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Lines Matching refs:present

64     This->present = pPresent;  in NineSwapChain9_ctor()
109 hr = ID3DPresent_NewD3DWindowBufferFromDmaBuf(This->present, in D3DWindowBuffer_create()
215 hr = ID3DPresent_SetPresentParameters(This->present, pParams, This->mode); in NineSwapChain9_Resize()
289 ID3DPresent_DestroyD3DWindowBuffer(This->present, This->present_handles[i]); in NineSwapChain9_Resize()
513 ID3DPresent_DestroyD3DWindowBuffer(This->present, This->present_handles[i]); in NineSwapChain9_dtor()
520 if (This->present) in NineSwapChain9_dtor()
521 ID3DPresent_Release(This->present); in NineSwapChain9_dtor()
618 ID3DPresent *present; member
630 …ID3DPresent_PresentBuffer(work->present, work->present_handle, work->hDestWindowOverride, NULL, NU… in work_present()
641 work->present = This->present; in pend_present()
650 present( struct NineSwapChain9 *This, in present() function
767 …hr = ID3DPresent_PresentBuffer(This->present, This->present_handles[0], hDestWindowOverride, pSour… in present()
815 hr = present(This, pSourceRect, pDestRect, in NineSwapChain9_Present()
829 if (ID3DPresent_IsBufferReleased(This->present, This->present_handles[i])) { in NineSwapChain9_Present()
837 ID3DPresent_WaitBufferReleaseEvent(This->present); in NineSwapChain9_Present()
905 ID3DPresent_WaitBufferReleased(This->present, This->present_handles[0]); in NineSwapChain9_Present()
960 ID3DPresent_FrontBufferCopy(This->present, temp_handle); in NineSwapChain9_GetFrontBufferData()
964 ID3DPresent_DestroyD3DWindowBuffer(This->present, temp_handle); in NineSwapChain9_GetFrontBufferData()
995 return ID3DPresent_GetRasterStatus(This->present, pRasterStatus); in NineSwapChain9_GetRasterStatus()
1010 hr = ID3DPresent_GetDisplayMode(This->present, &mode, &rot); in NineSwapChain9_GetDisplayMode()
1068 return ID3DPresent_GetWindowOccluded(This->present); in NineSwapChain9_GetOccluded()
1078 return ID3DPresent_ResolutionMismatch(This->present); in NineSwapChain9_ResolutionMismatch()
1090 return ID3DPresent_CreateThread(This->present, pFuncAddress, pParam); in NineSwapChain9_CreateThread()
1101 (void) ID3DPresent_WaitForThread(This->present, thread); in NineSwapChain9_WaitForThread()