Lines Matching refs:vert1
66 NAME( struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1 ) in NAME() argument
72 GLint x1 = (GLint) vert1->attrib[VARYING_SLOT_POS][0]; in NAME()
74 GLint y1 = (GLint) vert1->attrib[VARYING_SLOT_POS][1]; in NAME()
103 + vert1->attrib[VARYING_SLOT_POS][0] + vert1->attrib[VARYING_SLOT_POS][1]; in NAME()
229 span.redStep = (ChanToFixed(vert1->color[0]) - span.red ) / numPixels; in NAME()
230 span.greenStep = (ChanToFixed(vert1->color[1]) - span.green) / numPixels; in NAME()
231 span.blueStep = (ChanToFixed(vert1->color[2]) - span.blue ) / numPixels; in NAME()
232 span.alphaStep = (ChanToFixed(vert1->color[3]) - span.alpha) / numPixels; in NAME()
235 span.red = ChanToFixed(vert1->color[0]); in NAME()
236 span.green = ChanToFixed(vert1->color[1]); in NAME()
237 span.blue = ChanToFixed(vert1->color[2]); in NAME()
238 span.alpha = ChanToFixed(vert1->color[3]); in NAME()
249 span.zStep = FloatToFixed( vert1->attrib[VARYING_SLOT_POS][2] in NAME()
255 span.zStep = (GLint) (( vert1->attrib[VARYING_SLOT_POS][2] in NAME()
264 const GLfloat invw1 = vert1->attrib[VARYING_SLOT_POS][3]; in NAME()
272 COPY_4V(span.attrStart[attr], vert1->attrib[attr]); in NAME()
280 da = (invw1 * vert1->attrib[attr][c]) - span.attrStart[attr][c]; in NAME()