Lines Matching defs:vec
311 finalize_shader_states(struct ilo_state_vector *vec) in finalize_shader_states()
396 struct ilo_state_vector *vec = &ilo->state_vector; in finalize_constant_buffers() local
409 struct ilo_state_vector *vec = &ilo->state_vector; in finalize_index_buffer() local
480 struct ilo_state_vector *vec = &ilo->state_vector; in finalize_vertex_elements() local
518 struct ilo_state_vector *vec = &ilo->state_vector; in finalize_vertex_buffers() local
550 struct ilo_state_vector *vec = &ilo->state_vector; in finalize_urb() local
597 struct ilo_state_vector *vec = &ilo->state_vector; in finalize_viewport() local
651 struct ilo_state_vector *vec = &ilo->state_vector; in finalize_rasterizer() local
692 struct ilo_state_vector *vec = &ilo->state_vector; in finalize_blend_rt() local
747 struct ilo_state_vector *vec = &ilo->state_vector; in finalize_blend() local
814 finalize_global_binding(struct ilo_state_vector *vec) in finalize_global_binding()
932 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_bind_blend_state() local
1059 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_bind_sampler_states() local
1192 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_bind_rasterizer_state() local
1267 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_bind_depth_stencil_alpha_state() local
1309 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_bind_fs_state() local
1344 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_bind_vs_state() local
1379 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_bind_gs_state() local
1467 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_bind_vertex_elements_state() local
1486 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_blend_color() local
1497 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_stencil_ref() local
1515 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_sample_mask() local
1530 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_clip_state() local
1543 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_constant_buffer() local
1672 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_framebuffer_state() local
1726 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_polygon_stipple() local
1744 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_scissor_states() local
1774 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_viewport_states() local
1809 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_sampler_views() local
1897 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_vertex_buffers() local
1916 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_index_buffer() local
1964 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_stream_output_targets() local
2200 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_bind_compute_state() local
2222 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_compute_resources() local
2258 struct ilo_state_vector *vec = &ilo_context(pipe)->state_vector; in ilo_set_global_binding() local
2376 struct ilo_state_vector *vec) in ilo_state_vector_init()
2409 ilo_state_vector_cleanup(struct ilo_state_vector *vec) in ilo_state_vector_cleanup()
2462 ilo_state_vector_resource_renamed(struct ilo_state_vector *vec, in ilo_state_vector_resource_renamed()
2579 ilo_state_vector_dump_dirty(const struct ilo_state_vector *vec) in ilo_state_vector_dump_dirty()