Lines Matching refs:depthMap
681 GLubyte *depthMap, *stencilMap, *stencilVals; in fast_read_depth_stencil_pixels_separate() local
688 GL_MAP_READ_BIT, &depthMap, &depthStride); in fast_read_depth_stencil_pixels_separate()
689 if (!depthMap) { in fast_read_depth_stencil_pixels_separate()
706 _mesa_unpack_uint_z_row(depthRb->Format, width, depthMap, dst); in fast_read_depth_stencil_pixels_separate()
714 depthMap += depthStride; in fast_read_depth_stencil_pixels_separate()
742 GLubyte *depthMap, *stencilMap; in slow_read_depth_stencil_pixels_separate() local
752 GL_MAP_READ_BIT, &depthMap, &depthStride); in slow_read_depth_stencil_pixels_separate()
753 if (!depthMap) { in slow_read_depth_stencil_pixels_separate()
769 stencilMap = depthMap; in slow_read_depth_stencil_pixels_separate()
778 _mesa_unpack_float_z_row(depthRb->Format, width, depthMap, depthVals); in slow_read_depth_stencil_pixels_separate()
785 depthMap += depthStride; in slow_read_depth_stencil_pixels_separate()