750, <16 x i32> %751)
1345 store volatile <32 x i32> %752, <32 x i32>* @VectorPairResult, align 128
1346 …%753 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1347 …%754 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1348 %755 = call <32 x i32> @llvm.hexagon.V6.vdealvdd(<16 x i32> %753, <16 x i32> %754, i32 -1)
1349 store volatile <32 x i32> %755, <32 x i32>* @VectorPairResult, align 128
1350 …%756 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1351 …%757 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1352 %758 = call <32 x i32> @llvm.hexagon.V6.vshuffvdd(<16 x i32> %756, <16 x i32> %757, i32 -1)
1353 store volatile <32 x i32> %758, <32 x i32>* @VectorPairResult, align 128
1354 …%759 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1355 …%760 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1356 %761 = call <32 x i32> @llvm.hexagon.V6.vshuffvdd(<16 x i32> %759, <16 x i32> %760, i32 0)
1357 store volatile <32 x i32> %761, <32 x i32>* @VectorPairResult, align 128
1358 …%762 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1359 …%763 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1360 %764 = call <32 x i32> @llvm.hexagon.V6.vshuffvdd(<16 x i32> %762, <16 x i32> %763, i32 1)
1361 store volatile <32 x i32> %764, <32 x i32>* @VectorPairResult, align 128
1362 …%765 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1363 %766 = bitcast <16 x i32> %765 to <512 x i1>
1364 …%767 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1365 …%768 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1366 %769 = call <32 x i32> @llvm.hexagon.V6.vswap(<512 x i1> %766, <16 x i32> %767, <16 x i32> %768)
1367 store volatile <32 x i32> %769, <32 x i32>* @VectorPairResult, align 128
1368 …%770 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1369 …%771 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1370 %772 = call <32 x i32> @llvm.hexagon.V6.vaddb.dv(<32 x i32> %770, <32 x i32> %771)
1371 store volatile <32 x i32> %772, <32 x i32>* @VectorPairResult, align 128
1372 …%773 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1373 …%774 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1374 %775 = call <32 x i32> @llvm.hexagon.V6.vshufoeb(<16 x i32> %773, <16 x i32> %774)
1375 store volatile <32 x i32> %775, <32 x i32>* @VectorPairResult, align 128
1376 …%776 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1377 …%777 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1378 %778 = call <32 x i32> @llvm.hexagon.V6.vsubb.dv(<32 x i32> %776, <32 x i32> %777)
1379 store volatile <32 x i32> %778, <32 x i32>* @VectorPairResult, align 128
1380 …%779 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1381 …%780 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1382 %781 = call <32 x i32> @llvm.hexagon.V6.vaddubh(<16 x i32> %779, <16 x i32> %780)
1383 store volatile <32 x i32> %781, <32 x i32>* @VectorPairResult, align 128
1384 …%782 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1385 …%783 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1386 %784 = call <32 x i32> @llvm.hexagon.V6.vaddh.dv(<32 x i32> %782, <32 x i32> %783)
1387 store volatile <32 x i32> %784, <32 x i32>* @VectorPairResult, align 128
1388 …%785 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1389 …%786 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1390 %787 = call <32 x i32> @llvm.hexagon.V6.vaddhsat.dv(<32 x i32> %785, <32 x i32> %786)
1391 store volatile <32 x i32> %787, <32 x i32>* @VectorPairResult, align 128
1392 …%788 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1393 %789 = call <32 x i32> @llvm.hexagon.V6.vdmpybus.dv(<32 x i32> %788, i32 -1)
1394 store volatile <32 x i32> %789, <32 x i32>* @VectorPairResult, align 128
1395 …%790 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1396 …%791 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1397 %792 = call <32 x i32> @llvm.hexagon.V6.vdmpybus.dv.acc(<32 x i32> %790, <32 x i32> %791, i32 -1)
1398 store volatile <32 x i32> %792, <32 x i32>* @VectorPairResult, align 128
1399 …%793 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1400 …%794 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1401 %795 = call <32 x i32> @llvm.hexagon.V6.vlutvwh(<16 x i32> %793, <16 x i32> %794, i32 -1)
1402 store volatile <32 x i32> %795, <32 x i32>* @VectorPairResult, align 128
1403 …%796 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1404 …%797 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1405 …%798 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1406 …%799 = call <32 x i32> @llvm.hexagon.V6.vlutvwh.oracc(<32 x i32> %796, <16 x i32> %797, <16 x i32>…
1407 store volatile <32 x i32> %799, <32 x i32>* @VectorPairResult, align 128
1408 …%800 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1409 %801 = call <32 x i32> @llvm.hexagon.V6.vmpabus(<32 x i32> %800, i32 -1)
1410 store volatile <32 x i32> %801, <32 x i32>* @VectorPairResult, align 128
1411 …%802 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1412 …%803 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1413 %804 = call <32 x i32> @llvm.hexagon.V6.vmpabusv(<32 x i32> %802, <32 x i32> %803)
1414 store volatile <32 x i32> %804, <32 x i32>* @VectorPairResult, align 128
1415 …%805 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1416 …%806 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1417 %807 = call <32 x i32> @llvm.hexagon.V6.vmpabuuv(<32 x i32> %805, <32 x i32> %806)
1418 store volatile <32 x i32> %807, <32 x i32>* @VectorPairResult, align 128
1419 …%808 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1420 …%809 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1421 %810 = call <32 x i32> @llvm.hexagon.V6.vmpabus.acc(<32 x i32> %808, <32 x i32> %809, i32 -1)
1422 store volatile <32 x i32> %810, <32 x i32>* @VectorPairResult, align 128
1423 …%811 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1424 …%812 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1425 %813 = call <32 x i32> @llvm.hexagon.V6.vmpybv(<16 x i32> %811, <16 x i32> %812)
1426 store volatile <32 x i32> %813, <32 x i32>* @VectorPairResult, align 128
1427 …%814 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1428 %815 = call <32 x i32> @llvm.hexagon.V6.vmpybus(<16 x i32> %814, i32 -1)
1429 store volatile <32 x i32> %815, <32 x i32>* @VectorPairResult, align 128
1430 …%816 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1431 …%817 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1432 %818 = call <32 x i32> @llvm.hexagon.V6.vmpybusv(<16 x i32> %816, <16 x i32> %817)
1433 store volatile <32 x i32> %818, <32 x i32>* @VectorPairResult, align 128
1434 …%819 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1435 …%820 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1436 …%821 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1437 …%822 = call <32 x i32> @llvm.hexagon.V6.vmpybv.acc(<32 x i32> %819, <16 x i32> %820, <16 x i32> %8…
1438 store volatile <32 x i32> %822, <32 x i32>* @VectorPairResult, align 128
1439 …%823 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1440 …%824 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1441 %825 = call <32 x i32> @llvm.hexagon.V6.vmpybus.acc(<32 x i32> %823, <16 x i32> %824, i32 -1)
1442 store volatile <32 x i32> %825, <32 x i32>* @VectorPairResult, align 128
1443 …%826 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1444 …%827 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1445 …%828 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1446 …%829 = call <32 x i32> @llvm.hexagon.V6.vmpybusv.acc(<32 x i32> %826, <16 x i32> %827, <16 x i32> …
1447 store volatile <32 x i32> %829, <32 x i32>* @VectorPairResult, align 128
1448 …%830 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1449 …%831 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1450 %832 = call <32 x i32> @llvm.hexagon.V6.vshufoeh(<16 x i32> %830, <16 x i32> %831)
1451 store volatile <32 x i32> %832, <32 x i32>* @VectorPairResult, align 128
1452 …%833 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1453 …%834 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1454 %835 = call <32 x i32> @llvm.hexagon.V6.vsububh(<16 x i32> %833, <16 x i32> %834)
1455 store volatile <32 x i32> %835, <32 x i32>* @VectorPairResult, align 128
1456 …%836 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1457 …%837 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1458 %838 = call <32 x i32> @llvm.hexagon.V6.vsubh.dv(<32 x i32> %836, <32 x i32> %837)
1459 store volatile <32 x i32> %838, <32 x i32>* @VectorPairResult, align 128
1460 …%839 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1461 …%840 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1462 %841 = call <32 x i32> @llvm.hexagon.V6.vsubhsat.dv(<32 x i32> %839, <32 x i32> %840)
1463 store volatile <32 x i32> %841, <32 x i32>* @VectorPairResult, align 128
1464 …%842 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1465 %843 = call <32 x i32> @llvm.hexagon.V6.vsb(<16 x i32> %842)
1466 store volatile <32 x i32> %843, <32 x i32>* @VectorPairResult, align 128
1467 …%844 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1468 %845 = call <32 x i32> @llvm.hexagon.V6.vtmpyb(<32 x i32> %844, i32 -1)
1469 store volatile <32 x i32> %845, <32 x i32>* @VectorPairResult, align 128
1470 …%846 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1471 %847 = call <32 x i32> @llvm.hexagon.V6.vtmpybus(<32 x i32> %846, i32 -1)
1472 store volatile <32 x i32> %847, <32 x i32>* @VectorPairResult, align 128
1473 …%848 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1474 …%849 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1475 %850 = call <32 x i32> @llvm.hexagon.V6.vtmpyb.acc(<32 x i32> %848, <32 x i32> %849, i32 -1)
1476 store volatile <32 x i32> %850, <32 x i32>* @VectorPairResult, align 128
1477 …%851 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1478 …%852 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1479 %853 = call <32 x i32> @llvm.hexagon.V6.vtmpybus.acc(<32 x i32> %851, <32 x i32> %852, i32 -1)
1480 store volatile <32 x i32> %853, <32 x i32>* @VectorPairResult, align 128
1481 …%854 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1482 %855 = call <32 x i32> @llvm.hexagon.V6.vunpackb(<16 x i32> %854)
1483 store volatile <32 x i32> %855, <32 x i32>* @VectorPairResult, align 128
1484 …%856 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1485 …%857 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1486 %858 = call <32 x i32> @llvm.hexagon.V6.vunpackob(<32 x i32> %856, <16 x i32> %857)
1487 store volatile <32 x i32> %858, <32 x i32>* @VectorPairResult, align 128
1488 …%859 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1489 …%860 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1490 %861 = call <32 x i32> @llvm.hexagon.V6.vaddubsat.dv(<32 x i32> %859, <32 x i32> %860)
1491 store volatile <32 x i32> %861, <32 x i32>* @VectorPairResult, align 128
1492 …%862 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1493 …%863 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1494 %864 = call <32 x i32> @llvm.hexagon.V6.vsububsat.dv(<32 x i32> %862, <32 x i32> %863)
1495 store volatile <32 x i32> %864, <32 x i32>* @VectorPairResult, align 128
1496 …%865 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1497 …%866 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1498 %867 = call <32 x i32> @llvm.hexagon.V6.vadduhsat.dv(<32 x i32> %865, <32 x i32> %866)
1499 store volatile <32 x i32> %867, <32 x i32>* @VectorPairResult, align 128
1500 …%868 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1501 %869 = call <32 x i32> @llvm.hexagon.V6.vmpyub(<16 x i32> %868, i32 -1)
1502 store volatile <32 x i32> %869, <32 x i32>* @VectorPairResult, align 128
1503 …%870 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1504 …%871 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1505 %872 = call <32 x i32> @llvm.hexagon.V6.vmpyubv(<16 x i32> %870, <16 x i32> %871)
1506 store volatile <32 x i32> %872, <32 x i32>* @VectorPairResult, align 128
1507 …%873 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1508 …%874 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1509 %875 = call <32 x i32> @llvm.hexagon.V6.vmpyub.acc(<32 x i32> %873, <16 x i32> %874, i32 -1)
1510 store volatile <32 x i32> %875, <32 x i32>* @VectorPairResult, align 128
1511 …%876 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1512 …%877 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1513 …%878 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1514 …%879 = call <32 x i32> @llvm.hexagon.V6.vmpyubv.acc(<32 x i32> %876, <16 x i32> %877, <16 x i32> %…
1515 store volatile <32 x i32> %879, <32 x i32>* @VectorPairResult, align 128
1516 …%880 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1517 …%881 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1518 %882 = call <32 x i32> @llvm.hexagon.V6.vsubuhsat.dv(<32 x i32> %880, <32 x i32> %881)
1519 store volatile <32 x i32> %882, <32 x i32>* @VectorPairResult, align 128
1520 …%883 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1521 %884 = call <32 x i32> @llvm.hexagon.V6.vunpackub(<16 x i32> %883)
1522 store volatile <32 x i32> %884, <32 x i32>* @VectorPairResult, align 128
1523 …%885 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1524 %886 = call <32 x i32> @llvm.hexagon.V6.vzb(<16 x i32> %885)
1525 store volatile <32 x i32> %886, <32 x i32>* @VectorPairResult, align 128
1526 …%887 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1527 %888 = call <32 x i32> @llvm.hexagon.V6.vdsaduh(<32 x i32> %887, i32 -1)
1528 store volatile <32 x i32> %888, <32 x i32>* @VectorPairResult, align 128
1529 …%889 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1530 …%890 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1531 %891 = call <32 x i32> @llvm.hexagon.V6.vdsaduh.acc(<32 x i32> %889, <32 x i32> %890, i32 -1)
1532 store volatile <32 x i32> %891, <32 x i32>* @VectorPairResult, align 128
1533 …%892 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1534 %893 = call <32 x i32> @llvm.hexagon.V6.vmpyuh(<16 x i32> %892, i32 -1)
1535 store volatile <32 x i32> %893, <32 x i32>* @VectorPairResult, align 128
1536 …%894 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1537 …%895 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1538 %896 = call <32 x i32> @llvm.hexagon.V6.vmpyuhv(<16 x i32> %894, <16 x i32> %895)
1539 store volatile <32 x i32> %896, <32 x i32>* @VectorPairResult, align 128
1540 …%897 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1541 …%898 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1542 %899 = call <32 x i32> @llvm.hexagon.V6.vmpyuh.acc(<32 x i32> %897, <16 x i32> %898, i32 -1)
1543 store volatile <32 x i32> %899, <32 x i32>* @VectorPairResult, align 128
1544 …%900 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1545 …%901 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1546 …%902 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1547 …%903 = call <32 x i32> @llvm.hexagon.V6.vmpyuhv.acc(<32 x i32> %900, <16 x i32> %901, <16 x i32> %…
1548 store volatile <32 x i32> %903, <32 x i32>* @VectorPairResult, align 128
1549 …%904 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1550 %905 = call <32 x i32> @llvm.hexagon.V6.vrmpyubi(<32 x i32> %904, i32 -1, i32 0)
1551 store volatile <32 x i32> %905, <32 x i32>* @VectorPairResult, align 128
1552 …%906 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1553 …%907 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1554 …%908 = call <32 x i32> @llvm.hexagon.V6.vrmpyubi.acc(<32 x i32> %906, <32 x i32> %907, i32 -1, i32…
1555 store volatile <32 x i32> %908, <32 x i32>* @VectorPairResult, align 128
1556 …%909 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1557 %910 = call <32 x i32> @llvm.hexagon.V6.vrsadubi(<32 x i32> %909, i32 -1, i32 0)
1558 store volatile <32 x i32> %910, <32 x i32>* @VectorPairResult, align 128
1559 …%911 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1560 …%912 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1561 …%913 = call <32 x i32> @llvm.hexagon.V6.vrsadubi.acc(<32 x i32> %911, <32 x i32> %912, i32 -1, i32…
1562 store volatile <32 x i32> %913, <32 x i32>* @VectorPairResult, align 128
1563 …%914 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1564 %915 = call <32 x i32> @llvm.hexagon.V6.vunpackuh(<16 x i32> %914)
1565 store volatile <32 x i32> %915, <32 x i32>* @VectorPairResult, align 128
1566 …%916 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1567 %917 = call <32 x i32> @llvm.hexagon.V6.vzh(<16 x i32> %916)
1568 store volatile <32 x i32> %917, <32 x i32>* @VectorPairResult, align 128
1569 …%918 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1570 …%919 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1571 %920 = call <32 x i32> @llvm.hexagon.V6.vaddhw(<16 x i32> %918, <16 x i32> %919)
1572 store volatile <32 x i32> %920, <32 x i32>* @VectorPairResult, align 128
1573 …%921 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1574 …%922 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1575 %923 = call <32 x i32> @llvm.hexagon.V6.vadduhw(<16 x i32> %921, <16 x i32> %922)
1576 store volatile <32 x i32> %923, <32 x i32>* @VectorPairResult, align 128
1577 …%924 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1578 …%925 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1579 %926 = call <32 x i32> @llvm.hexagon.V6.vaddw.dv(<32 x i32> %924, <32 x i32> %925)
1580 store volatile <32 x i32> %926, <32 x i32>* @VectorPairResult, align 128
1581 …%927 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1582 …%928 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1583 %929 = call <32 x i32> @llvm.hexagon.V6.vaddwsat.dv(<32 x i32> %927, <32 x i32> %928)
1584 store volatile <32 x i32> %929, <32 x i32>* @VectorPairResult, align 128
1585 …%930 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1586 %931 = call <32 x i32> @llvm.hexagon.V6.vdmpyhb.dv(<32 x i32> %930, i32 -1)
1587 store volatile <32 x i32> %931, <32 x i32>* @VectorPairResult, align 128
1588 …%932 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1589 …%933 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1590 %934 = call <32 x i32> @llvm.hexagon.V6.vdmpyhb.dv.acc(<32 x i32> %932, <32 x i32> %933, i32 -1)
1591 store volatile <32 x i32> %934, <32 x i32>* @VectorPairResult, align 128
1592 …%935 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1593 %936 = call <32 x i32> @llvm.hexagon.V6.vmpahb(<32 x i32> %935, i32 -1)
1594 store volatile <32 x i32> %936, <32 x i32>* @VectorPairResult, align 128
1595 …%937 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1596 …%938 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1597 %939 = call <32 x i32> @llvm.hexagon.V6.vmpahb.acc(<32 x i32> %937, <32 x i32> %938, i32 -1)
1598 store volatile <32 x i32> %939, <32 x i32>* @VectorPairResult, align 128
1599 …%940 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1600 %941 = call <32 x i32> @llvm.hexagon.V6.vmpyh(<16 x i32> %940, i32 -1)
1601 store volatile <32 x i32> %941, <32 x i32>* @VectorPairResult, align 128
1602 …%942 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1603 …%943 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1604 %944 = call <32 x i32> @llvm.hexagon.V6.vmpyhv(<16 x i32> %942, <16 x i32> %943)
1605 store volatile <32 x i32> %944, <32 x i32>* @VectorPairResult, align 128
1606 …%945 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1607 …%946 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1608 %947 = call <32 x i32> @llvm.hexagon.V6.vmpyhus(<16 x i32> %945, <16 x i32> %946)
1609 store volatile <32 x i32> %947, <32 x i32>* @VectorPairResult, align 128
1610 …%948 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1611 …%949 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1612 %950 = call <32 x i32> @llvm.hexagon.V6.vmpyhsat.acc(<32 x i32> %948, <16 x i32> %949, i32 -1)
1613 store volatile <32 x i32> %950, <32 x i32>* @VectorPairResult, align 128
1614 …%951 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1615 …%952 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1616 …%953 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1617 …%954 = call <32 x i32> @llvm.hexagon.V6.vmpyhv.acc(<32 x i32> %951, <16 x i32> %952, <16 x i32> %9…
1618 store volatile <32 x i32> %954, <32 x i32>* @VectorPairResult, align 128
1619 …%955 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1620 …%956 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1621 …%957 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1622 …%958 = call <32 x i32> @llvm.hexagon.V6.vmpyhus.acc(<32 x i32> %955, <16 x i32> %956, <16 x i32> %…
1623 store volatile <32 x i32> %958, <32 x i32>* @VectorPairResult, align 128
1624 …%959 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1625 %960 = call <32 x i32> @llvm.hexagon.V6.vrmpybusi(<32 x i32> %959, i32 -1, i32 0)
1626 store volatile <32 x i32> %960, <32 x i32>* @VectorPairResult, align 128
1627 …%961 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1628 …%962 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1629 …%963 = call <32 x i32> @llvm.hexagon.V6.vrmpybusi.acc(<32 x i32> %961, <32 x i32> %962, i32 -1, i3…
1630 store volatile <32 x i32> %963, <32 x i32>* @VectorPairResult, align 128
1631 …%964 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1632 …%965 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1633 %966 = call <32 x i32> @llvm.hexagon.V6.vsubhw(<16 x i32> %964, <16 x i32> %965)
1634 store volatile <32 x i32> %966, <32 x i32>* @VectorPairResult, align 128
1635 …%967 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1636 …%968 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1637 %969 = call <32 x i32> @llvm.hexagon.V6.vsubuhw(<16 x i32> %967, <16 x i32> %968)
1638 store volatile <32 x i32> %969, <32 x i32>* @VectorPairResult, align 128
1639 …%970 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1640 …%971 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1641 %972 = call <32 x i32> @llvm.hexagon.V6.vsubw.dv(<32 x i32> %970, <32 x i32> %971)
1642 store volatile <32 x i32> %972, <32 x i32>* @VectorPairResult, align 128
1643 …%973 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1644 …%974 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1645 %975 = call <32 x i32> @llvm.hexagon.V6.vsubwsat.dv(<32 x i32> %973, <32 x i32> %974)
1646 store volatile <32 x i32> %975, <32 x i32>* @VectorPairResult, align 128
1647 …%976 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1648 %977 = call <32 x i32> @llvm.hexagon.V6.vsh(<16 x i32> %976)
1649 store volatile <32 x i32> %977, <32 x i32>* @VectorPairResult, align 128
1650 …%978 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1651 %979 = call <32 x i32> @llvm.hexagon.V6.vtmpyhb(<32 x i32> %978, i32 -1)
1652 store volatile <32 x i32> %979, <32 x i32>* @VectorPairResult, align 128
1653 …%980 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1654 …%981 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1655 %982 = call <32 x i32> @llvm.hexagon.V6.vtmpyhb.acc(<32 x i32> %980, <32 x i32> %981, i32 -1)
1656 store volatile <32 x i32> %982, <32 x i32>* @VectorPairResult, align 128
1657 …%983 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1658 %984 = call <32 x i32> @llvm.hexagon.V6.vunpackh(<16 x i32> %983)
1659 store volatile <32 x i32> %984, <32 x i32>* @VectorPairResult, align 128
1660 …%985 = load volatile <32 x i32>, <32 x i32>* getelementptr inbounds ([15 x <32 x i32>], [15 x <32
1661 …%986 = load volatile <16 x i32>, <16 x i32>* getelementptr inbounds ([15 x <16 x i32>], [15 x <16
1662 %987 = call <32 x i32> @llvm.hexagon.V6.vunpackoh(<32 x i32> %985, <16 x i32> %986)
1663 store volatile <32 x i32> %987, <32 x i32>* @VectorPairResult, align 128
1668 declare <512 x i1> @llvm.hexagon.V6.pred.and(<512 x i1>, <512 x i1>) #1
1671 declare <512 x i1> @llvm.hexagon.V6.pred.and.n(<512 x i1>, <512 x i1>) #1
1674 declare <512 x i1> @llvm.hexagon.V6.pred.not(<512 x i1>) #1
1677 declare <512 x i1> @llvm.hexagon.V6.pred.or(<512 x i1>, <512 x i1>) #1
1680 declare <512 x i1> @llvm.hexagon.V6.pred.or.n(<512 x i1>, <512 x i1>) #1
1683 declare <512 x i1> @llvm.hexagon.V6.vandvrt(<16 x i32>, i32) #1
1686 declare <512 x i1> @llvm.hexagon.V6.vandvrt.acc(<512 x i1>, <16 x i32>, i32) #1
1689 declare <512 x i1> @llvm.hexagon.V6.veqb(<16 x i32>, <16 x i32>) #1
1692 declare <512 x i1> @llvm.hexagon.V6.veqh(<16 x i32>, <16 x i32>) #1
1695 declare <512 x i1> @llvm.hexagon.V6.veqw(<16 x i32>, <16 x i32>) #1
1698 declare <512 x i1> @llvm.hexagon.V6.veqb.and(<512 x i1>, <16 x i32>, <16 x i32>) #1
1701 declare <512 x i1> @llvm.hexagon.V6.veqh.and(<512 x i1>, <16 x i32>, <16 x i32>) #1
1704 declare <512 x i1> @llvm.hexagon.V6.veqw.and(<512 x i1>, <16 x i32>, <16 x i32>) #1
1707 declare <512 x i1> @llvm.hexagon.V6.veqb.or(<512 x i1>, <16 x i32>, <16 x i32>) #1
1710 declare <512 x i1> @llvm.hexagon.V6.veqh.or(<512 x i1>, <16 x i32>, <16 x i32>) #1
1713 declare <512 x i1> @llvm.hexagon.V6.veqw.or(<512 x i1>, <16 x i32>, <16 x i32>) #1
1716 declare <512 x i1> @llvm.hexagon.V6.veqb.xor(<512 x i1>, <16 x i32>, <16 x i32>) #1
1719 declare <512 x i1> @llvm.hexagon.V6.veqh.xor(<512 x i1>, <16 x i32>, <16 x i32>) #1
1722 declare <512 x i1> @llvm.hexagon.V6.veqw.xor(<512 x i1>, <16 x i32>, <16 x i32>) #1
1725 declare <512 x i1> @llvm.hexagon.V6.vgtb(<16 x i32>, <16 x i32>) #1
1728 declare <512 x i1> @llvm.hexagon.V6.vgth(<16 x i32>, <16 x i32>) #1
1731 declare <512 x i1> @llvm.hexagon.V6.vgtub(<16 x i32>, <16 x i32>) #1
1734 declare <512 x i1> @llvm.hexagon.V6.vgtuh(<16 x i32>, <16 x i32>) #1
1737 declare <512 x i1> @llvm.hexagon.V6.vgtuw(<16 x i32>, <16 x i32>) #1
1740 declare <512 x i1> @llvm.hexagon.V6.vgtw(<16 x i32>, <16 x i32>) #1
1743 declare <512 x i1> @llvm.hexagon.V6.vgtb.and(<512 x i1>, <16 x i32>, <16 x i32>) #1
1746 declare <512 x i1> @llvm.hexagon.V6.vgth.and(<512 x i1>, <16 x i32>, <16 x i32>) #1
1749 declare <512 x i1> @llvm.hexagon.V6.vgtub.and(<512 x i1>, <16 x i32>, <16 x i32>) #1
1752 declare <512 x i1> @llvm.hexagon.V6.vgtuh.and(<512 x i1>, <16 x i32>, <16 x i32>) #1
1755 declare <512 x i1> @llvm.hexagon.V6.vgtuw.and(<512 x i1>, <16 x i32>, <16 x i32>) #1
1758 declare <512 x i1> @llvm.hexagon.V6.vgtw.and(<512 x i1>, <16 x i32>, <16 x i32>) #1
1761 declare <512 x i1> @llvm.hexagon.V6.vgtb.or(<512 x i1>, <16 x i32>, <16 x i32>) #1
1764 declare <512 x i1> @llvm.hexagon.V6.vgth.or(<512 x i1>, <16 x i32>, <16 x i32>) #1
1767 declare <512 x i1> @llvm.hexagon.V6.vgtub.or(<512 x i1>, <16 x i32>, <16 x i32>) #1
1770 declare <512 x i1> @llvm.hexagon.V6.vgtuh.or(<512 x i1>, <16 x i32>, <16 x i32>) #1
1773 declare <512 x i1> @llvm.hexagon.V6.vgtuw.or(<512 x i1>, <16 x i32>, <16 x i32>) #1
1776 declare <512 x i1> @llvm.hexagon.V6.vgtw.or(<512 x i1>, <16 x i32>, <16 x i32>) #1
1779 declare <512 x i1> @llvm.hexagon.V6.vgtb.xor(<512 x i1>, <16 x i32>, <16 x i32>) #1
1782 declare <512 x i1> @llvm.hexagon.V6.vgth.xor(<512 x i1>, <16 x i32>, <16 x i32>) #1
1785 declare <512 x i1> @llvm.hexagon.V6.vgtub.xor(<512 x i1>, <16 x i32>, <16 x i32>) #1
1788 declare <512 x i1> @llvm.hexagon.V6.vgtuh.xor(<512 x i1>, <16 x i32>, <16 x i32>) #1
1791 declare <512 x i1> @llvm.hexagon.V6.vgtuw.xor(<512 x i1>, <16 x i32>, <16 x i32>) #1
1794 declare <512 x i1> @llvm.hexagon.V6.vgtw.xor(<512 x i1>, <16 x i32>, <16 x i32>) #1
1797 declare <512 x i1> @llvm.hexagon.V6.pred.scalar2(i32) #1
1800 declare <512 x i1> @llvm.hexagon.V6.pred.xor(<512 x i1>, <512 x i1>) #1
1803 declare <16 x i32> @llvm.hexagon.V6.vassign(<16 x i32>) #1
1806 declare <16 x i32> @llvm.hexagon.V6.hi(<32 x i32>) #1
1809 declare <16 x i32> @llvm.hexagon.V6.lo(<32 x i32>) #1
1812 declare <16 x i32> @llvm.hexagon.V6.valignbi(<16 x i32>, <16 x i32>, i32) #1
1815 declare <16 x i32> @llvm.hexagon.V6.valignb(<16 x i32>, <16 x i32>, i32) #1
1818 declare <16 x i32> @llvm.hexagon.V6.vandqrt(<512 x i1>, i32) #1
1821 declare <16 x i32> @llvm.hexagon.V6.vand(<16 x i32>, <16 x i32>) #1
1824 declare <16 x i32> @llvm.hexagon.V6.vandqrt.acc(<16 x i32>, <512 x i1>, i32) #1
1827 declare <16 x i32> @llvm.hexagon.V6.vdelta(<16 x i32>, <16 x i32>) #1
1830 declare <16 x i32> @llvm.hexagon.V6.vlalignbi(<16 x i32>, <16 x i32>, i32) #1
1833 declare <16 x i32> @llvm.hexagon.V6.vlalignb(<16 x i32>, <16 x i32>, i32) #1
1836 declare <16 x i32> @llvm.hexagon.V6.vmux(<512 x i1>, <16 x i32>, <16 x i32>) #1
1839 declare <16 x i32> @llvm.hexagon.V6.vnot(<16 x i32>) #1
1842 declare <16 x i32> @llvm.hexagon.V6.vor(<16 x i32>, <16 x i32>) #1
1845 declare <16 x i32> @llvm.hexagon.V6.vrdelta(<16 x i32>, <16 x i32>) #1
1848 declare <16 x i32> @llvm.hexagon.V6.vror(<16 x i32>, i32) #1
1851 declare <16 x i32> @llvm.hexagon.V6.lvsplatw(i32) #1
1854 declare <16 x i32> @llvm.hexagon.V6.vxor(<16 x i32>, <16 x i32>) #1
1857 declare <16 x i32> @llvm.hexagon.V6.vd0() #1
1860 declare <16 x i32> @llvm.hexagon.V6.vaddbq(<512 x i1>, <16 x i32>, <16 x i32>) #1
1863 declare <16 x i32> @llvm.hexagon.V6.vaddbnq(<512 x i1>, <16 x i32>, <16 x i32>) #1
1866 declare <16 x i32> @llvm.hexagon.V6.vsubbq(<512 x i1>, <16 x i32>, <16 x i32>) #1
1869 declare <16 x i32> @llvm.hexagon.V6.vsubbnq(<512 x i1>, <16 x i32>, <16 x i32>) #1
1872 declare <16 x i32> @llvm.hexagon.V6.vaddb(<16 x i32>, <16 x i32>) #1
1875 declare <16 x i32> @llvm.hexagon.V6.vasrhbrndsat(<16 x i32>, <16 x i32>, i32) #1
1878 declare <16 x i32> @llvm.hexagon.V6.vdealb(<16 x i32>) #1
1881 declare <16 x i32> @llvm.hexagon.V6.vdealb4w(<16 x i32>, <16 x i32>) #1
1884 declare <16 x i32> @llvm.hexagon.V6.vlutvvb(<16 x i32>, <16 x i32>, i32) #1
1887 declare <16 x i32> @llvm.hexagon.V6.vlutvvb.oracc(<16 x i32>, <16 x i32>, <16 x i32>, i32) #1
1890 declare <16 x i32> @llvm.hexagon.V6.vnavgub(<16 x i32>, <16 x i32>) #1
1893 declare <16 x i32> @llvm.hexagon.V6.vpackhb.sat(<16 x i32>, <16 x i32>) #1
1896 declare <16 x i32> @llvm.hexagon.V6.vpackeb(<16 x i32>, <16 x i32>) #1
1899 declare <16 x i32> @llvm.hexagon.V6.vpackob(<16 x i32>, <16 x i32>) #1
1902 declare <16 x i32> @llvm.hexagon.V6.vroundhb(<16 x i32>, <16 x i32>) #1
1905 declare <16 x i32> @llvm.hexagon.V6.vshuffb(<16 x i32>) #1
1908 declare <16 x i32> @llvm.hexagon.V6.vshuffeb(<16 x i32>, <16 x i32>) #1
1911 declare <16 x i32> @llvm.hexagon.V6.vshuffob(<16 x i32>, <16 x i32>) #1
1914 declare <16 x i32> @llvm.hexagon.V6.vsubb(<16 x i32>, <16 x i32>) #1
1917 declare <16 x i32> @llvm.hexagon.V6.vaddhq(<512 x i1>, <16 x i32>, <16 x i32>) #1
1920 declare <16 x i32> @llvm.hexagon.V6.vaddhnq(<512 x i1>, <16 x i32>, <16 x i32>) #1
1923 declare <16 x i32> @llvm.hexagon.V6.vsubhq(<512 x i1>, <16 x i32>, <16 x i32>) #1
1926 declare <16 x i32> @llvm.hexagon.V6.vsubhnq(<512 x i1>, <16 x i32>, <16 x i32>) #1
1929 declare <16 x i32> @llvm.hexagon.V6.vabsh(<16 x i32>) #1
1932 declare <16 x i32> @llvm.hexagon.V6.vabsh.sat(<16 x i32>) #1
1935 declare <16 x i32> @llvm.hexagon.V6.vaddh(<16 x i32>, <16 x i32>) #1
1938 declare <16 x i32> @llvm.hexagon.V6.vaddhsat(<16 x i32>, <16 x i32>) #1
1941 declare <16 x i32> @llvm.hexagon.V6.vaslh(<16 x i32>, i32) #1
1944 declare <16 x i32> @llvm.hexagon.V6.vaslhv(<16 x i32>, <16 x i32>) #1
1947 declare <16 x i32> @llvm.hexagon.V6.vasrh(<16 x i32>, i32) #1
1950 declare <16 x i32> @llvm.hexagon.V6.vasrhv(<16 x i32>, <16 x i32>) #1
1953 declare <16 x i32> @llvm.hexagon.V6.vasrwh(<16 x i32>, <16 x i32>, i32) #1
1956 declare <16 x i32> @llvm.hexagon.V6.vasrwhrndsat(<16 x i32>, <16 x i32>, i32) #1
1959 declare <16 x i32> @llvm.hexagon.V6.vasrwhsat(<16 x i32>, <16 x i32>, i32) #1
1962 declare <16 x i32> @llvm.hexagon.V6.vavgh(<16 x i32>, <16 x i32>) #1
1965 declare <16 x i32> @llvm.hexagon.V6.vavghrnd(<16 x i32>, <16 x i32>) #1
1968 declare <16 x i32> @llvm.hexagon.V6.vdealh(<16 x i32>) #1
1971 declare <16 x i32> @llvm.hexagon.V6.vdmpybus(<16 x i32>, i32) #1
1974 declare <16 x i32> @llvm.hexagon.V6.vdmpybus.acc(<16 x i32>, <16 x i32>, i32) #1
1977 declare <16 x i32> @llvm.hexagon.V6.vlsrhv(<16 x i32>, <16 x i32>) #1
1980 declare <16 x i32> @llvm.hexagon.V6.vmaxh(<16 x i32>, <16 x i32>) #1
1983 declare <16 x i32> @llvm.hexagon.V6.vminh(<16 x i32>, <16 x i32>) #1
1986 declare <16 x i32> @llvm.hexagon.V6.vmpyhsrs(<16 x i32>, i32) #1
1989 declare <16 x i32> @llvm.hexagon.V6.vmpyhss(<16 x i32>, i32) #1
1992 declare <16 x i32> @llvm.hexagon.V6.vmpyhvsrs(<16 x i32>, <16 x i32>) #1
1995 declare <16 x i32> @llvm.hexagon.V6.vmpyihb(<16 x i32>, i32) #1
1998 declare <16 x i32> @llvm.hexagon.V6.vmpyih(<16 x i32>, <16 x i32>) #1
2001 declare <16 x i32> @llvm.hexagon.V6.vmpyihb.acc(<16 x i32>, <16 x i32>, i32) #1
2004 declare <16 x i32> @llvm.hexagon.V6.vmpyih.acc(<16 x i32>, <16 x i32>, <16 x i32>) #1
2007 declare <16 x i32> @llvm.hexagon.V6.vnavgh(<16 x i32>, <16 x i32>) #1
2010 declare <16 x i32> @llvm.hexagon.V6.vnormamth(<16 x i32>) #1
2013 declare <16 x i32> @llvm.hexagon.V6.vpackwh.sat(<16 x i32>, <16 x i32>) #1
2016 declare <16 x i32> @llvm.hexagon.V6.vpackeh(<16 x i32>, <16 x i32>) #1
2019 declare <16 x i32> @llvm.hexagon.V6.vpackoh(<16 x i32>, <16 x i32>) #1
2022 declare <16 x i32> @llvm.hexagon.V6.vpopcounth(<16 x i32>) #1
2025 declare <16 x i32> @llvm.hexagon.V6.vroundwh(<16 x i32>, <16 x i32>) #1
2028 declare <16 x i32> @llvm.hexagon.V6.vsatwh(<16 x i32>, <16 x i32>) #1
2031 declare <16 x i32> @llvm.hexagon.V6.vshuffh(<16 x i32>) #1
2034 declare <16 x i32> @llvm.hexagon.V6.vshufeh(<16 x i32>, <16 x i32>) #1
2037 declare <16 x i32> @llvm.hexagon.V6.vshufoh(<16 x i32>, <16 x i32>) #1
2040 declare <16 x i32> @llvm.hexagon.V6.vsubh(<16 x i32>, <16 x i32>) #1
2043 declare <16 x i32> @llvm.hexagon.V6.vsubhsat(<16 x i32>, <16 x i32>) #1
2046 declare <16 x i32> @llvm.hexagon.V6.vabsdiffub(<16 x i32>, <16 x i32>) #1
2049 declare <16 x i32> @llvm.hexagon.V6.vaddubsat(<16 x i32>, <16 x i32>) #1
2052 declare <16 x i32> @llvm.hexagon.V6.vasrhubrndsat(<16 x i32>, <16 x i32>, i32) #1
2055 declare <16 x i32> @llvm.hexagon.V6.vasrhubsat(<16 x i32>, <16 x i32>, i32) #1
2058 declare <16 x i32> @llvm.hexagon.V6.vavgub(<16 x i32>, <16 x i32>) #1
2061 declare <16 x i32> @llvm.hexagon.V6.vavgubrnd(<16 x i32>, <16 x i32>) #1
2064 declare <16 x i32> @llvm.hexagon.V6.vmaxub(<16 x i32>, <16 x i32>) #1
2067 declare <16 x i32> @llvm.hexagon.V6.vminub(<16 x i32>, <16 x i32>) #1
2070 declare <16 x i32> @llvm.hexagon.V6.vpackhub.sat(<16 x i32>, <16 x i32>) #1
2073 declare <16 x i32> @llvm.hexagon.V6.vroundhub(<16 x i32>, <16 x i32>) #1
2076 declare <16 x i32> @llvm.hexagon.V6.vsathub(<16 x i32>, <16 x i32>) #1
2079 declare <16 x i32> @llvm.hexagon.V6.vsububsat(<16 x i32>, <16 x i32>) #1
2082 declare <16 x i32> @llvm.hexagon.V6.vabsdiffh(<16 x i32>, <16 x i32>) #1
2085 declare <16 x i32> @llvm.hexagon.V6.vabsdiffuh(<16 x i32>, <16 x i32>) #1
2088 declare <16 x i32> @llvm.hexagon.V6.vadduhsat(<16 x i32>, <16 x i32>) #1
2091 declare <16 x i32> @llvm.hexagon.V6.vasrwuhsat(<16 x i32>, <16 x i32>, i32) #1
2094 declare <16 x i32> @llvm.hexagon.V6.vavguh(<16 x i32>, <16 x i32>) #1
2097 declare <16 x i32> @llvm.hexagon.V6.vavguhrnd(<16 x i32>, <16 x i32>) #1
2100 declare <16 x i32> @llvm.hexagon.V6.vcl0h(<16 x i32>) #1
2103 declare <16 x i32> @llvm.hexagon.V6.vlsrh(<16 x i32>, i32) #1
2106 declare <16 x i32> @llvm.hexagon.V6.vmaxuh(<16 x i32>, <16 x i32>) #1
2109 declare <16 x i32> @llvm.hexagon.V6.vminuh(<16 x i32>, <16 x i32>) #1
2112 declare <16 x i32> @llvm.hexagon.V6.vpackwuh.sat(<16 x i32>, <16 x i32>) #1
2115 declare <16 x i32> @llvm.hexagon.V6.vroundwuh(<16 x i32>, <16 x i32>) #1
2118 declare <16 x i32> @llvm.hexagon.V6.vsubuhsat(<16 x i32>, <16 x i32>) #1
2121 declare <16 x i32> @llvm.hexagon.V6.vabsdiffw(<16 x i32>, <16 x i32>) #1
2124 declare <16 x i32> @llvm.hexagon.V6.vcl0w(<16 x i32>) #1
2127 declare <16 x i32> @llvm.hexagon.V6.vlsrw(<16 x i32>, i32) #1
2130 declare <16 x i32> @llvm.hexagon.V6.vrmpyub(<16 x i32>, i32) #1
2133 declare <16 x i32> @llvm.hexagon.V6.vrmpyubv(<16 x i32>, <16 x i32>) #1
2136 declare <16 x i32> @llvm.hexagon.V6.vrmpyub.acc(<16 x i32>, <16 x i32>, i32) #1
2139 declare <16 x i32> @llvm.hexagon.V6.vrmpyubv.acc(<16 x i32>, <16 x i32>, <16 x i32>) #1
2142 declare <16 x i32> @llvm.hexagon.V6.vaddwq(<512 x i1>, <16 x i32>, <16 x i32>) #1
2145 declare <16 x i32> @llvm.hexagon.V6.vaddwnq(<512 x i1>, <16 x i32>, <16 x i32>) #1
2148 declare <16 x i32> @llvm.hexagon.V6.vsubwq(<512 x i1>, <16 x i32>, <16 x i32>) #1
2151 declare <16 x i32> @llvm.hexagon.V6.vsubwnq(<512 x i1>, <16 x i32>, <16 x i32>) #1
2154 declare <16 x i32> @llvm.hexagon.V6.vabsw(<16 x i32>) #1
2157 declare <16 x i32> @llvm.hexagon.V6.vabsw.sat(<16 x i32>) #1
2160 declare <16 x i32> @llvm.hexagon.V6.vaddw(<16 x i32>, <16 x i32>) #1
2163 declare <16 x i32> @llvm.hexagon.V6.vaddwsat(<16 x i32>, <16 x i32>) #1
2166 declare <16 x i32> @llvm.hexagon.V6.vaslw(<16 x i32>, i32) #1
2169 declare <16 x i32> @llvm.hexagon.V6.vaslwv(<16 x i32>, <16 x i32>) #1
2172 declare <16 x i32> @llvm.hexagon.V6.vaslw.acc(<16 x i32>, <16 x i32>, i32) #1
2175 declare <16 x i32> @llvm.hexagon.V6.vasrw(<16 x i32>, i32) #1
2178 declare <16 x i32> @llvm.hexagon.V6.vasrwv(<16 x i32>, <16 x i32>) #1
2181 declare <16 x i32> @llvm.hexagon.V6.vasrw.acc(<16 x i32>, <16 x i32>, i32) #1
2184 declare <16 x i32> @llvm.hexagon.V6.vavgw(<16 x i32>, <16 x i32>) #1
2187 declare <16 x i32> @llvm.hexagon.V6.vavgwrnd(<16 x i32>, <16 x i32>) #1
2190 declare <16 x i32> @llvm.hexagon.V6.vdmpyhb(<16 x i32>, i32) #1
2193 declare <16 x i32> @llvm.hexagon.V6.vdmpyhsat(<16 x i32>, i32) #1
2196 declare <16 x i32> @llvm.hexagon.V6.vdmpyhsusat(<16 x i32>, i32) #1
2199 declare <16 x i32> @llvm.hexagon.V6.vdmpyhvsat(<16 x i32>, <16 x i32>) #1
2202 declare <16 x i32> @llvm.hexagon.V6.vdmpyhisat(<32 x i32>, i32) #1
2205 declare <16 x i32> @llvm.hexagon.V6.vdmpyhsuisat(<32 x i32>, i32) #1
2208 declare <16 x i32> @llvm.hexagon.V6.vdmpyhb.acc(<16 x i32>, <16 x i32>, i32) #1
2211 declare <16 x i32> @llvm.hexagon.V6.vdmpyhsat.acc(<16 x i32>, <16 x i32>, i32) #1
2214 declare <16 x i32> @llvm.hexagon.V6.vdmpyhsusat.acc(<16 x i32>, <16 x i32>, i32) #1
2217 declare <16 x i32> @llvm.hexagon.V6.vdmpyhvsat.acc(<16 x i32>, <16 x i32>, <16 x i32>) #1
2220 declare <16 x i32> @llvm.hexagon.V6.vdmpyhisat.acc(<16 x i32>, <32 x i32>, i32) #1
2223 declare <16 x i32> @llvm.hexagon.V6.vdmpyhsuisat.acc(<16 x i32>, <32 x i32>, i32) #1
2226 declare <16 x i32> @llvm.hexagon.V6.vinsertwr(<16 x i32>, i32) #1
2229 declare <16 x i32> @llvm.hexagon.V6.vlsrwv(<16 x i32>, <16 x i32>) #1
2232 declare <16 x i32> @llvm.hexagon.V6.vmaxw(<16 x i32>, <16 x i32>) #1
2235 declare <16 x i32> @llvm.hexagon.V6.vminw(<16 x i32>, <16 x i32>) #1
2238 declare <16 x i32> @llvm.hexagon.V6.vmpyewuh(<16 x i32>, <16 x i32>) #1
2241 declare <16 x i32> @llvm.hexagon.V6.vmpyiwb(<16 x i32>, i32) #1
2244 declare <16 x i32> @llvm.hexagon.V6.vmpyiwh(<16 x i32>, i32) #1
2247 declare <16 x i32> @llvm.hexagon.V6.vmpyiwb.acc(<16 x i32>, <16 x i32>, i32) #1
2250 declare <16 x i32> @llvm.hexagon.V6.vmpyiwh.acc(<16 x i32>, <16 x i32>, i32) #1
2253 declare <16 x i32> @llvm.hexagon.V6.vmpyiewuh(<16 x i32>, <16 x i32>) #1
2256 declare <16 x i32> @llvm.hexagon.V6.vmpyiewh.acc(<16 x i32>, <16 x i32>, <16 x i32>) #1
2259 declare <16 x i32> @llvm.hexagon.V6.vmpyiewuh.acc(<16 x i32>, <16 x i32>, <16 x i32>) #1
2262 declare <16 x i32> @llvm.hexagon.V6.vmpyieoh(<16 x i32>, <16 x i32>) #1
2265 declare <16 x i32> @llvm.hexagon.V6.vmpyiowh(<16 x i32>, <16 x i32>) #1
2268 declare <16 x i32> @llvm.hexagon.V6.vmpyowh.rnd(<16 x i32>, <16 x i32>) #1
2271 declare <16 x i32> @llvm.hexagon.V6.vmpyowh(<16 x i32>, <16 x i32>) #1
2274 declare <16 x i32> @llvm.hexagon.V6.vmpyowh.rnd.sacc(<16 x i32>, <16 x i32>, <16 x i32>) #1
2277 declare <16 x i32> @llvm.hexagon.V6.vmpyowh.sacc(<16 x i32>, <16 x i32>, <16 x i32>) #1
2280 declare <16 x i32> @llvm.hexagon.V6.vnavgw(<16 x i32>, <16 x i32>) #1
2283 declare <16 x i32> @llvm.hexagon.V6.vnormamtw(<16 x i32>) #1
2286 declare <16 x i32> @llvm.hexagon.V6.vrmpybv(<16 x i32>, <16 x i32>) #1
2289 declare <16 x i32> @llvm.hexagon.V6.vrmpybus(<16 x i32>, i32) #1
2292 declare <16 x i32> @llvm.hexagon.V6.vrmpybusv(<16 x i32>, <16 x i32>) #1
2295 declare <16 x i32> @llvm.hexagon.V6.vrmpybv.acc(<16 x i32>, <16 x i32>, <16 x i32>) #1
2298 declare <16 x i32> @llvm.hexagon.V6.vrmpybus.acc(<16 x i32>, <16 x i32>, i32) #1
2301 declare <16 x i32> @llvm.hexagon.V6.vrmpybusv.acc(<16 x i32>, <16 x i32>, <16 x i32>) #1
2304 declare <16 x i32> @llvm.hexagon.V6.vsubw(<16 x i32>, <16 x i32>) #1
2307 declare <16 x i32> @llvm.hexagon.V6.vsubwsat(<16 x i32>, <16 x i32>) #1
2310 declare <32 x i32> @llvm.hexagon.V6.vassignp(<32 x i32>) #1
2313 declare <32 x i32> @llvm.hexagon.V6.vcombine(<16 x i32>, <16 x i32>) #1
2316 declare <32 x i32> @llvm.hexagon.V6.vdealvdd(<16 x i32>, <16 x i32>, i32) #1
2319 declare <32 x i32> @llvm.hexagon.V6.vshuffvdd(<16 x i32>, <16 x i32>, i32) #1
2322 declare <32 x i32> @llvm.hexagon.V6.vswap(<512 x i1>, <16 x i32>, <16 x i32>) #1
2325 declare <32 x i32> @llvm.hexagon.V6.vaddb.dv(<32 x i32>, <32 x i32>) #1
2328 declare <32 x i32> @llvm.hexagon.V6.vshufoeb(<16 x i32>, <16 x i32>) #1
2331 declare <32 x i32> @llvm.hexagon.V6.vsubb.dv(<32 x i32>, <32 x i32>) #1
2334 declare <32 x i32> @llvm.hexagon.V6.vaddubh(<16 x i32>, <16 x i32>) #1
2337 declare <32 x i32> @llvm.hexagon.V6.vaddh.dv(<32 x i32>, <32 x i32>) #1
2340 declare <32 x i32> @llvm.hexagon.V6.vaddhsat.dv(<32 x i32>, <32 x i32>) #1
2343 declare <32 x i32> @llvm.hexagon.V6.vdmpybus.dv(<32 x i32>, i32) #1
2346 declare <32 x i32> @llvm.hexagon.V6.vdmpybus.dv.acc(<32 x i32>, <32 x i32>, i32) #1
2349 declare <32 x i32> @llvm.hexagon.V6.vlutvwh(<16 x i32>, <16 x i32>, i32) #1
2352 declare <32 x i32> @llvm.hexagon.V6.vlutvwh.oracc(<32 x i32>, <16 x i32>, <16 x i32>, i32) #1
2355 declare <32 x i32> @llvm.hexagon.V6.vmpabus(<32 x i32>, i32) #1
2358 declare <32 x i32> @llvm.hexagon.V6.vmpabusv(<32 x i32>, <32 x i32>) #1
2361 declare <32 x i32> @llvm.hexagon.V6.vmpabuuv(<32 x i32>, <32 x i32>) #1
2364 declare <32 x i32> @llvm.hexagon.V6.vmpabus.acc(<32 x i32>, <32 x i32>, i32) #1
2367 declare <32 x i32> @llvm.hexagon.V6.vmpybv(<16 x i32>, <16 x i32>) #1
2370 declare <32 x i32> @llvm.hexagon.V6.vmpybus(<16 x i32>, i32) #1
2373 declare <32 x i32> @llvm.hexagon.V6.vmpybusv(<16 x i32>, <16 x i32>) #1
2376 declare <32 x i32> @llvm.hexagon.V6.vmpybv.acc(<32 x i32>, <16 x i32>, <16 x i32>) #1
2379 declare <32 x i32> @llvm.hexagon.V6.vmpybus.acc(<32 x i32>, <16 x i32>, i32) #1
2382 declare <32 x i32> @llvm.hexagon.V6.vmpybusv.acc(<32 x i32>, <16 x i32>, <16 x i32>) #1
2385 declare <32 x i32> @llvm.hexagon.V6.vshufoeh(<16 x i32>, <16 x i32>) #1
2388 declare <32 x i32> @llvm.hexagon.V6.vsububh(<16 x i32>, <16 x i32>) #1
2391 declare <32 x i32> @llvm.hexagon.V6.vsubh.dv(<32 x i32>, <32 x i32>) #1
2394 declare <32 x i32> @llvm.hexagon.V6.vsubhsat.dv(<32 x i32>, <32 x i32>) #1
2397 declare <32 x i32> @llvm.hexagon.V6.vsb(<16 x i32>) #1
2400 declare <32 x i32> @llvm.hexagon.V6.vtmpyb(<32 x i32>, i32) #1
2403 declare <32 x i32> @llvm.hexagon.V6.vtmpybus(<32 x i32>, i32) #1
2406 declare <32 x i32> @llvm.hexagon.V6.vtmpyb.acc(<32 x i32>, <32 x i32>, i32) #1
2409 declare <32 x i32> @llvm.hexagon.V6.vtmpybus.acc(<32 x i32>, <32 x i32>, i32) #1
2412 declare <32 x i32> @llvm.hexagon.V6.vunpackb(<16 x i32>) #1
2415 declare <32 x i32> @llvm.hexagon.V6.vunpackob(<32 x i32>, <16 x i32>) #1
2418 declare <32 x i32> @llvm.hexagon.V6.vaddubsat.dv(<32 x i32>, <32 x i32>) #1
2421 declare <32 x i32> @llvm.hexagon.V6.vsububsat.dv(<32 x i32>, <32 x i32>) #1
2424 declare <32 x i32> @llvm.hexagon.V6.vadduhsat.dv(<32 x i32>, <32 x i32>) #1
2427 declare <32 x i32> @llvm.hexagon.V6.vmpyub(<16 x i32>, i32) #1
2430 declare <32 x i32> @llvm.hexagon.V6.vmpyubv(<16 x i32>, <16 x i32>) #1
2433 declare <32 x i32> @llvm.hexagon.V6.vmpyub.acc(<32 x i32>, <16 x i32>, i32) #1
2436 declare <32 x i32> @llvm.hexagon.V6.vmpyubv.acc(<32 x i32>, <16 x i32>, <16 x i32>) #1
2439 declare <32 x i32> @llvm.hexagon.V6.vsubuhsat.dv(<32 x i32>, <32 x i32>) #1
2442 declare <32 x i32> @llvm.hexagon.V6.vunpackub(<16 x i32>) #1
2445 declare <32 x i32> @llvm.hexagon.V6.vzb(<16 x i32>) #1
2448 declare <32 x i32> @llvm.hexagon.V6.vdsaduh(<32 x i32>, i32) #1
2451 declare <32 x i32> @llvm.hexagon.V6.vdsaduh.acc(<32 x i32>, <32 x i32>, i32) #1
2454 declare <32 x i32> @llvm.hexagon.V6.vmpyuh(<16 x i32>, i32) #1
2457 declare <32 x i32> @llvm.hexagon.V6.vmpyuhv(<16 x i32>, <16 x i32>) #1
2460 declare <32 x i32> @llvm.hexagon.V6.vmpyuh.acc(<32 x i32>, <16 x i32>, i32) #1
2463 declare <32 x i32> @llvm.hexagon.V6.vmpyuhv.acc(<32 x i32>, <16 x i32>, <16 x i32>) #1
2466 declare <32 x i32> @llvm.hexagon.V6.vrmpyubi(<32 x i32>, i32, i32) #1
2469 declare <32 x i32> @llvm.hexagon.V6.vrmpyubi.acc(<32 x i32>, <32 x i32>, i32, i32) #1
2472 declare <32 x i32> @llvm.hexagon.V6.vrsadubi(<32 x i32>, i32, i32) #1
2475 declare <32 x i32> @llvm.hexagon.V6.vrsadubi.acc(<32 x i32>, <32 x i32>, i32, i32) #1
2478 declare <32 x i32> @llvm.hexagon.V6.vunpackuh(<16 x i32>) #1
2481 declare <32 x i32> @llvm.hexagon.V6.vzh(<16 x i32>) #1
2484 declare <32 x i32> @llvm.hexagon.V6.vaddhw(<16 x i32>, <16 x i32>) #1
2487 declare <32 x i32> @llvm.hexagon.V6.vadduhw(<16 x i32>, <16 x i32>) #1
2490 declare <32 x i32> @llvm.hexagon.V6.vaddw.dv(<32 x i32>, <32 x i32>) #1
2493 declare <32 x i32> @llvm.hexagon.V6.vaddwsat.dv(<32 x i32>, <32 x i32>) #1
2496 declare <32 x i32> @llvm.hexagon.V6.vdmpyhb.dv(<32 x i32>, i32) #1
2499 declare <32 x i32> @llvm.hexagon.V6.vdmpyhb.dv.acc(<32 x i32>, <32 x i32>, i32) #1
2502 declare <32 x i32> @llvm.hexagon.V6.vmpahb(<32 x i32>, i32) #1
2505 declare <32 x i32> @llvm.hexagon.V6.vmpahb.acc(<32 x i32>, <32 x i32>, i32) #1
2508 declare <32 x i32> @llvm.hexagon.V6.vmpyh(<16 x i32>, i32) #1
2511 declare <32 x i32> @llvm.hexagon.V6.vmpyhv(<16 x i32>, <16 x i32>) #1
2514 declare <32 x i32> @llvm.hexagon.V6.vmpyhus(<16 x i32>, <16 x i32>) #1
2517 declare <32 x i32> @llvm.hexagon.V6.vmpyhsat.acc(<32 x i32>, <16 x i32>, i32) #1
2520 declare <32 x i32> @llvm.hexagon.V6.vmpyhv.acc(<32 x i32>, <16 x i32>, <16 x i32>) #1
2523 declare <32 x i32> @llvm.hexagon.V6.vmpyhus.acc(<32 x i32>, <16 x i32>, <16 x i32>) #1
2526 declare <32 x i32> @llvm.hexagon.V6.vrmpybusi(<32 x i32>, i32, i32) #1
2529 declare <32 x i32> @llvm.hexagon.V6.vrmpybusi.acc(<32 x i32>, <32 x i32>, i32, i32) #1
2532 declare <32 x i32> @llvm.hexagon.V6.vsubhw(<16 x i32>, <16 x i32>) #1
2535 declare <32 x i32> @llvm.hexagon.V6.vsubuhw(<16 x i32>, <16 x i32>) #1
2538 declare <32 x i32> @llvm.hexagon.V6.vsubw.dv(<32 x i32>, <32 x i32>) #1
2541 declare <32 x i32> @llvm.hexagon.V6.vsubwsat.dv(<32 x i32>, <32 x i32>) #1
2544 declare <32 x i32> @llvm.hexagon.V6.vsh(<16 x i32>) #1
2547 declare <32 x i32> @llvm.hexagon.V6.vtmpyhb(<32 x i32>, i32) #1
2550 declare <32 x i32> @llvm.hexagon.V6.vtmpyhb.acc(<32 x i32>, <32 x i32>, i32) #1
2553 declare <32 x i32> @llvm.hexagon.V6.vunpackh(<16 x i32>) #1
2556 declare <32 x i32> @llvm.hexagon.V6.vunpackoh(<32 x i32>, <16 x i32>) #1