Lines Matching refs:GL_CALL
19 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) macro
104 GL_CALL(MatrixLoadIdentity(GR_GL_PATH_MODELVIEW)); in resetContext()
140 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onStencilPath()
143 GL_CALL(StencilStrokePath(glPath->pathID(), 0xffff, writeMask)); in onStencilPath()
165 GL_CALL(StencilFillPath(glPath->pathID(), fillMode, writeMask)); in onDrawPath()
167 GL_CALL(StencilThenCoverStrokePath(glPath->pathID(), 0xffff, writeMask, in onDrawPath()
170 GL_CALL(StencilThenCoverFillPath(glPath->pathID(), fillMode, writeMask, in onDrawPath()
198 GL_CALL(StencilFillPathInstanced( in onDrawPaths()
203 GL_CALL(StencilThenCoverStrokePathInstanced( in onDrawPaths()
208 GL_CALL(StencilThenCoverFillPathInstanced( in onDrawPaths()
238 GL_CALL(ProgramPathFragmentInputGen(program, location, genMode, components, coefficients)); in setProgramPathFragmentInputTransform()
260 GL_CALL(MatrixLoadf(GR_GL_PATH_PROJECTION, glMatrix)); in setProjectionMatrix()
314 GL_CALL(DeletePaths(path, range)); in deletePaths()
330 GL_CALL(PathStencilFunc(GrToGLStencilFunc(test), ref, testMask)); in flushPathStencilSettings()