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4  * Use of this source code is governed by a BSD-style license that can be
19 fFunctions.fActiveTexture = bind_to_member(this, &GrGLTestInterface::activeTexture); in GrGLTestInterface()
20 fFunctions.fAttachShader = bind_to_member(this, &GrGLTestInterface::attachShader); in GrGLTestInterface()
21 fFunctions.fBeginQuery = bind_to_member(this, &GrGLTestInterface::beginQuery); in GrGLTestInterface()
22 fFunctions.fBindAttribLocation = bind_to_member(this, &GrGLTestInterface::bindAttribLocation); in GrGLTestInterface()
23 fFunctions.fBindBuffer = bind_to_member(this, &GrGLTestInterface::bindBuffer); in GrGLTestInterface()
24 fFunctions.fBindFramebuffer = bind_to_member(this, &GrGLTestInterface::bindFramebuffer); in GrGLTestInterface()
25 fFunctions.fBindRenderbuffer = bind_to_member(this, &GrGLTestInterface::bindRenderbuffer); in GrGLTestInterface()
26 fFunctions.fBindTexture = bind_to_member(this, &GrGLTestInterface::bindTexture); in GrGLTestInterface()
27 … fFunctions.fBindFragDataLocation = bind_to_member(this, &GrGLTestInterface::bindFragDataLocation); in GrGLTestInterface()
28 …fFunctions.fBindFragDataLocationIndexed = bind_to_member(this, &GrGLTestInterface::bindFragDataLoc… in GrGLTestInterface()
29 fFunctions.fBindVertexArray = bind_to_member(this, &GrGLTestInterface::bindVertexArray); in GrGLTestInterface()
30 fFunctions.fBlendBarrier = bind_to_member(this, &GrGLTestInterface::blendBarrier); in GrGLTestInterface()
31 fFunctions.fBlendColor = bind_to_member(this, &GrGLTestInterface::blendColor); in GrGLTestInterface()
32 fFunctions.fBlendEquation = bind_to_member(this, &GrGLTestInterface::blendEquation); in GrGLTestInterface()
33 fFunctions.fBlendFunc = bind_to_member(this, &GrGLTestInterface::blendFunc); in GrGLTestInterface()
34 fFunctions.fBlitFramebuffer = bind_to_member(this, &GrGLTestInterface::blitFramebuffer); in GrGLTestInterface()
35 fFunctions.fBufferData = bind_to_member(this, &GrGLTestInterface::bufferData); in GrGLTestInterface()
36 fFunctions.fBufferSubData = bind_to_member(this, &GrGLTestInterface::bufferSubData); in GrGLTestInterface()
37 …fFunctions.fCheckFramebufferStatus = bind_to_member(this, &GrGLTestInterface::checkFramebufferStat… in GrGLTestInterface()
38 fFunctions.fClear = bind_to_member(this, &GrGLTestInterface::clear); in GrGLTestInterface()
39 fFunctions.fClearColor = bind_to_member(this, &GrGLTestInterface::clearColor); in GrGLTestInterface()
40 fFunctions.fClearStencil = bind_to_member(this, &GrGLTestInterface::clearStencil); in GrGLTestInterface()
41 fFunctions.fColorMask = bind_to_member(this, &GrGLTestInterface::colorMask); in GrGLTestInterface()
42 fFunctions.fCompileShader = bind_to_member(this, &GrGLTestInterface::compileShader); in GrGLTestInterface()
43 … fFunctions.fCompressedTexImage2D = bind_to_member(this, &GrGLTestInterface::compressedTexImage2D); in GrGLTestInterface()
44 …fFunctions.fCompressedTexSubImage2D = bind_to_member(this, &GrGLTestInterface::compressedTexSubIma… in GrGLTestInterface()
45 fFunctions.fCopyTexSubImage2D = bind_to_member(this, &GrGLTestInterface::copyTexSubImage2D); in GrGLTestInterface()
46 fFunctions.fCreateProgram = bind_to_member(this, &GrGLTestInterface::createProgram); in GrGLTestInterface()
47 fFunctions.fCreateShader = bind_to_member(this, &GrGLTestInterface::createShader); in GrGLTestInterface()
48 fFunctions.fCullFace = bind_to_member(this, &GrGLTestInterface::cullFace); in GrGLTestInterface()
49 fFunctions.fDeleteBuffers = bind_to_member(this, &GrGLTestInterface::deleteBuffers); in GrGLTestInterface()
50 fFunctions.fDeleteFramebuffers = bind_to_member(this, &GrGLTestInterface::deleteFramebuffers); in GrGLTestInterface()
51 fFunctions.fDeleteProgram = bind_to_member(this, &GrGLTestInterface::deleteProgram); in GrGLTestInterface()
52 fFunctions.fDeleteQueries = bind_to_member(this, &GrGLTestInterface::deleteQueries); in GrGLTestInterface()
53 fFunctions.fDeleteRenderbuffers = bind_to_member(this, &GrGLTestInterface::deleteRenderbuffers); in GrGLTestInterface()
54 fFunctions.fDeleteShader = bind_to_member(this, &GrGLTestInterface::deleteShader); in GrGLTestInterface()
55 fFunctions.fDeleteTextures = bind_to_member(this, &GrGLTestInterface::deleteTextures); in GrGLTestInterface()
56 fFunctions.fDeleteVertexArrays = bind_to_member(this, &GrGLTestInterface::deleteVertexArrays); in GrGLTestInterface()
57 fFunctions.fDepthMask = bind_to_member(this, &GrGLTestInterface::depthMask); in GrGLTestInterface()
58 fFunctions.fDisable = bind_to_member(this, &GrGLTestInterface::disable); in GrGLTestInterface()
59 …fFunctions.fDisableVertexAttribArray = bind_to_member(this, &GrGLTestInterface::disableVertexAttri… in GrGLTestInterface()
60 fFunctions.fDrawArrays = bind_to_member(this, &GrGLTestInterface::drawArrays); in GrGLTestInterface()
61 fFunctions.fDrawArraysInstanced = bind_to_member(this, &GrGLTestInterface::drawArraysInstanced); in GrGLTestInterface()
62 fFunctions.fDrawArraysIndirect = bind_to_member(this, &GrGLTestInterface::drawArraysIndirect); in GrGLTestInterface()
63 fFunctions.fDrawBuffer = bind_to_member(this, &GrGLTestInterface::drawBuffer); in GrGLTestInterface()
64 fFunctions.fDrawBuffers = bind_to_member(this, &GrGLTestInterface::drawBuffers); in GrGLTestInterface()
65 fFunctions.fDrawElements = bind_to_member(this, &GrGLTestInterface::drawElements); in GrGLTestInterface()
66 …fFunctions.fDrawElementsInstanced = bind_to_member(this, &GrGLTestInterface::drawElementsInstanced… in GrGLTestInterface()
67 … fFunctions.fDrawElementsIndirect = bind_to_member(this, &GrGLTestInterface::drawElementsIndirect); in GrGLTestInterface()
68 fFunctions.fDrawRangeElements = bind_to_member(this, &GrGLTestInterface::drawRangeElements); in GrGLTestInterface()
69 fFunctions.fEnable = bind_to_member(this, &GrGLTestInterface::enable); in GrGLTestInterface()
70 …fFunctions.fEnableVertexAttribArray = bind_to_member(this, &GrGLTestInterface::enableVertexAttribA… in GrGLTestInterface()
71 fFunctions.fEndQuery = bind_to_member(this, &GrGLTestInterface::endQuery); in GrGLTestInterface()
72 fFunctions.fFinish = bind_to_member(this, &GrGLTestInterface::finish); in GrGLTestInterface()
73 fFunctions.fFlush = bind_to_member(this, &GrGLTestInterface::flush); in GrGLTestInterface()
74 …fFunctions.fFlushMappedBufferRange = bind_to_member(this, &GrGLTestInterface::flushMappedBufferRan… in GrGLTestInterface()
75 …fFunctions.fFramebufferRenderbuffer = bind_to_member(this, &GrGLTestInterface::framebufferRenderbu… in GrGLTestInterface()
76 … fFunctions.fFramebufferTexture2D = bind_to_member(this, &GrGLTestInterface::framebufferTexture2D); in GrGLTestInterface()
77 …fFunctions.fFramebufferTexture2DMultisample = bind_to_member(this, &GrGLTestInterface::framebuffer… in GrGLTestInterface()
78 fFunctions.fFrontFace = bind_to_member(this, &GrGLTestInterface::frontFace); in GrGLTestInterface()
79 fFunctions.fGenBuffers = bind_to_member(this, &GrGLTestInterface::genBuffers); in GrGLTestInterface()
80 fFunctions.fGenFramebuffers = bind_to_member(this, &GrGLTestInterface::genFramebuffers); in GrGLTestInterface()
81 fFunctions.fGenerateMipmap = bind_to_member(this, &GrGLTestInterface::generateMipmap); in GrGLTestInterface()
82 fFunctions.fGenQueries = bind_to_member(this, &GrGLTestInterface::genQueries); in GrGLTestInterface()
83 fFunctions.fGenRenderbuffers = bind_to_member(this, &GrGLTestInterface::genRenderbuffers); in GrGLTestInterface()
84 fFunctions.fGenTextures = bind_to_member(this, &GrGLTestInterface::genTextures); in GrGLTestInterface()
85 fFunctions.fGenVertexArrays = bind_to_member(this, &GrGLTestInterface::genVertexArrays); in GrGLTestInterface()
86 … fFunctions.fGetBufferParameteriv = bind_to_member(this, &GrGLTestInterface::getBufferParameteriv); in GrGLTestInterface()
87 fFunctions.fGetError = bind_to_member(this, &GrGLTestInterface::getError); in GrGLTestInterface()
88 …fFunctions.fGetFramebufferAttachmentParameteriv = bind_to_member(this, &GrGLTestInterface::getFram… in GrGLTestInterface()
89 fFunctions.fGetIntegerv = bind_to_member(this, &GrGLTestInterface::getIntegerv); in GrGLTestInterface()
90 fFunctions.fGetMultisamplefv = bind_to_member(this, &GrGLTestInterface::getMultisamplefv); in GrGLTestInterface()
91 fFunctions.fGetProgramInfoLog = bind_to_member(this, &GrGLTestInterface::getProgramInfoLog); in GrGLTestInterface()
92 fFunctions.fGetProgramiv = bind_to_member(this, &GrGLTestInterface::getProgramiv); in GrGLTestInterface()
93 fFunctions.fGetQueryiv = bind_to_member(this, &GrGLTestInterface::getQueryiv); in GrGLTestInterface()
94 fFunctions.fGetQueryObjecti64v = bind_to_member(this, &GrGLTestInterface::getQueryObjecti64v); in GrGLTestInterface()
95 fFunctions.fGetQueryObjectiv = bind_to_member(this, &GrGLTestInterface::getQueryObjectiv); in GrGLTestInterface()
96 fFunctions.fGetQueryObjectui64v = bind_to_member(this, &GrGLTestInterface::getQueryObjectui64v); in GrGLTestInterface()
97 fFunctions.fGetQueryObjectuiv = bind_to_member(this, &GrGLTestInterface::getQueryObjectuiv); in GrGLTestInterface()
98 …fFunctions.fGetRenderbufferParameteriv = bind_to_member(this, &GrGLTestInterface::getRenderbufferP… in GrGLTestInterface()
99 fFunctions.fGetShaderInfoLog = bind_to_member(this, &GrGLTestInterface::getShaderInfoLog); in GrGLTestInterface()
100 fFunctions.fGetShaderiv = bind_to_member(this, &GrGLTestInterface::getShaderiv); in GrGLTestInterface()
101 …fFunctions.fGetShaderPrecisionFormat = bind_to_member(this, &GrGLTestInterface::getShaderPrecision… in GrGLTestInterface()
102 fFunctions.fGetString = bind_to_member(this, &GrGLTestInterface::getString); in GrGLTestInterface()
103 fFunctions.fGetStringi = bind_to_member(this, &GrGLTestInterface::getStringi); in GrGLTestInterface()
104 …fFunctions.fGetTexLevelParameteriv = bind_to_member(this, &GrGLTestInterface::getTexLevelParameter… in GrGLTestInterface()
105 fFunctions.fGetUniformLocation = bind_to_member(this, &GrGLTestInterface::getUniformLocation); in GrGLTestInterface()
106 fFunctions.fInsertEventMarker = bind_to_member(this, &GrGLTestInterface::insertEventMarker); in GrGLTestInterface()
107 … fFunctions.fInvalidateBufferData = bind_to_member(this, &GrGLTestInterface::invalidateBufferData); in GrGLTestInterface()
108 …fFunctions.fInvalidateBufferSubData = bind_to_member(this, &GrGLTestInterface::invalidateBufferSub… in GrGLTestInterface()
109 …fFunctions.fInvalidateFramebuffer = bind_to_member(this, &GrGLTestInterface::invalidateFramebuffer… in GrGLTestInterface()
110 …fFunctions.fInvalidateSubFramebuffer = bind_to_member(this, &GrGLTestInterface::invalidateSubFrame… in GrGLTestInterface()
111 fFunctions.fInvalidateTexImage = bind_to_member(this, &GrGLTestInterface::invalidateTexImage); in GrGLTestInterface()
112 …fFunctions.fInvalidateTexSubImage = bind_to_member(this, &GrGLTestInterface::invalidateTexSubImage… in GrGLTestInterface()
113 fFunctions.fIsTexture = bind_to_member(this, &GrGLTestInterface::isTexture); in GrGLTestInterface()
114 fFunctions.fLineWidth = bind_to_member(this, &GrGLTestInterface::lineWidth); in GrGLTestInterface()
115 fFunctions.fLinkProgram = bind_to_member(this, &GrGLTestInterface::linkProgram); in GrGLTestInterface()
116 fFunctions.fMapBuffer = bind_to_member(this, &GrGLTestInterface::mapBuffer); in GrGLTestInterface()
117 fFunctions.fMapBufferRange = bind_to_member(this, &GrGLTestInterface::mapBufferRange); in GrGLTestInterface()
118 fFunctions.fMapBufferSubData = bind_to_member(this, &GrGLTestInterface::mapBufferSubData); in GrGLTestInterface()
119 fFunctions.fMapTexSubImage2D = bind_to_member(this, &GrGLTestInterface::mapTexSubImage2D); in GrGLTestInterface()
120 fFunctions.fMinSampleShading = bind_to_member(this, &GrGLTestInterface::minSampleShading); in GrGLTestInterface()
121 fFunctions.fPixelStorei = bind_to_member(this, &GrGLTestInterface::pixelStorei); in GrGLTestInterface()
122 fFunctions.fPolygonMode = bind_to_member(this, &GrGLTestInterface::polygonMode); in GrGLTestInterface()
123 fFunctions.fPopGroupMarker = bind_to_member(this, &GrGLTestInterface::popGroupMarker); in GrGLTestInterface()
124 fFunctions.fPushGroupMarker = bind_to_member(this, &GrGLTestInterface::pushGroupMarker); in GrGLTestInterface()
125 fFunctions.fQueryCounter = bind_to_member(this, &GrGLTestInterface::queryCounter); in GrGLTestInterface()
126 fFunctions.fRasterSamples = bind_to_member(this, &GrGLTestInterface::rasterSamples); in GrGLTestInterface()
127 fFunctions.fReadBuffer = bind_to_member(this, &GrGLTestInterface::readBuffer); in GrGLTestInterface()
128 fFunctions.fReadPixels = bind_to_member(this, &GrGLTestInterface::readPixels); in GrGLTestInterface()
129 fFunctions.fRenderbufferStorage = bind_to_member(this, &GrGLTestInterface::renderbufferStorage); in GrGLTestInterface()
130 …fFunctions.fRenderbufferStorageMultisample = bind_to_member(this, &GrGLTestInterface::renderbuffer… in GrGLTestInterface()
131 …fFunctions.fResolveMultisampleFramebuffer = bind_to_member(this, &GrGLTestInterface::resolveMultis… in GrGLTestInterface()
132 fFunctions.fScissor = bind_to_member(this, &GrGLTestInterface::scissor); in GrGLTestInterface()
133 fFunctions.fBindUniformLocation = bind_to_member(this, &GrGLTestInterface::bindUniformLocation); in GrGLTestInterface()
134 fFunctions.fShaderSource = bind_to_member(this, &GrGLTestInterface::shaderSource); in GrGLTestInterface()
135 fFunctions.fStencilFunc = bind_to_member(this, &GrGLTestInterface::stencilFunc); in GrGLTestInterface()
136 fFunctions.fStencilFuncSeparate = bind_to_member(this, &GrGLTestInterface::stencilFuncSeparate); in GrGLTestInterface()
137 fFunctions.fStencilMask = bind_to_member(this, &GrGLTestInterface::stencilMask); in GrGLTestInterface()
138 fFunctions.fStencilMaskSeparate = bind_to_member(this, &GrGLTestInterface::stencilMaskSeparate); in GrGLTestInterface()
139 fFunctions.fStencilOp = bind_to_member(this, &GrGLTestInterface::stencilOp); in GrGLTestInterface()
140 fFunctions.fStencilOpSeparate = bind_to_member(this, &GrGLTestInterface::stencilOpSeparate); in GrGLTestInterface()
141 fFunctions.fTexBuffer = bind_to_member(this, &GrGLTestInterface::texBuffer); in GrGLTestInterface()
142 fFunctions.fTexImage2D = bind_to_member(this, &GrGLTestInterface::texImage2D); in GrGLTestInterface()
143 fFunctions.fTexParameteri = bind_to_member(this, &GrGLTestInterface::texParameteri); in GrGLTestInterface()
144 fFunctions.fTexParameteriv = bind_to_member(this, &GrGLTestInterface::texParameteriv); in GrGLTestInterface()
145 fFunctions.fTexStorage2D = bind_to_member(this, &GrGLTestInterface::texStorage2D); in GrGLTestInterface()
146 fFunctions.fDiscardFramebuffer = bind_to_member(this, &GrGLTestInterface::discardFramebuffer); in GrGLTestInterface()
147 fFunctions.fTexSubImage2D = bind_to_member(this, &GrGLTestInterface::texSubImage2D); in GrGLTestInterface()
148 fFunctions.fTextureBarrier = bind_to_member(this, &GrGLTestInterface::textureBarrier); in GrGLTestInterface()
149 fFunctions.fUniform1f = bind_to_member(this, &GrGLTestInterface::uniform1f); in GrGLTestInterface()
150 fFunctions.fUniform1i = bind_to_member(this, &GrGLTestInterface::uniform1i); in GrGLTestInterface()
151 fFunctions.fUniform1fv = bind_to_member(this, &GrGLTestInterface::uniform1fv); in GrGLTestInterface()
152 fFunctions.fUniform1iv = bind_to_member(this, &GrGLTestInterface::uniform1iv); in GrGLTestInterface()
153 fFunctions.fUniform2f = bind_to_member(this, &GrGLTestInterface::uniform2f); in GrGLTestInterface()
154 fFunctions.fUniform2i = bind_to_member(this, &GrGLTestInterface::uniform2i); in GrGLTestInterface()
155 fFunctions.fUniform2fv = bind_to_member(this, &GrGLTestInterface::uniform2fv); in GrGLTestInterface()
156 fFunctions.fUniform2iv = bind_to_member(this, &GrGLTestInterface::uniform2iv); in GrGLTestInterface()
157 fFunctions.fUniform3f = bind_to_member(this, &GrGLTestInterface::uniform3f); in GrGLTestInterface()
158 fFunctions.fUniform3i = bind_to_member(this, &GrGLTestInterface::uniform3i); in GrGLTestInterface()
159 fFunctions.fUniform3fv = bind_to_member(this, &GrGLTestInterface::uniform3fv); in GrGLTestInterface()
160 fFunctions.fUniform3iv = bind_to_member(this, &GrGLTestInterface::uniform3iv); in GrGLTestInterface()
161 fFunctions.fUniform4f = bind_to_member(this, &GrGLTestInterface::uniform4f); in GrGLTestInterface()
162 fFunctions.fUniform4i = bind_to_member(this, &GrGLTestInterface::uniform4i); in GrGLTestInterface()
163 fFunctions.fUniform4fv = bind_to_member(this, &GrGLTestInterface::uniform4fv); in GrGLTestInterface()
164 fFunctions.fUniform4iv = bind_to_member(this, &GrGLTestInterface::uniform4iv); in GrGLTestInterface()
165 fFunctions.fUniformMatrix2fv = bind_to_member(this, &GrGLTestInterface::uniformMatrix2fv); in GrGLTestInterface()
166 fFunctions.fUniformMatrix3fv = bind_to_member(this, &GrGLTestInterface::uniformMatrix3fv); in GrGLTestInterface()
167 fFunctions.fUniformMatrix4fv = bind_to_member(this, &GrGLTestInterface::uniformMatrix4fv); in GrGLTestInterface()
168 fFunctions.fUnmapBuffer = bind_to_member(this, &GrGLTestInterface::unmapBuffer); in GrGLTestInterface()
169 fFunctions.fUnmapBufferSubData = bind_to_member(this, &GrGLTestInterface::unmapBufferSubData); in GrGLTestInterface()
170 fFunctions.fUnmapTexSubImage2D = bind_to_member(this, &GrGLTestInterface::unmapTexSubImage2D); in GrGLTestInterface()
171 fFunctions.fUseProgram = bind_to_member(this, &GrGLTestInterface::useProgram); in GrGLTestInterface()
172 fFunctions.fVertexAttrib1f = bind_to_member(this, &GrGLTestInterface::vertexAttrib1f); in GrGLTestInterface()
173 fFunctions.fVertexAttrib2fv = bind_to_member(this, &GrGLTestInterface::vertexAttrib2fv); in GrGLTestInterface()
174 fFunctions.fVertexAttrib3fv = bind_to_member(this, &GrGLTestInterface::vertexAttrib3fv); in GrGLTestInterface()
175 fFunctions.fVertexAttrib4fv = bind_to_member(this, &GrGLTestInterface::vertexAttrib4fv); in GrGLTestInterface()
176 fFunctions.fVertexAttribDivisor = bind_to_member(this, &GrGLTestInterface::vertexAttribDivisor); in GrGLTestInterface()
177 … fFunctions.fVertexAttribIPointer = bind_to_member(this, &GrGLTestInterface::vertexAttribIPointer); in GrGLTestInterface()
178 fFunctions.fVertexAttribPointer = bind_to_member(this, &GrGLTestInterface::vertexAttribPointer); in GrGLTestInterface()
179 fFunctions.fViewport = bind_to_member(this, &GrGLTestInterface::viewport); in GrGLTestInterface()
180 fFunctions.fMatrixLoadf = bind_to_member(this, &GrGLTestInterface::matrixLoadf); in GrGLTestInterface()
181 fFunctions.fMatrixLoadIdentity = bind_to_member(this, &GrGLTestInterface::matrixLoadIdentity); in GrGLTestInterface()
182 fFunctions.fPathCommands = bind_to_member(this, &GrGLTestInterface::pathCommands); in GrGLTestInterface()
183 fFunctions.fPathParameteri = bind_to_member(this, &GrGLTestInterface::pathParameteri); in GrGLTestInterface()
184 fFunctions.fPathParameterf = bind_to_member(this, &GrGLTestInterface::pathParameterf); in GrGLTestInterface()
185 fFunctions.fGenPaths = bind_to_member(this, &GrGLTestInterface::genPaths); in GrGLTestInterface()
186 fFunctions.fDeletePaths = bind_to_member(this, &GrGLTestInterface::deletePaths); in GrGLTestInterface()
187 fFunctions.fIsPath = bind_to_member(this, &GrGLTestInterface::isPath); in GrGLTestInterface()
188 fFunctions.fPathStencilFunc = bind_to_member(this, &GrGLTestInterface::pathStencilFunc); in GrGLTestInterface()
189 fFunctions.fStencilFillPath = bind_to_member(this, &GrGLTestInterface::stencilFillPath); in GrGLTestInterface()
190 fFunctions.fStencilStrokePath = bind_to_member(this, &GrGLTestInterface::stencilStrokePath); in GrGLTestInterface()
191 …fFunctions.fStencilFillPathInstanced = bind_to_member(this, &GrGLTestInterface::stencilFillPathIns… in GrGLTestInterface()
192 …fFunctions.fStencilStrokePathInstanced = bind_to_member(this, &GrGLTestInterface::stencilStrokePat… in GrGLTestInterface()
193 fFunctions.fCoverFillPath = bind_to_member(this, &GrGLTestInterface::coverFillPath); in GrGLTestInterface()
194 fFunctions.fCoverStrokePath = bind_to_member(this, &GrGLTestInterface::coverStrokePath); in GrGLTestInterface()
195 …fFunctions.fCoverFillPathInstanced = bind_to_member(this, &GrGLTestInterface::coverFillPathInstanc… in GrGLTestInterface()
196 …fFunctions.fCoverStrokePathInstanced = bind_to_member(this, &GrGLTestInterface::coverStrokePathIns… in GrGLTestInterface()
197 …fFunctions.fStencilThenCoverFillPath = bind_to_member(this, &GrGLTestInterface::stencilThenCoverFi… in GrGLTestInterface()
198 …fFunctions.fStencilThenCoverStrokePath = bind_to_member(this, &GrGLTestInterface::stencilThenCover… in GrGLTestInterface()
199 …fFunctions.fStencilThenCoverFillPathInstanced = bind_to_member(this, &GrGLTestInterface::stencilTh… in GrGLTestInterface()
200 …fFunctions.fStencilThenCoverStrokePathInstanced = bind_to_member(this, &GrGLTestInterface::stencil… in GrGLTestInterface()
201 …fFunctions.fProgramPathFragmentInputGen = bind_to_member(this, &GrGLTestInterface::programPathFrag… in GrGLTestInterface()
202 …fFunctions.fBindFragmentInputLocation = bind_to_member(this, &GrGLTestInterface::bindFragmentInput… in GrGLTestInterface()
203 …fFunctions.fGetProgramResourceLocation = bind_to_member(this, &GrGLTestInterface::getProgramResour… in GrGLTestInterface()
204 fFunctions.fCoverageModulation = bind_to_member(this, &GrGLTestInterface::coverageModulation); in GrGLTestInterface()
205 …fFunctions.fMultiDrawArraysIndirect = bind_to_member(this, &GrGLTestInterface::multiDrawArraysIndi… in GrGLTestInterface()
206 …fFunctions.fMultiDrawElementsIndirect = bind_to_member(this, &GrGLTestInterface::multiDrawElements… in GrGLTestInterface()
207 fFunctions.fGetTextureHandle = bind_to_member(this, &GrGLTestInterface::getTextureHandle); in GrGLTestInterface()
208 …fFunctions.fGetTextureSamplerHandle = bind_to_member(this, &GrGLTestInterface::getTextureSamplerHa… in GrGLTestInterface()
209 …fFunctions.fMakeTextureHandleResident = bind_to_member(this, &GrGLTestInterface::makeTextureHandle… in GrGLTestInterface()
210 …fFunctions.fMakeTextureHandleNonResident = bind_to_member(this, &GrGLTestInterface::makeTextureHan… in GrGLTestInterface()
211 fFunctions.fGetImageHandle = bind_to_member(this, &GrGLTestInterface::getImageHandle); in GrGLTestInterface()
212 …fFunctions.fMakeImageHandleResident = bind_to_member(this, &GrGLTestInterface::makeImageHandleResi… in GrGLTestInterface()
213 …fFunctions.fMakeImageHandleNonResident = bind_to_member(this, &GrGLTestInterface::makeImageHandleN… in GrGLTestInterface()
214 …fFunctions.fIsTextureHandleResident = bind_to_member(this, &GrGLTestInterface::isTextureHandleResi… in GrGLTestInterface()
215 …fFunctions.fIsImageHandleResident = bind_to_member(this, &GrGLTestInterface::isImageHandleResident… in GrGLTestInterface()
216 fFunctions.fUniformHandleui64 = bind_to_member(this, &GrGLTestInterface::uniformHandleui64); in GrGLTestInterface()
217 fFunctions.fUniformHandleui64v = bind_to_member(this, &GrGLTestInterface::uniformHandleui64v); in GrGLTestInterface()
218 …fFunctions.fProgramUniformHandleui64 = bind_to_member(this, &GrGLTestInterface::programUniformHand… in GrGLTestInterface()
219 …fFunctions.fProgramUniformHandleui64v = bind_to_member(this, &GrGLTestInterface::programUniformHan… in GrGLTestInterface()
220 fFunctions.fTextureParameteri = bind_to_member(this, &GrGLTestInterface::textureParameteri); in GrGLTestInterface()
221 fFunctions.fTextureParameteriv = bind_to_member(this, &GrGLTestInterface::textureParameteriv); in GrGLTestInterface()
222 fFunctions.fTextureParameterf = bind_to_member(this, &GrGLTestInterface::textureParameterf); in GrGLTestInterface()
223 fFunctions.fTextureParameterfv = bind_to_member(this, &GrGLTestInterface::textureParameterfv); in GrGLTestInterface()
224 fFunctions.fTextureImage1D = bind_to_member(this, &GrGLTestInterface::textureImage1D); in GrGLTestInterface()
225 fFunctions.fTextureImage2D = bind_to_member(this, &GrGLTestInterface::textureImage2D); in GrGLTestInterface()
226 fFunctions.fTextureSubImage1D = bind_to_member(this, &GrGLTestInterface::textureSubImage1D); in GrGLTestInterface()
227 fFunctions.fTextureSubImage2D = bind_to_member(this, &GrGLTestInterface::textureSubImage2D); in GrGLTestInterface()
228 fFunctions.fCopyTextureImage1D = bind_to_member(this, &GrGLTestInterface::copyTextureImage1D); in GrGLTestInterface()
229 fFunctions.fCopyTextureImage2D = bind_to_member(this, &GrGLTestInterface::copyTextureImage2D); in GrGLTestInterface()
230 …fFunctions.fCopyTextureSubImage1D = bind_to_member(this, &GrGLTestInterface::copyTextureSubImage1D… in GrGLTestInterface()
231 …fFunctions.fCopyTextureSubImage2D = bind_to_member(this, &GrGLTestInterface::copyTextureSubImage2D… in GrGLTestInterface()
232 fFunctions.fGetTextureImage = bind_to_member(this, &GrGLTestInterface::getTextureImage); in GrGLTestInterface()
233 …fFunctions.fGetTextureParameterfv = bind_to_member(this, &GrGLTestInterface::getTextureParameterfv… in GrGLTestInterface()
234 …fFunctions.fGetTextureParameteriv = bind_to_member(this, &GrGLTestInterface::getTextureParameteriv… in GrGLTestInterface()
235 …fFunctions.fGetTextureLevelParameterfv = bind_to_member(this, &GrGLTestInterface::getTextureLevelP… in GrGLTestInterface()
236 …fFunctions.fGetTextureLevelParameteriv = bind_to_member(this, &GrGLTestInterface::getTextureLevelP… in GrGLTestInterface()
237 fFunctions.fTextureImage3D = bind_to_member(this, &GrGLTestInterface::textureImage3D); in GrGLTestInterface()
238 fFunctions.fTextureSubImage3D = bind_to_member(this, &GrGLTestInterface::textureSubImage3D); in GrGLTestInterface()
239 …fFunctions.fCopyTextureSubImage3D = bind_to_member(this, &GrGLTestInterface::copyTextureSubImage3D… in GrGLTestInterface()
240 …fFunctions.fCompressedTextureImage3D = bind_to_member(this, &GrGLTestInterface::compressedTextureI… in GrGLTestInterface()
241 …fFunctions.fCompressedTextureImage2D = bind_to_member(this, &GrGLTestInterface::compressedTextureI… in GrGLTestInterface()
242 …fFunctions.fCompressedTextureImage1D = bind_to_member(this, &GrGLTestInterface::compressedTextureI… in GrGLTestInterface()
243 …fFunctions.fCompressedTextureSubImage3D = bind_to_member(this, &GrGLTestInterface::compressedTextu… in GrGLTestInterface()
244 …fFunctions.fCompressedTextureSubImage2D = bind_to_member(this, &GrGLTestInterface::compressedTextu… in GrGLTestInterface()
245 …fFunctions.fCompressedTextureSubImage1D = bind_to_member(this, &GrGLTestInterface::compressedTextu… in GrGLTestInterface()
246 …fFunctions.fGetCompressedTextureImage = bind_to_member(this, &GrGLTestInterface::getCompressedText… in GrGLTestInterface()
247 fFunctions.fNamedBufferData = bind_to_member(this, &GrGLTestInterface::namedBufferData); in GrGLTestInterface()
248 fFunctions.fNamedBufferSubData = bind_to_member(this, &GrGLTestInterface::namedBufferSubData); in GrGLTestInterface()
249 fFunctions.fMapNamedBuffer = bind_to_member(this, &GrGLTestInterface::mapNamedBuffer); in GrGLTestInterface()
250 fFunctions.fUnmapNamedBuffer = bind_to_member(this, &GrGLTestInterface::unmapNamedBuffer); in GrGLTestInterface()
251 …fFunctions.fGetNamedBufferParameteriv = bind_to_member(this, &GrGLTestInterface::getNamedBufferPar… in GrGLTestInterface()
252 …fFunctions.fGetNamedBufferPointerv = bind_to_member(this, &GrGLTestInterface::getNamedBufferPointe… in GrGLTestInterface()
253 …fFunctions.fGetNamedBufferSubData = bind_to_member(this, &GrGLTestInterface::getNamedBufferSubData… in GrGLTestInterface()
254 fFunctions.fProgramUniform1f = bind_to_member(this, &GrGLTestInterface::programUniform1f); in GrGLTestInterface()
255 fFunctions.fProgramUniform2f = bind_to_member(this, &GrGLTestInterface::programUniform2f); in GrGLTestInterface()
256 fFunctions.fProgramUniform3f = bind_to_member(this, &GrGLTestInterface::programUniform3f); in GrGLTestInterface()
257 fFunctions.fProgramUniform4f = bind_to_member(this, &GrGLTestInterface::programUniform4f); in GrGLTestInterface()
258 fFunctions.fProgramUniform1i = bind_to_member(this, &GrGLTestInterface::programUniform1i); in GrGLTestInterface()
259 fFunctions.fProgramUniform2i = bind_to_member(this, &GrGLTestInterface::programUniform2i); in GrGLTestInterface()
260 fFunctions.fProgramUniform3i = bind_to_member(this, &GrGLTestInterface::programUniform3i); in GrGLTestInterface()
261 fFunctions.fProgramUniform4i = bind_to_member(this, &GrGLTestInterface::programUniform4i); in GrGLTestInterface()
262 fFunctions.fProgramUniform1fv = bind_to_member(this, &GrGLTestInterface::programUniform1fv); in GrGLTestInterface()
263 fFunctions.fProgramUniform2fv = bind_to_member(this, &GrGLTestInterface::programUniform2fv); in GrGLTestInterface()
264 fFunctions.fProgramUniform3fv = bind_to_member(this, &GrGLTestInterface::programUniform3fv); in GrGLTestInterface()
265 fFunctions.fProgramUniform4fv = bind_to_member(this, &GrGLTestInterface::programUniform4fv); in GrGLTestInterface()
266 fFunctions.fProgramUniform1iv = bind_to_member(this, &GrGLTestInterface::programUniform1iv); in GrGLTestInterface()
267 fFunctions.fProgramUniform2iv = bind_to_member(this, &GrGLTestInterface::programUniform2iv); in GrGLTestInterface()
268 fFunctions.fProgramUniform3iv = bind_to_member(this, &GrGLTestInterface::programUniform3iv); in GrGLTestInterface()
269 fFunctions.fProgramUniform4iv = bind_to_member(this, &GrGLTestInterface::programUniform4iv); in GrGLTestInterface()
270 …fFunctions.fProgramUniformMatrix2fv = bind_to_member(this, &GrGLTestInterface::programUniformMatri… in GrGLTestInterface()
271 …fFunctions.fProgramUniformMatrix3fv = bind_to_member(this, &GrGLTestInterface::programUniformMatri… in GrGLTestInterface()
272 …fFunctions.fProgramUniformMatrix4fv = bind_to_member(this, &GrGLTestInterface::programUniformMatri… in GrGLTestInterface()
273 …fFunctions.fProgramUniformMatrix2x3fv = bind_to_member(this, &GrGLTestInterface::programUniformMat… in GrGLTestInterface()
274 …fFunctions.fProgramUniformMatrix3x2fv = bind_to_member(this, &GrGLTestInterface::programUniformMat… in GrGLTestInterface()
275 …fFunctions.fProgramUniformMatrix2x4fv = bind_to_member(this, &GrGLTestInterface::programUniformMat… in GrGLTestInterface()
276 …fFunctions.fProgramUniformMatrix4x2fv = bind_to_member(this, &GrGLTestInterface::programUniformMat… in GrGLTestInterface()
277 …fFunctions.fProgramUniformMatrix3x4fv = bind_to_member(this, &GrGLTestInterface::programUniformMat… in GrGLTestInterface()
278 …fFunctions.fProgramUniformMatrix4x3fv = bind_to_member(this, &GrGLTestInterface::programUniformMat… in GrGLTestInterface()
279 …fFunctions.fNamedRenderbufferStorage = bind_to_member(this, &GrGLTestInterface::namedRenderbufferS… in GrGLTestInterface()
280 …fFunctions.fGetNamedRenderbufferParameteriv = bind_to_member(this, &GrGLTestInterface::getNamedRen… in GrGLTestInterface()
281 …fFunctions.fNamedRenderbufferStorageMultisample = bind_to_member(this, &GrGLTestInterface::namedRe… in GrGLTestInterface()
282 …fFunctions.fCheckNamedFramebufferStatus = bind_to_member(this, &GrGLTestInterface::checkNamedFrame… in GrGLTestInterface()
283 …fFunctions.fNamedFramebufferTexture1D = bind_to_member(this, &GrGLTestInterface::namedFramebufferT… in GrGLTestInterface()
284 …fFunctions.fNamedFramebufferTexture2D = bind_to_member(this, &GrGLTestInterface::namedFramebufferT… in GrGLTestInterface()
285 …fFunctions.fNamedFramebufferTexture3D = bind_to_member(this, &GrGLTestInterface::namedFramebufferT… in GrGLTestInterface()
286 …fFunctions.fNamedFramebufferRenderbuffer = bind_to_member(this, &GrGLTestInterface::namedFramebuff… in GrGLTestInterface()
287 …fFunctions.fGetNamedFramebufferAttachmentParameteriv = bind_to_member(this, &GrGLTestInterface::ge… in GrGLTestInterface()
288 …fFunctions.fGenerateTextureMipmap = bind_to_member(this, &GrGLTestInterface::generateTextureMipmap… in GrGLTestInterface()
289 …fFunctions.fFramebufferDrawBuffer = bind_to_member(this, &GrGLTestInterface::framebufferDrawBuffer… in GrGLTestInterface()
290 …fFunctions.fFramebufferDrawBuffers = bind_to_member(this, &GrGLTestInterface::framebufferDrawBuffe… in GrGLTestInterface()
291 …fFunctions.fFramebufferReadBuffer = bind_to_member(this, &GrGLTestInterface::framebufferReadBuffer… in GrGLTestInterface()
292 …fFunctions.fGetFramebufferParameteriv = bind_to_member(this, &GrGLTestInterface::getFramebufferPar… in GrGLTestInterface()
293 …fFunctions.fNamedCopyBufferSubData = bind_to_member(this, &GrGLTestInterface::namedCopyBufferSubDa… in GrGLTestInterface()
294 …fFunctions.fVertexArrayVertexOffset = bind_to_member(this, &GrGLTestInterface::vertexArrayVertexOf… in GrGLTestInterface()
295 …fFunctions.fVertexArrayColorOffset = bind_to_member(this, &GrGLTestInterface::vertexArrayColorOffs… in GrGLTestInterface()
296 …fFunctions.fVertexArrayEdgeFlagOffset = bind_to_member(this, &GrGLTestInterface::vertexArrayEdgeFl… in GrGLTestInterface()
297 …fFunctions.fVertexArrayIndexOffset = bind_to_member(this, &GrGLTestInterface::vertexArrayIndexOffs… in GrGLTestInterface()
298 …fFunctions.fVertexArrayNormalOffset = bind_to_member(this, &GrGLTestInterface::vertexArrayNormalOf… in GrGLTestInterface()
299 …fFunctions.fVertexArrayTexCoordOffset = bind_to_member(this, &GrGLTestInterface::vertexArrayTexCoo… in GrGLTestInterface()
300 …fFunctions.fVertexArrayMultiTexCoordOffset = bind_to_member(this, &GrGLTestInterface::vertexArrayM… in GrGLTestInterface()
301 …fFunctions.fVertexArrayFogCoordOffset = bind_to_member(this, &GrGLTestInterface::vertexArrayFogCoo… in GrGLTestInterface()
302 …fFunctions.fVertexArraySecondaryColorOffset = bind_to_member(this, &GrGLTestInterface::vertexArray… in GrGLTestInterface()
303 …fFunctions.fVertexArrayVertexAttribOffset = bind_to_member(this, &GrGLTestInterface::vertexArrayVe… in GrGLTestInterface()
304 …fFunctions.fVertexArrayVertexAttribIOffset = bind_to_member(this, &GrGLTestInterface::vertexArrayV… in GrGLTestInterface()
305 fFunctions.fEnableVertexArray = bind_to_member(this, &GrGLTestInterface::enableVertexArray); in GrGLTestInterface()
306 fFunctions.fDisableVertexArray = bind_to_member(this, &GrGLTestInterface::disableVertexArray); in GrGLTestInterface()
307 …fFunctions.fEnableVertexArrayAttrib = bind_to_member(this, &GrGLTestInterface::enableVertexArrayAt… in GrGLTestInterface()
308 …fFunctions.fDisableVertexArrayAttrib = bind_to_member(this, &GrGLTestInterface::disableVertexArray… in GrGLTestInterface()
309 …fFunctions.fGetVertexArrayIntegerv = bind_to_member(this, &GrGLTestInterface::getVertexArrayIntege… in GrGLTestInterface()
310 …fFunctions.fGetVertexArrayPointerv = bind_to_member(this, &GrGLTestInterface::getVertexArrayPointe… in GrGLTestInterface()
311 …fFunctions.fGetVertexArrayIntegeri_v = bind_to_member(this, &GrGLTestInterface::getVertexArrayInte… in GrGLTestInterface()
312 …fFunctions.fGetVertexArrayPointeri_v = bind_to_member(this, &GrGLTestInterface::getVertexArrayPoin… in GrGLTestInterface()
313 fFunctions.fMapNamedBufferRange = bind_to_member(this, &GrGLTestInterface::mapNamedBufferRange); in GrGLTestInterface()
314 …fFunctions.fFlushMappedNamedBufferRange = bind_to_member(this, &GrGLTestInterface::flushMappedName… in GrGLTestInterface()
315 fFunctions.fTextureBuffer = bind_to_member(this, &GrGLTestInterface::textureBuffer); in GrGLTestInterface()
316 fFunctions.fFenceSync = bind_to_member(this, &GrGLTestInterface::fenceSync); in GrGLTestInterface()
317 fFunctions.fClientWaitSync = bind_to_member(this, &GrGLTestInterface::clientWaitSync); in GrGLTestInterface()
318 fFunctions.fWaitSync = bind_to_member(this, &GrGLTestInterface::waitSync); in GrGLTestInterface()
319 fFunctions.fDeleteSync = bind_to_member(this, &GrGLTestInterface::deleteSync); in GrGLTestInterface()
320 fFunctions.fDebugMessageControl = bind_to_member(this, &GrGLTestInterface::debugMessageControl); in GrGLTestInterface()
321 fFunctions.fDebugMessageInsert = bind_to_member(this, &GrGLTestInterface::debugMessageInsert); in GrGLTestInterface()
322 … fFunctions.fDebugMessageCallback = bind_to_member(this, &GrGLTestInterface::debugMessageCallback); in GrGLTestInterface()
323 fFunctions.fGetDebugMessageLog = bind_to_member(this, &GrGLTestInterface::getDebugMessageLog); in GrGLTestInterface()
324 fFunctions.fPushDebugGroup = bind_to_member(this, &GrGLTestInterface::pushDebugGroup); in GrGLTestInterface()
325 fFunctions.fPopDebugGroup = bind_to_member(this, &GrGLTestInterface::popDebugGroup); in GrGLTestInterface()
326 fFunctions.fObjectLabel = bind_to_member(this, &GrGLTestInterface::objectLabel); in GrGLTestInterface()
327 fFunctions.fGetInternalformativ = bind_to_member(this, &GrGLTestInterface::getInternalformativ); in GrGLTestInterface()