Lines Matching refs:Const
44 width = MIN2(width, (GLfloat) ctx->Const.MaxViewportWidth); in set_viewport_no_notify()
45 height = MIN2(height, (GLfloat) ctx->Const.MaxViewportHeight); in set_viewport_no_notify()
59 ctx->Const.ViewportBounds.Min, ctx->Const.ViewportBounds.Max); in set_viewport_no_notify()
61 ctx->Const.ViewportBounds.Min, ctx->Const.ViewportBounds.Max); in set_viewport_no_notify()
120 for (i = 0; i < ctx->Const.MaxViewports; i++) in _mesa_Viewport()
166 if ((first + count) > ctx->Const.MaxViewports) { in _mesa_ViewportArrayv()
170 first, count, ctx->Const.MaxViewports); in _mesa_ViewportArrayv()
204 if (index >= ctx->Const.MaxViewports) { in ViewportIndexedf()
207 function, index, ctx->Const.MaxViewports); in ViewportIndexedf()
288 for (i = 0; i < ctx->Const.MaxViewports; i++) in _mesa_DepthRange()
321 if ((first + count) > ctx->Const.MaxViewports) { in _mesa_DepthRangeArrayv()
324 first, count, ctx->Const.MaxViewports); in _mesa_DepthRangeArrayv()
344 if ((first + count) > ctx->Const.MaxViewports) { in _mesa_DepthRangeArrayfvOES()
347 first, count, ctx->Const.MaxViewports); in _mesa_DepthRangeArrayfvOES()
376 if (index >= ctx->Const.MaxViewports) { in _mesa_DepthRangeIndexed()
379 index, ctx->Const.MaxViewports); in _mesa_DepthRangeIndexed()