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Lines Matching refs:GrVkGpuCommandBuffer

55 GrVkGpuCommandBuffer::GrVkGpuCommandBuffer(GrVkGpu* gpu,  in GrVkGpuCommandBuffer()  function in GrVkGpuCommandBuffer
70 void GrVkGpuCommandBuffer::init(GrVkRenderTarget* target) { in init()
106 GrVkGpuCommandBuffer::~GrVkGpuCommandBuffer() { in ~GrVkGpuCommandBuffer()
116 GrGpu* GrVkGpuCommandBuffer::gpu() { return fGpu; } in gpu()
117 GrRenderTarget* GrVkGpuCommandBuffer::renderTarget() { return fRenderTarget; } in renderTarget()
119 void GrVkGpuCommandBuffer::end() { in end()
125 void GrVkGpuCommandBuffer::onSubmit() { in onSubmit()
184 void GrVkGpuCommandBuffer::discard(GrRenderTarget* rt) { in discard()
220 void GrVkGpuCommandBuffer::onClearStencilClip(GrRenderTarget* rt, const GrFixedClip& clip, in onClearStencilClip()
287 void GrVkGpuCommandBuffer::onClear(GrRenderTarget* rt, const GrFixedClip& clip, GrColor color) { in onClear()
372 void GrVkGpuCommandBuffer::addAdditionalCommandBuffer() { in addAdditionalCommandBuffer()
379 void GrVkGpuCommandBuffer::addAdditionalRenderPass() { in addAdditionalRenderPass()
413 void GrVkGpuCommandBuffer::inlineUpload(GrOpFlushState* state, GrDrawOp::DeferredUploadFn& upload, in inlineUpload()
427 void GrVkGpuCommandBuffer::bindGeometry(const GrPrimitiveProcessor& primProc, in bindGeometry()
468 sk_sp<GrVkPipelineState> GrVkGpuCommandBuffer::prepareDrawState( in prepareDrawState()
546 void GrVkGpuCommandBuffer::onDraw(const GrPipeline& pipeline, in onDraw()
619 void GrVkGpuCommandBuffer::sendInstancedMeshToGpu(const GrPrimitiveProcessor& primProc, in sendInstancedMeshToGpu()
633 void GrVkGpuCommandBuffer::sendIndexedInstancedMeshToGpu(const GrPrimitiveProcessor& primProc, in sendIndexedInstancedMeshToGpu()