Lines Matching refs:noiseVec
807 const char* noiseVec = "noiseVec"; in emitCode() local
824 GrShaderVar(noiseVec, kVec2f_GrSLType) in emitCode()
829 GrShaderVar(noiseVec, kVec2f_GrSLType), in emitCode()
836 noiseCode.appendf("\t%s.xy = floor(%s);\n", floorVal, noiseVec); in emitCode()
838 noiseCode.appendf("\tvec2 %s = fract(%s);\n", fractVal, noiseVec); in emitCode()
966 noiseVec, vCoords.c_str(), baseFrequencyUni); in emitCode()
989 noiseFuncName.c_str(), chanCoordR, noiseVec, stitchData, in emitCode()
990 noiseFuncName.c_str(), chanCoordG, noiseVec, stitchData, in emitCode()
991 noiseFuncName.c_str(), chanCoordB, noiseVec, stitchData, in emitCode()
992 noiseFuncName.c_str(), chanCoordA, noiseVec, stitchData); in emitCode()
997 noiseFuncName.c_str(), chanCoordR, noiseVec, in emitCode()
998 noiseFuncName.c_str(), chanCoordG, noiseVec, in emitCode()
999 noiseFuncName.c_str(), chanCoordB, noiseVec, in emitCode()
1000 noiseFuncName.c_str(), chanCoordA, noiseVec); in emitCode()
1007 fragBuilder->codeAppendf("\n\t\t\t%s *= vec2(2.0);", noiseVec); in emitCode()