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751 textures.  The later was believed to have been fixed in 7.11.1 but was not.
1106 - fixed problem with negative dot product in arbfplight, fplight demos
1107 - fixed bug in perspective correction of antialiased, textured lines
1109 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
1111 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
1121 - fixed a few Darwin compilation problems
1147 - fixed width/height mix-up in glSeparableFilter2D()
1148 - fixed regression in glCopyPixels + convolution
1154 - fixed a bunch of compiler warnings found with gcc 3.4
1183 - fixed a few compilation issues on IRIX
1184 - fixed a matrix classification bug (reported by Wes Bethel)
1190 - fixed potential ref count bugs in VBOs and vertex/fragment programs
1193 - fixed color index mode glDrawPixels bug (Karl Schultz)
1238 - fixed texture rectangle edge/border sampling bugs
1241 - fixed some minor glGetTexParameter glitches
1244 - fixed a few glitches in GL_HP_occlusion_test extension
1247 - fixed triangle color interpolation bug on AIX (Shane Blackett)
1248 - fixed a number of minor memory leaks (bug #1002030)
1277 - fixed build problems on OpenBSD
1280 - fixed an infinite loop in t&l module
1282 - fixed some compilation/link glitches on IRIX (Mike Stephens)
1288 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
1295 - fixed a few color index rendering problems (bug 910687)
1328 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
1332 - fixed FP divide by zero error seen on VMS with xlockmore, others
1333 - fixed vertex/fragment program debug problem (bug 873011)
1381 - fixed issues in glDrawPixels and glCopyPixels for very wide images
1383 - fixed some texgen bugs reported by Daniel Borca
1384 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
1385 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
1386 - fixed RGBA blend enable bug (Ville Syrjala)
1388 - fixed texgen bug #597589 (John Popplewell)
1435 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
1444 - fixed bug in GL_IBM_rasterpos_clip (missing return)
1447 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
1448 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
1449 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
1451 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
1453 - fixed invalid memory references in glTexGen functions (bug 781602)
1488 - fixed some bad assertions found with shadowtex demo
1489 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
1491 - fixed potential segfault in texture object validation (bug 659012)
1492 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
1494 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
1496 - fixed compilation problem on Solaris7/x86 (bug 536406)
1497 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
1498 - fixed NeXT build problem (FABSF macro)
1502 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
1504 - fixed a minor GL_COLOR_MATERIAL bug
1553 - fixed potential bug in _mesa_align_malloc/calloc()
1554 - fixed missing triangle bug when running vertex programs
1555 - fixed a few HPUX compilation problems
1563 - fixed one-bit error in point/line fragment Z calculation
1564 - fixed potential segfault in fakeglx code
1565 - fixed color overflow problem in DOT3 texture env mode
1602 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
1604 - fixed divide by zero error in NURBS tessellator (Jon Perry)
1605 - fixed GL_LINEAR fog bug by adding clamping
1606 - fixed FP exceptions found using Alpha CPU
1609 - fixed error checking related to paletted textures
1610 - fixed reference count error in glDeleteTextures (Randy Fayan)
1637 - fixed GL_LINEAR fog bug by adding clamping
1638 - fixed FP exceptions found using Alpha CPU
1640 - fixed memory leak in wglCreateContest (Karl Schultz)
1646 - fixed AIX compile problem in src/config.c
1666 - fixed lighting bug with non-uniform scaling and display lists
1667 - fixed bug when deleting shared display lists
1669 - fixed a couple Solaris compilation/link problems
1680 - mipmap LOD computation (fixed for Mesa 4.1)
1697 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
1699 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
1701 - fixed a potential bug in XMesaGarbageCollect()
1716 - fixed uninitialized hash table mutex bug (display lists / texobjs)
1717 - fixed bad teximage error check conditional (bug 476846)
1718 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
1723 - fixed glu.h typedef problem found with MSDev 6.0
1726 - fixed a few glXGetProcAddress() errors (texture compression, etc)
1727 - fixed start index bug in compiled vertex arrays (Keith)
1728 - fixed compilation problems in src/SPARC/glapi_sparc.S
1729 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
1732 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
1735 - fixed bug in normal length caching (ParaView lighting bug)
1757 - fixed a number of 16-bit color channel bugs
1758 - fixed a few minor memory leaks
1760 - fixed state-update bugs in glPopClientAttrib()
1761 - fixed glDrawRangeElements() bug
1762 - fixed a glPush/PopAttrib() bug related to texture binding
1764 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
1766 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
1799 - fixed a few color index mode conformance failures; all pass now
1802 - fixed RISC alignment errors caused by COPY_4UBV macro
1818 - fixed byteswapping problem in clear_32bit_ximage() function
1819 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1820 - fixed memory leak in glXUseXFont()
1824 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1826 - fixed a memory corruption bug in vertex buffer reset code
1828 - fixed a few color index mode fog bugs
1829 - fixed some bad assertions in color index mode
1830 - fixed FX line 'stipple' bug #420091
1845 - fixed some Linux build problems
1846 - fixed some Windows build problems
1852 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1853 - updated sources and fixed compile problems in widgets-mesa/
1855 - fixed a glColorMaterial lighting bug
1856 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1864 - fixed a line clipping bug (reported by Craig McDaniel)
1865 - fixed RGB color over/underflow bug for very tiny triangles
1877 - fixed some Win32 compile problems
1882 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1884 - fixed some typos/bugs in the VB code
1893 - fixed random color problem in vertex fog code
1894 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1902 - fixed memcpy bugs in span.c
1903 - fixed missing glEnd problem in demos/tessdemo.c
1904 - fixed bug when clearing 24bpp Ximages
1905 - fixed clipping problem found in Unreal Tournament
1906 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1907 - fixed Loki's 3dfx RGB vs BGR bug
1908 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1924 - fixed a polygon culling bug
1925 - fixed bugs in gluPartialDisk()
1934 - fixed glCopyPixels when copying from back to front buffer