Lines Matching full:red
12 define void @foo(i64 %img, float* %red, i32 %idx) {
14 ; SM20: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]…
16 ; SM30: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]…
19 ; SM20: st.global.f32 [%r{{[0-9]+}}], %f[[RED]]
20 ; SM30: st.global.f32 [%r{{[0-9]+}}], %f[[RED]]
21 store float %ret, float* %red
30 define void @bar(float* %red, i32 %idx) {
33 ; SM20: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]…
34 ; SM30: tex.1d.v4.f32.s32 {%f[[RED:[0-9]+]], %f[[GREEN:[0-9]+]], %f[[BLUE:[0-9]+]], %f[[ALPHA:[0-9]…
37 ; SM20: st.global.f32 [%r{{[0-9]+}}], %f[[RED]]
38 ; SM30: st.global.f32 [%r{{[0-9]+}}], %f[[RED]]
39 store float %ret, float* %red