Lines Matching refs:fPawLen
127 FX_FLOAT fPawLen = kPawLength; in DrawPaw() local
128 if (pRect->width / 2 <= fPawLen) { in DrawPaw()
129 fPawLen = (pRect->width - 6) / 2; in DrawPaw()
135 path.LineTo(CFX_PointF(fX + fPawLen, fY - 4)); in DrawPaw()
137 path.LineTo(CFX_PointF(fX + fPawLen, fY - 2)); in DrawPaw()
139 path.LineTo(CFX_PointF(fX + fPawLen, fY)); in DrawPaw()
141 path.LineTo(CFX_PointF(fX + fPawLen, fY + 2)); in DrawPaw()
151 path.LineTo(CFX_PointF(fX + fPawLen, fY - 3)); in DrawPaw()
153 path.LineTo(CFX_PointF(fX + fPawLen, fY - 1)); in DrawPaw()
155 path.LineTo(CFX_PointF(fX + fPawLen, fY + 1)); in DrawPaw()
157 path.LineTo(CFX_PointF(fX + fPawLen, fY + 3)); in DrawPaw()
164 FX_FLOAT fPawLen = kPawLength; in DrawPaw() local
165 if (pRect->height / 2 <= fPawLen) { in DrawPaw()
166 fPawLen = (pRect->height - 6) / 2; in DrawPaw()
172 path.LineTo(CFX_PointF(fX - 4, fY + fPawLen)); in DrawPaw()
174 path.LineTo(CFX_PointF(fX - 2, fY + fPawLen)); in DrawPaw()
176 path.LineTo(CFX_PointF(fX, fY + fPawLen)); in DrawPaw()
178 path.LineTo(CFX_PointF(fX + 2, fY + fPawLen)); in DrawPaw()
188 path.LineTo(CFX_PointF(fX - 3, fY + fPawLen)); in DrawPaw()
190 path.LineTo(CFX_PointF(fX - 1, fY + fPawLen)); in DrawPaw()
192 path.LineTo(CFX_PointF(fX + 1, fY + fPawLen)); in DrawPaw()
194 path.LineTo(CFX_PointF(fX + 3, fY + fPawLen)); in DrawPaw()